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AgeCommit message (Expand)Author
2017-09-25DRW : Add new view_update mechanism.Clément Foucault
2017-07-14DwM: Show face-mask overlay even with full-shadingCampbell Barton
2017-07-12DwM: Option to use final material over mode shadingCampbell Barton
2017-06-19Gawain API naming refactorCampbell Barton
2017-05-29Fix leak with texture-paint shadersCampbell Barton
2017-05-29Fix texture paint crash when there are no UV'sCampbell Barton
2017-05-23DwM: texture paint support & mask modeCampbell Barton
2017-05-16Draw Manager: Texture Memory usage improvement.Clément Foucault
2017-04-29Cleanup: rename struct for private engine dataCampbell Barton
2017-04-18GPUFramebuffer: Allow to bind a specific texture mip to framebuffer.Clément Foucault
2017-04-13Use 'safe' macros for common free operationCampbell Barton
2017-04-12Draw Engine: remove hard coded limit on array sizesCampbell Barton
2017-04-12Cleanup: use DRW_cache_mesh prefix w/ mesh objectsCampbell Barton
2017-04-10Draw Manager: Use Texture flag in Framebuffer init.Clément Foucault
2017-04-03Draw Manager: Use engine type pointer instead of engine name.Clément Foucault
2017-03-27Draw Engines: Make g_data struct part of the viewport storageClément Foucault
2017-03-27Draw Manager: Make Viewport Data passed by the manager call.Clément Foucault
2017-03-20Draw module: code style, encapsulate static varsClément Foucault
2017-03-14Cleanup: warningsCampbell Barton
2017-03-13Mode Engines: Fix MSVC compilation error.Clément Foucault
2017-03-12Clay Engine: Mode engine templates.Clément Foucault