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AgeCommit message (Expand)Author
2017-05-29Move particle cache population to a dedicated functionSergey Sharybin
2017-05-29Fix leak with texture-paint shadersCampbell Barton
2017-05-29Fix texture paint crash when there are no UV'sCampbell Barton
2017-05-26Fix uninit shading group in object mode particlesLuca Rood
2017-05-24Move empty image drawing into its own passCampbell Barton
2017-05-23Optimize particle primitive shaderLuca Rood
2017-05-23Implement particle velocity and acceleration visualizationLuca Rood
2017-05-23Use pointers to actual data for particle uniformsLuca Rood
2017-05-23Use custom shader for dot particlesLuca Rood
2017-05-23Rename/move particle shadersLuca Rood
2017-05-23Create new shading group for each psysLuca Rood
2017-05-23Revert "Implement UBOs for particles"Luca Rood
2017-05-23DwM: texture paint support & mask modeCampbell Barton
2017-05-22Implement UBOs for particlesLuca Rood
2017-05-22Cleanup: minor editsCampbell Barton
2017-05-20DwM: Object mode empty-image supportCampbell Barton
2017-05-19Clay/Eevee: fix more crash when entering edit modeMike Erwin
2017-05-19OpenGL: cleanup edit overlay shadersMike Erwin
2017-05-19Clay/Eevee: fix crash when entering edit modeMike Erwin
2017-05-19Move particle drawing to object modeLuca Rood
2017-05-17DwM: Armature: fix bone distance outline drawing.Bastien Montagne
2017-05-17Fixup on weightpaint shader after rBfabd55a5e9Dalai Felinto
2017-05-17DWM: hide hidden verts in weight-paint modeCampbell Barton
2017-05-17Cleanup: line lengthCampbell Barton
2017-05-17DWM: minor changes to face-flag useCampbell Barton
2017-05-17DWM: use DRWContextState.obactCampbell Barton
2017-05-17DWM: Add obact for convenienceCampbell Barton
2017-05-17Cleanup: remove GLSL version checksCampbell Barton
2017-05-16Draw Manager: Texture Memory usage improvement.Clément Foucault
2017-05-16Draw Manager: Make use of texture reuse.Clément Foucault
2017-05-16Draw Manager: Small cleanup on bool and bitwiseDalai Felinto
2017-05-16Correct last commit, missing assignmentCampbell Barton
2017-05-16Fix sculpt dyntopo undo leaving PBVH at NULLCampbell Barton
2017-05-16Fix face-dot's not drawingCampbell Barton
2017-05-15Edit Mode Engine: Fix loose edges/verts not displaying.Clément Foucault
2017-05-15Mesh Batch Cache: Split Edit Mesh mode Vertex Buffers for faster update.Clément Foucault
2017-05-12Sculpt: Move sculpt drawing to engines.Clément Foucault
2017-05-12Implement hair drawing with Draw Manager in Clay engineLuca Rood
2017-05-11DWM: Use draw manager for sculpt PBVH drawingCampbell Barton
2017-05-10DWM: Use Gawain for sculpt drawingCampbell Barton
2017-05-10Draw Manager: Extend simplification to UBOs & fix a context error.Clément Foucault
2017-05-10Draw Manager: Simplify usage and check for errors.Clément Foucault
2017-05-10Object Mode Engine: Fix grid distance if view is camera view.Clément Foucault
2017-05-08Accidentally left show_weight enabledCampbell Barton
2017-05-08DWM: show weights in edit-modeCampbell Barton
2017-05-08Cleanup: style & header guardsCampbell Barton
2017-05-06Add missing weight paint vertex shaderLuca Rood
2017-05-05Pass selection to weight paint vert overlay instead of colorsLuca Rood
2017-05-05Implement overridable scene render settingsDalai Felinto
2017-05-05Fix crash with no active objectLuca Rood