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AgeCommit message (Expand)Author
2017-04-19Draw Manager: curve supportCampbell Barton
2017-04-19Cleanup: move theme-id to shader-group into funcsCampbell Barton
2017-04-19Edit Mode Engine: Fix shader compilation on AMD. Also fix Bweight display.Clément Foucault
2017-04-18GPUFramebuffer: Allow to bind a specific texture mip to framebuffer.Clément Foucault
2017-04-15Cleanup: explicit names for return arguments and position lastCampbell Barton
2017-04-13Draw Manager: lattice editmode drawingCampbell Barton
2017-04-13Draw Manager: initial lattice supportCampbell Barton
2017-04-13Cleanup: minor changes to logic for outline drawingCampbell Barton
2017-04-13GLSL: rename edit_overlay -> edit_mesh_overlayCampbell Barton
2017-04-13Use 'safe' macros for common free operationCampbell Barton
2017-04-12Draw Engine: remove hard coded limit on array sizesCampbell Barton
2017-04-12Cleanup: use DRW_cache_mesh prefix w/ mesh objectsCampbell Barton
2017-04-12Cleanup: use const pointer for view access APICampbell Barton
2017-04-12Cleanup: line lengthCampbell Barton
2017-04-11Correct own error in adding colorsCampbell Barton
2017-04-11Uncomment deselected center point colorCampbell Barton
2017-04-11Draw Manager: Add center-color for linked/multiuser objectsCampbell Barton
2017-04-10Object Engine: Fix Selected Group Objects color.Clément Foucault
2017-04-10Object Engine: Ported Force Field object drawing.Clément Foucault
2017-04-10Draw Manager: Use Texture flag in Framebuffer init.Clément Foucault
2017-04-09Cleanup: glsl indentationCampbell Barton
2017-04-03Infinite Grid: View angle fadeClément Foucault
2017-04-03Draw Manager: Use engine type pointer instead of engine name.Clément Foucault
2017-04-03Object Engine: Fix multi user lamp data display bug.Clément Foucault
2017-03-30Layers: use IDProperty and override collection properties systemDalai Felinto
2017-03-28New Outline: Fix warning.Clément Foucault
2017-03-28New Outline: Fix ATI compile error.Clément Foucault
2017-03-27New Outline: make it countour the screen.Clément Foucault
2017-03-27New Outlines: fix upper edgeClément Foucault
2017-03-27New Grid: small modificationClément Foucault
2017-03-27Draw Engines: Make g_data struct part of the viewport storageClément Foucault
2017-03-27Draw Manager: Make Viewport Data passed by the manager call.Clément Foucault
2017-03-25New Grid : Feature parity with old grid.Clément Foucault
2017-03-25New Grid: Fix depth fighting and remove some unused variables.Clément Foucault
2017-03-22Object Mode Engine: New grid drawing.Clément Foucault
2017-03-22Draw Module: Move the Global Ubo block definition to it's own file.Clément Foucault
2017-03-22Object Mode Outline: Changed algorithm a bit.Clément Foucault
2017-03-21Object Outline: trying something newClément Foucault
2017-03-21Object Mode Engine: Support for active color.Clément Foucault
2017-03-20Edit Mode Engine: Remove unecessary matrix.Clément Foucault
2017-03-20Object Mode Engine: New outline method.Clément Foucault
2017-03-20Draw module: code style, encapsulate static varsClément Foucault
2017-03-18Object Mode: Add stencil test to remove object outlines inside the silouhette.Clément Foucault
2017-03-18Fix shader compilation.Clément Foucault
2017-03-18Draw Manager: Created a general fullscreen shader.Clément Foucault
2017-03-14Cleanup: warningsCampbell Barton
2017-03-13Mode Engines: Fix MSVC compilation error.Clément Foucault
2017-03-12Clay Engine: Mode engine templates.Clément Foucault
2017-03-09Edit Mesh overlay: Ported Display Normals optionClément Foucault
2017-03-09Edit Mesh overlay: remove sizeNormal from ubo.Clément Foucault