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AgeCommit message (Expand)Author
2018-03-22GPUCompositing: Remove entire module.Clément Foucault
2018-03-10DRW: Put all view-only dependant uniform in a UBO.Clément Foucault
2018-01-29Deduplicate GLSL frag code in particle drawingGermano
2018-01-15Fix: Mesh Edit Mode Shader: Correct artifacts that appeared on edges of edit ...Germano
2018-01-12Draw Manager: Edit Mode Shader: Remove `#ifdef GPU_INTEL`Germano
2018-01-11Edit Mode Overlay Shaders: remove loose comment left by last commitGermano
2018-01-11Fix error weird sliding vertices appearing in edit mode with some Intel GPUsGermano
2018-01-11Fix T51576: Blender crash when change to edit mode with some Intel GPUsGermano
2018-01-09Curve Edit Mode: Use curve handle theme colorsmano-wii
2017-10-12Object Mode: Grid: Add a non-hard depth test.Clément Foucault
2017-09-30Object Mode : Add probes data outlines and selectabilityClément Foucault
2017-09-27Object Mode Engine: Small cleanupClément Foucault
2017-09-22Object Mode : Add Outline FXAAClément Foucault
2017-09-22Edit Mesh Mode : Fix GLSL compilation errorsClément Foucault
2017-09-22Edit Mesh Mode: Put AntiAliasing #define into shader include header.Clément Foucault
2017-09-22Edit Mesh Mode: Add a facing falloff effectClément Foucault
2017-09-22Object Mode: Fix outline getting darker during expand steps.Clément Foucault
2017-09-22Edit Mode : Bias Face dot positionClément Foucault
2017-09-22Edit Mesh Mode : Make line smoother.Clément Foucault
2017-08-15Attempt to fix GLSL errors on Blender startup.Brecht Van Lommel
2017-08-10Object Mode Engine: Optimize outline passes.Clément Foucault
2017-07-21Fix T51724: Blender 2.80 EEVEE, Cycles, Clay Black Wall Graphical GlitchSergey Sharybin
2017-06-06Make particle size follow world space instead of screen spaceLuca Rood
2017-05-293D grid: Fix precision issue 2/2Clément Foucault
2017-05-29Object Mode Engine: Fixing the 3D grid 1/2Clément Foucault
2017-05-23Optimize particle primitive shaderLuca Rood
2017-05-23Implement particle velocity and acceleration visualizationLuca Rood
2017-05-23Use pointers to actual data for particle uniformsLuca Rood
2017-05-23Use custom shader for dot particlesLuca Rood
2017-05-23Rename/move particle shadersLuca Rood
2017-05-23Revert "Implement UBOs for particles"Luca Rood
2017-05-23DwM: texture paint support & mask modeCampbell Barton
2017-05-22Implement UBOs for particlesLuca Rood
2017-05-20DwM: Object mode empty-image supportCampbell Barton
2017-05-19Clay/Eevee: fix more crash when entering edit modeMike Erwin
2017-05-19OpenGL: cleanup edit overlay shadersMike Erwin
2017-05-19Clay/Eevee: fix crash when entering edit modeMike Erwin
2017-05-17Fixup on weightpaint shader after rBfabd55a5e9Dalai Felinto
2017-05-17DWM: hide hidden verts in weight-paint modeCampbell Barton
2017-05-17Cleanup: remove GLSL version checksCampbell Barton
2017-05-15Mesh Batch Cache: Split Edit Mesh mode Vertex Buffers for faster update.Clément Foucault
2017-05-06Add missing weight paint vertex shaderLuca Rood
2017-05-05Clean up weight/vertex painting codeLuca Rood
2017-04-20Use theme vertex size for lattice & curve verticesCampbell Barton
2017-04-19Draw Manager: curve supportCampbell Barton
2017-04-19Edit Mode Engine: Fix shader compilation on AMD. Also fix Bweight display.Clément Foucault
2017-04-13Draw Manager: lattice editmode drawingCampbell Barton
2017-04-13GLSL: rename edit_overlay -> edit_mesh_overlayCampbell Barton
2017-04-11Correct own error in adding colorsCampbell Barton
2017-04-10Object Engine: Fix Selected Group Objects color.Clément Foucault