Age | Commit message (Expand) | Author |
---|---|---|
2019-05-17 | DRW: Make fullscreen vertex shader position and uv without attributes | Clément Foucault |
2019-04-17 | ClangFormat: apply to source, most of intern | Campbell Barton |
2018-12-03 | DRW: Make fullscreen quad in the background | Clément Foucault |
2018-03-22 | GPUCompositing: Remove entire module. | Clément Foucault |