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2019-04-17ClangFormat: apply to source, most of internCampbell Barton
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
2019-01-24Cleanup: add missing braces to draw managerCampbell Barton
2018-10-08Implement display of weight isoline contours in the fragment shader.Alexander Gavrilov
Add an option to display contour lines tracing through points with the same interpolated weight value in weight paint mode. This can be useful for working on gentle gradients over a relatively high resolution mesh, where the difference in color between adjacent vertices is very small. The contour grid has 3 levels of detail going down to step 0.001, which automatically fade in or out based on the weight gradient. Fade out works by capping both screen space and weight space line width, and reducing alpha when the screen space width becomes too small for moire and noise-less rendering. Reviewers: fclem Differential Revision: https://developer.blender.org/D3749
2018-10-04Cleanup: Remove some unneeded codeJacques Lucke
Reviewers: fclem Differential Revision: https://developer.blender.org/D3767
2018-09-27Implement a new dedicated weight painting shader.Jeroen Bakker
Move the weight paint drawing to the fragment shader. The shader uses a texture that uses the U.coba_weight custom color band, or an internal color band. In addition to actual weights, the shader has to display two alert colors: missing vertex group, and zero weight. The zero weight alert has to be blended with regular weight colors, so that a single alert vertex surrounded by weighted ones is still visible. Reviewers: campbellbarton, fclem Differential Revision: https://developer.blender.org/D3675