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AgeCommit message (Expand)Author
2019-05-22Fix T64499: edit mode display glitch on Intel HD 4x00 and Windows 7/8Brecht Van Lommel
2019-05-14Fix zfighting from edit mode face overlaysClément Foucault
2019-05-14Cleanup: DRW: Move ModelMatrix declaration to common_view_libClément Foucault
2019-05-10DRW: Remove ModelViewMatrix UsageClément Foucault
2019-05-10Cleanup: DRW: Renaming of glsl utility macrosClément Foucault
2019-05-09Overlay: Remove use of NormalMatrixClément Foucault
2019-04-19Edit Mode: Change face mode edges displayClément Foucault
2019-04-17Edit Mode: Rework display to differentiate selection modesClément Foucault
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
2019-03-25Cleanup: styleCampbell Barton
2019-02-11Fix T61374 : vertex not visible/selectable if it is at objects originClément Foucault
2019-02-07Edit Mesh: Rework new implementation and use geometry shader to draw linesClément Foucault
2019-02-05Edit Mesh: Add workaround for system that does not support wide linesClément Foucault
2019-02-05Edit Mesh: Fix some problem with new implementationClément Foucault
2019-02-05Edit Mesh: Refactor Edit cage drawing to use old style drawingClément Foucault
2019-01-24Cleanup: add missing braces to draw managerCampbell Barton
2019-01-21Fix clipping shaders with some AMD/Intel driversCampbell Barton
2019-01-21DRW: pass clipping to geom shader via 'gl_in'Campbell Barton
2019-01-21DRW: Support edit-mesh clippingCampbell Barton
2018-12-11Edit Mesh: Make edit cage stick to the mesh when possibleClément Foucault
2018-12-07DRW: Remove the use of GPUTexture buffers for edit wire renderingClément Foucault
2018-11-16Edit Mesh: Improve mesh cage drawing / fix errors and cleanupClément Foucault
2018-10-22DRW: Fix crash on startup for old Nvidia driversClément Foucault
2018-10-21Cleanup: trailing spaceCampbell Barton
2018-10-15Cleanup: Edit Mesh shader: Remove unecessary varyingClément Foucault
2018-10-12Edit Mesh: Refactor edit mesh drawingClément Foucault
2018-09-05Edit Mesh: Add support for draw option parametersClément Foucault
2017-09-27Object Mode Engine: Small cleanupClément Foucault
2017-09-22Edit Mesh Mode: Add a facing falloff effectClément Foucault
2017-04-13GLSL: rename edit_overlay -> edit_mesh_overlayCampbell Barton