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AgeCommit message (Expand)Author
2019-01-31Cleanup: add trailing commasCampbell Barton
2019-01-29Object Mode: Fix reading past buffer end when drawing cameraClément Foucault
2019-01-29DRW: support clipping for all lamp typesCampbell Barton
2019-01-29Cleanup: replace attrib w/ attrCampbell Barton
2019-01-28DRW: support clipping for object & lamp centersCampbell Barton
2019-01-26Cleanup: remove redundant BKE/BLI/BIF headersCampbell Barton
2019-01-26Cleanup: draw manager headersCampbell Barton
2019-01-26Cleanup: redundant definesCampbell Barton
2019-01-26DRW: support clipping for empty objectCampbell Barton
2019-01-25Cleanup: remove duplicated shaders that only added clipping checksCampbell Barton
2019-01-24DRW: support clipping for camera objectsCampbell Barton
2019-01-24Cleanup: add missing braces to draw managerCampbell Barton
2019-01-24Fix GPU linking Error.mano-wii
2019-01-24DRW: support clipping for object outlinesCampbell Barton
2019-01-24Cleanup: fix compiler warnings.Brecht Van Lommel
2019-01-24DRW: use clipping for depth bufferCampbell Barton
2019-01-24DRW: API for own versions of builtin GPU shadersCampbell Barton
2019-01-23Cleanup: comments above struct members, shader group assignmentsCampbell Barton
2019-01-23DRW: generalize selecting between regular/clipped shadersCampbell Barton
2019-01-23DRW: changes to object mode engine needed to support clippingCampbell Barton
2019-01-23Cleanup: add BEGIN/END to GPL headersCampbell Barton
2019-01-223D View: Support vert & weight paint mask clippingCampbell Barton
2019-01-223D View: Support edit-mesh clipping (only verts)Campbell Barton
2019-01-22Cleanp: use single global for draw managerCampbell Barton
2019-01-22Fix error in last commitCampbell Barton
2019-01-22Cleanup: use DRW_shader_create_from_arraysCampbell Barton
2019-01-22Cleanup: remove redundant '_sh' suffix, add '_shgrp'Campbell Barton
2019-01-22Cleanup: rename shader containersCampbell Barton
2019-01-21Fix clipping shaders with some AMD/Intel driversCampbell Barton
2019-01-21DRW: Support wire overlay clippingCampbell Barton
2019-01-21Correct freeing builtin shader from recent commitCampbell Barton
2019-01-21DRW: pass clipping to geom shader via 'gl_in'Campbell Barton
2019-01-21Cleanup: remove '_sh' suffixCampbell Barton
2019-01-21DRW: Support edit-mesh clippingCampbell Barton
2019-01-21Cleanup: replace 'ct' w/ 'len'Campbell Barton
2019-01-18View 3D Grid: Improve precision and reduce code complexityClément Foucault
2019-01-15Cleanup: rename BASE_FROMDUPLI -> BASE_FROM_DUPLICampbell Barton
2019-01-14Object Mode: Outlines: Add support for thicker outlineClément Foucault
2019-01-14Cleanup: move comments above definitionsCampbell Barton
2019-01-12Viewport: Stereoscopy drawing is backDalai Felinto
2019-01-12Drawing API: shgroup_instance and shgroup_instance_alpha clarificationDalai Felinto
2019-01-11Texture Paint: Add filtering option for texture paint overlayClément Foucault
2019-01-11DRW: Fix texture paint crashing if object has no material slotClément Foucault
2019-01-113D View: use faded wire for set-scene objectsCampbell Barton
2019-01-113D View: use dupli wire color for shaded wire drawingCampbell Barton
2019-01-103D View: use faded color for dupli instance outlinesCampbell Barton
2019-01-103D View: use faded color for dupli instance wire & pointsCampbell Barton
2019-01-09Fix swapped active/selected lattice vertex colorCampbell Barton
2019-01-08Vertex Paint: support vertex maskingPhilipp Oeser
2019-01-04Cleanup: indentation (right shift)Campbell Barton