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AgeCommit message (Expand)Author
2018-03-22GPUCompositing: Remove entire module.Clément Foucault
2018-03-21Draw manager: Fix missing active camera triangle with CoWSergey Sharybin
2018-03-02DRW: Refactor simple instancing.Clément Foucault
2018-03-02Object Mode: Make use of optimized DRW_shgroup_call_object_addClément Foucault
2018-02-25Object Mode: Display meshes without faces and edges in object mode.Clément Foucault
2018-02-21Gawain: Refactor: VAOs caching AND use new VAOs manager.Clément Foucault
2018-02-16Metalball drawing: rename mball helpers to handlesGermano
2018-02-14DRW: Refactor: Less feature duplication with Gwn.Clément Foucault
2018-02-13Object Mode: remove Scene.obedit in draw managerCampbell Barton
2018-02-07Merge branch 'master' into blender2.8Campbell Barton
2018-02-06Object Mode: Add to EvaluationContext & DRWContextStateCampbell Barton
2018-01-30Fix crash drawing light probeCampbell Barton
2018-01-30DRW / Render: Add support for render pipeline in drawmanager.Clément Foucault
2018-01-29Deduplicate GLSL frag code in particle drawingGermano
2018-01-29Refactor object engine data storageSergey Sharybin
2018-01-22DRW: Object Mode: Fix bad camera display in camera viewClément Foucault
2018-01-22DRW: Make the lamp widgets lines stippled.Clément Foucault
2018-01-19Fix T53788: Camera animation not workingSergey Sharybin
2018-01-17Revert "Fix use-after free in DRW_shader_create_with_lib"Campbell Barton
2018-01-17DRW: Codestyle refactor: Use macro to create shader libs.Clément Foucault
2018-01-09DRW: Make use of DRWInstanceData.Clément Foucault
2018-01-04DRW: Fix boolean uniform lenght.Clément Foucault
2017-12-21Implement duplicator viewport/render visibility optionsDalai Felinto
2017-12-15Group collection viewport/render options and remove collection visibilityDalai Felinto
2017-11-29Draw manager: Cleanup, namingSergey Sharybin
2017-11-23Rename any instance of scene layer or render layer in code with view layerDalai Felinto
2017-11-16Fix T51210: Draw Manager: Support for Metaball DrawingGermano
2017-11-09Rename Scene macros back to their original _NEW less namesDalai Felinto
2017-11-09Cleanup: Use full name for scene_layer in drawSergey Sharybin
2017-11-06Merge branch 'master' into blender2.8Bastien Montagne
2017-10-12Object Mode: Grid: Add a non-hard depth test.Clément Foucault
2017-10-07Cleanup: style, duplicate includesCampbell Barton
2017-10-03Object Mode : Fix probe paralax display.Clément Foucault
2017-10-01Compile fixes for MSVC:Andrea Weikert
2017-09-30Object Mode : Add probes data outlines and selectabilityClément Foucault
2017-09-25DRW : Add new view_update mechanism.Clément Foucault
2017-09-25DRW : Add AA to non meshes objects.Clément Foucault
2017-09-22Object Mode : Add Outline FXAAClément Foucault
2017-09-21Depsgraph and collection enable/visibilityDalai Felinto
2017-09-12DRW: Use static list (array) of texture/ubo to track bound textures/ubos.Clément Foucault
2017-08-15Cleanup/refactor: no new general arg-less macros enforcing var names please!Bastien Montagne
2017-08-10Object Mode Engine: Optimize outline passes.Clément Foucault
2017-08-01Cleanup: double promotionCampbell Barton
2017-07-27DRW: Add stats group to eevee and object mode.Clément Foucault
2017-07-14Cleanup: long linesCampbell Barton
2017-07-13Use explicit scene_layer variable name for public APISergey Sharybin
2017-07-10Fix image empties not drawingLuca Rood
2017-06-27Implement weight colors for lattices in draw managerLuca Rood
2017-06-27LightProbes: Change 3d view display shape.Clément Foucault
2017-06-19Gawain API naming refactorCampbell Barton