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AgeCommit message (Expand)Author
2019-06-21Fix T65960 Crash on entering Edit Mode of BesierCurve with modifiersClément Foucault
2019-06-20Fix sculpt mask not visible in EEVEEPablo Dobarro
2019-06-19Fix T65918 DRW: Crash when add a any modifier to a curveClément Foucault
2019-06-19Fix active face-dot colorCampbell Barton
2019-06-193D View: draw edit-text selection on-top (x-ray)Campbell Barton
2019-06-17Cleanup: comment spellingCampbell Barton
2019-06-14Cleanup: DRW: Remove one useless matrix multiplicationClément Foucault
2019-06-11Edit Mode: Fix face alpha being too strong in xray modeClément Foucault
2019-06-11Fix T65406 Edit Mode: Edge selection is below wireframe overlayClément Foucault
2019-06-07Fix T64625: Eevee image textures with alpha have dark edgesBrecht Van Lommel
2019-06-05TexturePaint: Missing Texture Depth TestJeroen Bakker
2019-06-05Fix T65389 Edit Mesh: Face dots are not shown in Xray modeClément Foucault
2019-06-04GPU: High Definition Color BufferJeroen Bakker
2019-06-04Cleanup: style, use braces for draw (fxaa_lib)Campbell Barton
2019-06-03Cleanup: style, use braces in drawCampbell Barton
2019-06-03Cleanup: use const argumentsCampbell Barton
2019-05-31Fix sculpt mode drawing with modifiers still being wrong in some casesBrecht Van Lommel
2019-05-30Fix T64510 Armature: Empty Not Visible as Bone custom shapeClément Foucault
2019-05-30DRW: Refactor to use object pointer for drawcall by defaultClément Foucault
2019-05-303D View: Support light probe data clippingCampbell Barton
2019-05-28Cleanup: DRW: CodestyleClément Foucault
2019-05-28MeshAnalysis: Disable when XRay is turned onJeroen Bakker
2019-05-28Fix T65226 Crash on entering in Edit mode with ASAN buildClément Foucault
2019-05-28Cleanup: DRW: Rename DRW_STATE_BLEND_* for API clarityClément Foucault
2019-05-27Fix T65177: Camera frame visible in viewport renderJacques Lucke
2019-05-27Cleanup: DRW: Make clipped shader use UBO clip planesClément Foucault
2019-05-27Cleanup: DRW: Move WorldClipPlanes to builtin uniformClément Foucault
2019-05-27Cleanup: Paint Overlays: Remove DRW_STATE_OFFSET_*Clément Foucault
2019-05-27Cleanup: EditMesh: Remove DRW_STATE_OFFSET_*Clément Foucault
2019-05-24Edit Mesh: Change color behaviorClément Foucault
2019-05-22DRW: Remove some usage of DRW_viewport_matrix_getClément Foucault
2019-05-22DRW: Remove DRW_state_clip_planes_resetClément Foucault
2019-05-22DRW: Remove DRW_state_clip_planes_set_from_rv3dClément Foucault
2019-05-22DRW: Add DRWView to improve different view handlingClément Foucault
2019-05-22Fix T64965: crash using masks in texture paint modeBrecht Van Lommel
2019-05-22Fix T64499: edit mode display glitch on Intel HD 4x00 and Windows 7/8Brecht Van Lommel
2019-05-17Eevee / Workbench: Fix hair normalsClément Foucault
2019-05-17Cleanup: DRW: Remove uneeded DRWState valuesClément Foucault
2019-05-17DRW: Make fullscreen vertex shader position and uv without attributesClément Foucault
2019-05-17Fix face mask edge select drawingCampbell Barton
2019-05-173D View: Support texture paint mask clippingCampbell Barton
2019-05-15Code style cleanup: `make format`Dalai Felinto
2019-05-14Fix Shader compilation error on MacOS & some other platform/driverClément Foucault
2019-05-14Fix zfighting from edit mode face overlaysClément Foucault
2019-05-14Fix T64574 : Weird shadow mesh glitches in viewportClément Foucault
2019-05-14Fix T64574 : Weird shadow mesh glitches in viewportClément Foucault
2019-05-14Cleanup: DRW: Move ModelMatrix declaration to common_view_libClément Foucault
2019-05-14Cleanup: DRW: Add and use DRW_shgroup_uniform_vec2_copyClément Foucault
2019-05-14Cleanup: DRW: Remove uneeded _add suffix from DRW_shgroup_call_addClément Foucault
2019-05-14DRW: Refactor: Use DRWCall to accumulate per instance attributesClément Foucault