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Cleanup after recent refactor.
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- Hide facedots, except when in V3D_ZBUF_SELECT mode
`use_occluded_geometry`
- Different theme (wire_inactive) when not in edge selection mode
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This let the user keep track of the shape by fading the center of the object.
An Opacity parameter is yet to be added.
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Avoid confusion with overlays with non-mesh types
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