Age | Commit message (Expand) | Author |
---|---|---|
2019-05-27 | Cleanup: DRW: Make clipped shader use UBO clip planes | Clément Foucault |
2019-05-22 | DRW: Add DRWView to improve different view handling | Clément Foucault |
2019-05-22 | Fix T64499: edit mode display glitch on Intel HD 4x00 and Windows 7/8 | Brecht Van Lommel |
2019-05-14 | Fix T64574 : Weird shadow mesh glitches in viewport | Clément Foucault |
2019-05-14 | Fix T64574 : Weird shadow mesh glitches in viewport | Clément Foucault |
2019-05-14 | Cleanup: DRW: Move ModelMatrix declaration to common_view_lib | Clément Foucault |
2019-05-10 | DRW: Remove ModelViewMatrix Usage | Clément Foucault |
2019-05-10 | Cleanup: DRW: Renaming of glsl utility macros | Clément Foucault |
2019-05-08 | DRW: Remove WorldNormalMatrix | Clément Foucault |
2019-05-08 | Overlay Mode: Use common_view_lib | Clément Foucault |
2019-04-17 | ClangFormat: apply to source, most of intern | Campbell Barton |
2018-03-10 | DRW: Put all view-only dependant uniform in a UBO. | Clément Foucault |