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AgeCommit message (Expand)Author
2019-05-08DRW: Remove WorldNormalMatrixClément Foucault
2019-05-08Overlay Mode: Use common_view_libClément Foucault
2019-05-08Wireframe: Refactor vertex shader to use less matricesClément Foucault
2019-05-08Object Overlay: Add dupli fast pathClément Foucault
2019-05-08Wireframe: Create dupli fast path using DRW_duplidata_getClément Foucault
2019-05-04Cleanup: Remove unused code in sculpt_mode, workbench and draw managerClément Foucault
2019-05-04Sculpt: Refactor draw manager sculpt drawing mechanismClément Foucault
2019-05-02Fix T63997 Weird z-fight during weight paintClément Foucault
2019-05-01UI: move object origin size preference to themesGeorge Vogiatzis
2019-05-01Cleanup: comments (long lines) in drawCampbell Barton
2019-04-27Cleanup: unused varsCampbell Barton
2019-04-26Fix T58966 Sculpted changes dissapear visually when selecting a second objectClément Foucault
2019-04-26Fix T62880 Severe FPS drop with multiple bone shapesClément Foucault
2019-04-26Cleanup: clang-formatCampbell Barton
2019-04-25Overlay: Mesh AnalysisJeroen Bakker
2019-04-24Fix T62701: Hair edit mode crashes on some old AMD Radeon drivers.mano-wii
2019-04-23Workbench: Support Active Vertex ColorJeroen Bakker
2019-04-203D View: add opacity for sculpt mask displayPablo Dobarro
2019-04-19Edit Mode: Change face mode edges displayClément Foucault
2019-04-18Cleanup: add trailing commas to avoid right shiftCampbell Barton
2019-04-18AMD glitch: missing changes in f41ab375f38bmano-wii
2019-04-18Cleanup: add 'if 0' comment why code is repeatedCampbell Barton
2019-04-18Fix T62792: AMD glitch when clipping region in edit mode.mano-wii
2019-04-18Overlay Engine: Option to Disable AA Ortho GridJeroen Bakker
2019-04-18Cleanup: comment blocksCampbell Barton
2019-04-18Cleanup: warningsCampbell Barton
2019-04-17Edit Mode: Rework display to differentiate selection modesClément Foucault
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
2019-04-14Cleanup: doxy commentsCampbell Barton
2019-04-11Fix T63467: Edge/vertex selection isnt working properly with X-ray set to 1Sebastian Parborg
2019-04-113D View: Show the camera frame when Extra's is offCampbell Barton
2019-04-09Fix T62114: Wireframe mode selection: selects backside objects when clicking ...Sebastian Parborg
2019-04-04DRW: Fix hair count being limited by recent refactorClément Foucault
2019-04-02Cleanup: empty expression statement warningCampbell Barton
2019-03-30Fix T63086: Navigation problem with Background/Reference ImagesSebastian Parborg
2019-03-27Cleanup: style, use braces for drawCampbell Barton
2019-03-26Fix T62189: Wires Occluded When Edit Mesh Faces DisabledJeroen Bakker
2019-03-26Edit Mesh: Fix interpolation of gradient on edit edgesClément Foucault
2019-03-26Fix T62260 edges display bug on big geometries when looked up closeClément Foucault
2019-03-26Fix T62774: Respect Show OverlaysJeroen Bakker
2019-03-25Cleanup: styleCampbell Barton
2019-03-23Fix T62097 Bone transparancy not enabled when Xray enabledClément Foucault
2019-03-23Edit Mesh: Rework "in front" + "hidden wire" drawingClément Foucault
2019-03-23Cleanp: remove redundant clipping uniformCampbell Barton
2019-03-23Cleanup: style, use const args where possibleCampbell Barton
2019-03-23Fix T62815: Camera frame shift issue + stereo frame workingDalai Felinto
2019-03-22Viewport Refactor: Move camera tracking reconstruction in own functionDalai Felinto
2019-03-22Camera: change how the minimum near clip depth is setCampbell Barton
2019-03-22Implement Stencil Mask Drawing for Texture PaintingJeroen Bakker
2019-03-22Fix T62814: Camera frame invisible with large near-clip valueCampbell Barton