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AgeCommit message (Expand)Author
2019-03-07Sculpt; Fix memory leak on redraw normals updateSergey Sharybin
2019-03-07Fix T62271: Particles with multires crash on sculptSergey Sharybin
2019-03-07DRW: Fix hair OSX workaround having a cap limitClément Foucault
2019-03-07DRW: show image empty frame when the 'side' is hiddenCampbell Barton
2019-03-06Fix stereoscopy convergence plane placementDalai Felinto
2019-03-06Fix stereo plane pass and stateDalai Felinto
2019-03-06Fix T62262: Light "Show Cone" & stereoscopy volumes broken by MSAAClément Foucault
2019-03-06Viewport: Fix stereoscopy volume "wires" not showingDalai Felinto
2019-03-06Fix T62118: Stereo drawing options visible from camera viewDalai Felinto
2019-03-05DRW: support clipping for bone vertsCampbell Barton
2019-03-05Cleanup: rename RENDER_OVERRIDE -> HIDE_OVERLAYSCampbell Barton
2019-03-04Preferences: Add option to disable edit-mode wire AntialiasingClément Foucault
2019-03-04Fix T59140 : Loose edges of final mesh does not display in edit modeClément Foucault
2019-03-03Improve slightly the stability of wireframes in old GPUs from AMD.mano-wii
2019-03-01Fix T62047 New wireframes missing fresnel effectClément Foucault
2019-03-01Hair Particle: Fix issue on OSX due to hardware accelerated subdivisionClément Foucault
2019-02-28GPencil: Remove dummy marker for Grease Pencil objectsAntonioya
2019-02-28DRW: use active color for face dotCampbell Barton
2019-02-27Armature: Make selection only work on outlines in wireframe modeClément Foucault
2019-02-27Armature: Remove the Transparent Bone overlay optionClément Foucault
2019-02-27Armature: Force Transparent bone in wireframe display type/modeClément Foucault
2019-02-27DRW: disable wide edges when face-dots are usedCampbell Barton
2019-02-27Cleanup: rename lamp -> lightCampbell Barton
2019-02-27DNA: rename Lamp -> LightCampbell Barton
2019-02-23Cleanup: quiet undeclared variable warningCampbell Barton
2019-02-22Multires: Support smooth shading when sculptingSergey Sharybin
2019-02-22Wireframe: Add object and random coloring option in wireframe modeClément Foucault
2019-02-22Sculpt Overlay: Fix mask drawn as flat shaded when smooth shading enabledClément Foucault
2019-02-21Fix T61791: Motion path step is not taken into accountJacques Lucke
2019-02-20Cleanup: styleCampbell Barton
2019-02-19Fix T61701: Orthographic Viewpoints Hidden GridSebastian Parborg
2019-02-19Cleanup: rename parent_origin_eval to parent_display_originCampbell Barton
2019-02-19DNA: rename select_color -> select_idCampbell Barton
2019-02-19DNA: rename Object.col -> colorCampbell Barton
2019-02-18Wireframe: Fix selection broken since recent wireframe refactorClément Foucault
2019-02-18Fix T57457: animated image sequences not working in Eevee.Brecht Van Lommel
2019-02-18Overlay: Remove extra contour drawing in wireframe modeClément Foucault
2019-02-18Edit Mesh: CleanupClément Foucault
2019-02-18Sculpt Draw: Add support for wireframe geometryClément Foucault
2019-02-18Wireframe: Add workaround for osx wide wiresClément Foucault
2019-02-18Wireframe: Fix Artifacts with MSAAClément Foucault
2019-02-18Wireframe: Add depth offset to prevent zfighting of wireframe overlayClément Foucault
2019-02-18Wireframe: Refactor to use GL_LINES instead of triangles with alpha blendClément Foucault
2019-02-18Cleanup: move 'orig' into Object_Runtime structCampbell Barton
2019-02-18doxygen: add newline after \fileCampbell Barton
2019-02-17Cleanup: rename Mesh.edit_btmesh -> edit_meshCampbell Barton
2019-02-16DNA: rename near/far -> clip_start/clip_endCampbell Barton
2019-02-14DRW: de-duplicate vertex & weight paint enginesCampbell Barton
2019-02-14DRW: use light wire for weight paint modeCampbell Barton
2019-02-14DRW: Increase weight paint wire depth biasCampbell Barton