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AgeCommit message (Expand)Author
2017-06-19Planar Probe: Add UI, 3d view Display and change defaults.Clément Foucault
2017-06-15Probe: Fix display of the Influence of grid probes.Clément Foucault
2017-06-15Probe: fix clip distances showing only for one probe.Clément Foucault
2017-06-15Eevee: Add Grid debug display.Clément Foucault
2017-06-12Rename probe to light-probeCampbell Barton
2017-06-10Probe: Small UI improvmentsClément Foucault
2017-06-10Probe: Add object mode volume visualisationClément Foucault
2017-06-09Probe: Add influence display and rework UI.Clément Foucault
2017-06-09Probe: Add initial visualisationClément Foucault
2017-06-06Draw manager: visibility of objects centers to mimic old 2.7x behaviourDalai Felinto
2017-06-06Make particle size follow world space instead of screen spaceLuca Rood
2017-06-02Fix for crash/error drawing duplisCampbell Barton
2017-05-31DwM: Show wire only mesh objectsCampbell Barton
2017-05-30Draw Manager: Add SceneLayerEngineData and use callbacks to clear runtime eng...Clément Foucault
2017-05-29Fix own mistake with NULL materials in particlesLuca Rood
2017-05-29Gawain: Add support for rendering using an instance batch (for particles)Clément Foucault
2017-05-293D grid: Fix precision issue 2/2Clément Foucault
2017-05-293D grid: only draw if needed.Clément Foucault
2017-05-29Object Mode Engine: Fixing the 3D grid 1/2Clément Foucault
2017-05-29Move particle cache population to a dedicated functionSergey Sharybin
2017-05-29Fix leak with texture-paint shadersCampbell Barton
2017-05-29Fix texture paint crash when there are no UV'sCampbell Barton
2017-05-26Fix uninit shading group in object mode particlesLuca Rood
2017-05-24Move empty image drawing into its own passCampbell Barton
2017-05-23Optimize particle primitive shaderLuca Rood
2017-05-23Implement particle velocity and acceleration visualizationLuca Rood
2017-05-23Use pointers to actual data for particle uniformsLuca Rood
2017-05-23Use custom shader for dot particlesLuca Rood
2017-05-23Rename/move particle shadersLuca Rood
2017-05-23Create new shading group for each psysLuca Rood
2017-05-23Revert "Implement UBOs for particles"Luca Rood
2017-05-23DwM: texture paint support & mask modeCampbell Barton
2017-05-22Implement UBOs for particlesLuca Rood
2017-05-22Cleanup: minor editsCampbell Barton
2017-05-20DwM: Object mode empty-image supportCampbell Barton
2017-05-19Clay/Eevee: fix more crash when entering edit modeMike Erwin
2017-05-19OpenGL: cleanup edit overlay shadersMike Erwin
2017-05-19Clay/Eevee: fix crash when entering edit modeMike Erwin
2017-05-19Move particle drawing to object modeLuca Rood
2017-05-17DwM: Armature: fix bone distance outline drawing.Bastien Montagne
2017-05-17Fixup on weightpaint shader after rBfabd55a5e9Dalai Felinto
2017-05-17DWM: hide hidden verts in weight-paint modeCampbell Barton
2017-05-17Cleanup: line lengthCampbell Barton
2017-05-17DWM: minor changes to face-flag useCampbell Barton
2017-05-17DWM: use DRWContextState.obactCampbell Barton
2017-05-17DWM: Add obact for convenienceCampbell Barton
2017-05-17Cleanup: remove GLSL version checksCampbell Barton
2017-05-16Draw Manager: Texture Memory usage improvement.Clément Foucault
2017-05-16Draw Manager: Make use of texture reuse.Clément Foucault
2017-05-16Draw Manager: Small cleanup on bool and bitwiseDalai Felinto