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AgeCommit message (Expand)Author
2019-02-06GPU: refactor clipped drawing from DRW into GPUCampbell Barton
2019-02-05Edit Mesh: Add workaround for system that does not support wide linesClément Foucault
2019-02-05Edit Mesh: Fix some problem with new implementationClément Foucault
2019-02-05Edit Mesh: Remove old unused code and filesClément Foucault
2019-02-05Edit Mesh: Refactor Edit cage drawing to use old style drawingClément Foucault
2019-01-29DRW: support clipping for all lamp typesCampbell Barton
2019-01-29Cleanup: replace attrib w/ attrCampbell Barton
2019-01-26Cleanup: redundant definesCampbell Barton
2019-01-26DRW: support clipping for empty objectCampbell Barton
2019-01-25Cleanup: remove duplicated shaders that only added clipping checksCampbell Barton
2019-01-24Cleanup: add missing braces to draw managerCampbell Barton
2019-01-24Fix GPU linking Error.mano-wii
2019-01-24DRW: support clipping for object outlinesCampbell Barton
2019-01-24DRW: API for own versions of builtin GPU shadersCampbell Barton
2019-01-223D View: Support vert & weight paint mask clippingCampbell Barton
2019-01-223D View: Support edit-mesh clipping (only verts)Campbell Barton
2019-01-21Fix clipping shaders with some AMD/Intel driversCampbell Barton
2019-01-21DRW: Support wire overlay clippingCampbell Barton
2019-01-21DRW: pass clipping to geom shader via 'gl_in'Campbell Barton
2019-01-21DRW: Support edit-mesh clippingCampbell Barton
2019-01-18View 3D Grid: Improve precision and reduce code complexityClément Foucault
2019-01-14Object Mode: Outlines: Add support for thicker outlineClément Foucault
2019-01-14Cleanup: move comments above definitionsCampbell Barton
2019-01-11Texture Paint: Add filtering option for texture paint overlayClément Foucault
2019-01-103D View: use faded color for dupli instance outlinesCampbell Barton
2019-01-103D View: use faded color for dupli instance wire & pointsCampbell Barton
2019-01-09Fix swapped active/selected lattice vertex colorCampbell Barton
2018-12-24Fix T59799: crash entering texture paint mode.Brecht Van Lommel
2018-12-19Fix (unreported): Wireframe fails in the sculpt mode on some AMD GPUs.mano-wii
2018-12-18Mesh Batch Cache: Port vertex paint surface to batch requestClément Foucault
2018-12-18Weight Paint Overlay: Refactor wire drawingClément Foucault
2018-12-17Mesh Batch Cache: Port Texture paint wires to new batch requestClément Foucault
2018-12-17Mesh Batch Cache: Port Texture paint batches to new batch requestClément Foucault
2018-12-14Curve Batch Cache: Rework Implementation to use new batch requestClément Foucault
2018-12-11Edit Mesh: Make edit cage stick to the mesh when possibleClément Foucault
2018-12-11Object Mode: Make point clouds a bit less like uniform blobsClément Foucault
2018-12-10Edit Mesh: Opti: Reduce max_vertices in geometry shaderClément Foucault
2018-12-10Edit Mesh: Fix edges poking through the verts points in xray/seethrough modeClément Foucault
2018-12-10Edit Mesh: Make "fresnel effect" not transparent but mix between 2 colorsClément Foucault
2018-12-07DRW: Remove the use of GPUTexture buffers for edit wire renderingClément Foucault
2018-12-07DRW: Rework wireframe overlay implementationClément Foucault
2018-12-05Fix T58551: Dragged in images do not display orange highlight border when sel...Clément Foucault
2018-12-04Wireframe: Optimization: Output degenerate triangles if no edgesClément Foucault
2018-12-03DRW: Make fullscreen quad in the backgroundClément Foucault
2018-12-03View3D: Grid: Don't make the Zaxis produce any fragment is not neededClément Foucault
2018-11-29Fix depth offset in paint mode wireframe.Alexander Gavrilov
2018-11-27DRW: Implement Hair Weight drawingClément Foucault
2018-11-26Fix T57930 : Wrong hair shading in particle edit modeClément Foucault
2018-11-26DRW: Hair: Fix hairs not working properly with duplisClément Foucault
2018-11-22Image Empties: Potential Fix for T57696Clément Foucault