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AgeCommit message (Expand)Author
2018-01-30DRW / Render: Add support for render pipeline in drawmanager.Clément Foucault
2018-01-29Deduplicate GLSL frag code in particle drawingGermano
2018-01-29Refactor object engine data storageSergey Sharybin
2018-01-22DRW: Object Mode: Fix bad camera display in camera viewClément Foucault
2018-01-22DRW: Make the lamp widgets lines stippled.Clément Foucault
2018-01-19Fix T53788: Camera animation not workingSergey Sharybin
2018-01-17Revert "Fix use-after free in DRW_shader_create_with_lib"Campbell Barton
2018-01-17DRW: Codestyle refactor: Use macro to create shader libs.Clément Foucault
2018-01-15Fix: Mesh Edit Mode Shader: Correct artifacts that appeared on edges of edit ...Germano
2018-01-12Draw Manager: Edit Mode Shader: Remove `#ifdef GPU_INTEL`Germano
2018-01-11Edit Mode Overlay Shaders: remove loose comment left by last commitGermano
2018-01-11Fix error weird sliding vertices appearing in edit mode with some Intel GPUsGermano
2018-01-11Fix T51576: Blender crash when change to edit mode with some Intel GPUsGermano
2018-01-10Draw Manager: Edit Mode: Curve: uniforms were not being settedGermano
2018-01-10Fix T53748: uniform `globalsBlock` was not being added was not being added to...Germano
2018-01-09DRW: Make use of DRWInstanceData.Clément Foucault
2018-01-09Curve Edit Mode: Use curve handle theme colorsmano-wii
2018-01-04DRW: Fix boolean uniform lenght.Clément Foucault
2017-12-21Implement duplicator viewport/render visibility optionsDalai Felinto
2017-12-15Group collection viewport/render options and remove collection visibilityDalai Felinto
2017-12-14Draw Manager: Edit Curve Mode: Fix "Not freed memory blocks"Germano
2017-11-29Draw manager: Cleanup, namingSergey Sharybin
2017-11-23Rename any instance of scene layer or render layer in code with view layerDalai Felinto
2017-11-16Fix T51210: Draw Manager: Support for Metaball DrawingGermano
2017-11-14Cleanup: remove BLI_blenlib from ghash headerCampbell Barton
2017-11-09Rename Scene macros back to their original _NEW less namesDalai Felinto
2017-11-09Cleanup: Use full name for scene_layer in drawSergey Sharybin
2017-11-06Merge branch 'master' into blender2.8Bastien Montagne
2017-10-30Draw Manager: re-enable edit-mesh text overlaymano-wii
2017-10-12Object Mode: Grid: Add a non-hard depth test.Clément Foucault
2017-10-07Cleanup: style, duplicate includesCampbell Barton
2017-10-03Object Mode : Fix probe paralax display.Clément Foucault
2017-10-01Compile fixes for MSVC:Andrea Weikert
2017-09-30Object Mode : Add probes data outlines and selectabilityClément Foucault
2017-09-27Object Mode Engine: Small cleanupClément Foucault
2017-09-25DRW : Add new view_update mechanism.Clément Foucault
2017-09-25DRW : Add AA to non meshes objects.Clément Foucault
2017-09-22Object Mode : Add Outline FXAAClément Foucault
2017-09-22Edit Mesh Mode : Fix GLSL compilation errorsClément Foucault
2017-09-22Edit Mesh Mode: Put AntiAliasing #define into shader include header.Clément Foucault
2017-09-22Edit Mesh Mode: Add a facing falloff effectClément Foucault
2017-09-22Object Mode: Fix outline getting darker during expand steps.Clément Foucault
2017-09-22Edit Mode : Bias Face dot positionClément Foucault
2017-09-22Edit Mesh Mode : Make line smoother.Clément Foucault
2017-09-21Depsgraph and collection enable/visibilityDalai Felinto
2017-09-12DRW: Use static list (array) of texture/ubo to track bound textures/ubos.Clément Foucault
2017-08-22Cleanup: naming for mesh dirty flagsCampbell Barton
2017-08-15Attempt to fix GLSL errors on Blender startup.Brecht Van Lommel
2017-08-15Cleanup/refactor: no new general arg-less macros enforcing var names please!Bastien Montagne
2017-08-10Object Mode Engine: Optimize outline passes.Clément Foucault