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AgeCommit message (Expand)Author
2019-02-19Cleanup: rename parent_origin_eval to parent_display_originCampbell Barton
2019-02-19DNA: rename select_color -> select_idCampbell Barton
2019-02-19DNA: rename Object.col -> colorCampbell Barton
2019-02-18Wireframe: Fix selection broken since recent wireframe refactorClément Foucault
2019-02-18Fix T57457: animated image sequences not working in Eevee.Brecht Van Lommel
2019-02-18Overlay: Remove extra contour drawing in wireframe modeClément Foucault
2019-02-18Edit Mesh: CleanupClément Foucault
2019-02-18Sculpt Draw: Add support for wireframe geometryClément Foucault
2019-02-18Wireframe: Add workaround for osx wide wiresClément Foucault
2019-02-18Wireframe: Fix Artifacts with MSAAClément Foucault
2019-02-18Wireframe: Add depth offset to prevent zfighting of wireframe overlayClément Foucault
2019-02-18Wireframe: Refactor to use GL_LINES instead of triangles with alpha blendClément Foucault
2019-02-18Cleanup: move 'orig' into Object_Runtime structCampbell Barton
2019-02-18doxygen: add newline after \fileCampbell Barton
2019-02-17Cleanup: rename Mesh.edit_btmesh -> edit_meshCampbell Barton
2019-02-16DNA: rename near/far -> clip_start/clip_endCampbell Barton
2019-02-14DRW: de-duplicate vertex & weight paint enginesCampbell Barton
2019-02-14DRW: use light wire for weight paint modeCampbell Barton
2019-02-14DRW: Increase weight paint wire depth biasCampbell Barton
2019-02-14Cleanup: vertex painting variable useCampbell Barton
2019-02-14Fix vertex/weight paint showing edge selectionCampbell Barton
2019-02-11Fix T61374 : vertex not visible/selectable if it is at objects originClément Foucault
2019-02-11Cleanup: move runtime vars into Camera_RuntimeCampbell Barton
2019-02-10Cleanup: move clipping shader lib & define into structCampbell Barton
2019-02-10Cleanup: use shorter name for shader configCampbell Barton
2019-02-08DRW: support clipping for stick & wire bonesCampbell Barton
2019-02-08DRW: edit-mesh edge clipping broke in recent updateCampbell Barton
2019-02-07Edit Mode: Draw Vertices after edgesClément Foucault
2019-02-07Edit Mode: Reduce number of edges drawnClément Foucault
2019-02-07Edit Mode: Make active face hint part of the face colorClément Foucault
2019-02-07Edit Mesh: Rework new implementation and use geometry shader to draw linesClément Foucault
2019-02-07Edit Mode: Fix geometry shader workaround not respecting aspect ratioClément Foucault
2019-02-07DRW: support clipping for octahedral & box bonesCampbell Barton
2019-02-06DRW: Support edit-metaball clippingCampbell Barton
2019-02-06DRW: Support edit-curve clippingCampbell Barton
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
2019-02-06GPU: refactor clipped drawing from DRW into GPUCampbell Barton
2019-02-05Fix T61204: Can't select Camera in stereoscopy modeDalai Felinto
2019-02-05Edit Mode: Increase depth Bias for verticesClément Foucault
2019-02-05Edit Mode: Fix Xray edit mode broken due to recent refactorClément Foucault
2019-02-05Edit Mesh: Add workaround for system that does not support wide linesClément Foucault
2019-02-05Edit Mesh: Fix some problem with new implementationClément Foucault
2019-02-05Edit Mesh: Remove old unused code and filesClément Foucault
2019-02-05Edit Mesh: Refactor Edit cage drawing to use old style drawingClément Foucault
2019-02-03Cleanup: trailing commasCampbell Barton
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
2019-01-31Cleanup: add trailing commasCampbell Barton
2019-01-29Object Mode: Fix reading past buffer end when drawing cameraClément Foucault
2019-01-29DRW: support clipping for all lamp typesCampbell Barton
2019-01-29Cleanup: replace attrib w/ attrCampbell Barton