Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2019-05-14Fix T64441: GPencil textures weird rotationAntonioya
2019-05-14Cleanup: DRW: Move ModelMatrix declaration to common_view_libClément Foucault
2019-05-14GPUVertexFormat: Reduce size of structsClément Foucault
2019-05-14Cleanup: DRW: Add and use DRW_shgroup_uniform_vec2_copyClément Foucault
2019-05-14Cleanup: DRW: Remove unused Uniform typesClément Foucault
2019-05-14Cleanup: DRW: Remove uneeded _add suffix from DRW_shgroup_call_addClément Foucault
2019-05-14DRW: Refactor: Use DRWCall to accumulate per instance attributesClément Foucault
2019-05-14BLI_memblock: Add more optionsClément Foucault
2019-05-14Cleanup: Remove DRWCallTypeClément Foucault
2019-05-14DRW: Fix threading hazard when rendering and using auto depthClément Foucault
2019-05-14Cleanup: DRW: Remove unused functionsClément Foucault
2019-05-14DRW: Change Procedural function to use a GPUBatchClément Foucault
2019-05-14Eevee: Replace DRW_shgroup_empty_tri_batch_create by procedural callsClément Foucault
2019-05-14Mesh Batch Cache: Fix use of uninitialized variableClément Foucault
2019-05-14DRW: Make Instance count not a pointerClément Foucault
2019-05-14Cleanup: Eevee: Make planar downsampling not use instance drawingClément Foucault
2019-05-14Cleanup: DRW: Remove pointers to materialsClément Foucault
2019-05-14GPU: Move Material index to nodetree evaluationClément Foucault
2019-05-14DRW: Remove ModelViewMatrix and ModelViewMatrixInverseClément Foucault
2019-05-13Cycles/Eevee: unify light strength and colorBrecht Van Lommel
2019-05-13Cycles/Eevee: unified and improved texture image color space handlingBrecht Van Lommel
2019-05-11DRW: Fix previous commitClément Foucault
2019-05-11Fix T64464 App crashes when navigating between UV Editor and ViewportClément Foucault
2019-05-11GPencil: Apply FBO changes to AA macrosAntonioya
2019-05-11Fix T64137 Empty Images flickering graphics when "Auto Depth" is enabledClément Foucault
2019-05-10Fix T64399 Crash when trying to enter edit mode on instanced objectsClément Foucault
2019-05-10Fix T64420 Weight Paint colours not visibleClément Foucault
2019-05-10Overlays: Use common_view_lib.glslClément Foucault
2019-05-10Workbench: Use common_view_lib.glslClément Foucault
2019-05-10GPencil: Use common_view_lib.glslClément Foucault
2019-05-10DRW: Remove ModelViewMatrix UsageClément Foucault
2019-05-10Eevee: Update matrices operations to not use combined matricesClément Foucault
2019-05-10Cleanup: DRW: Renaming of glsl utility macrosClément Foucault
2019-05-09GPencil: Lock rotation of texturesAntonioya
2019-05-09DrawManager/GreasePencil: Select Correct ViewLayerJeroen Bakker
2019-05-09Workbench: Viewport AA PreferencesJeroen Bakker
2019-05-09Fix T64384 : Crash when switching to wireframe on tree_creature blendClément Foucault
2019-05-09UI: rename Look Dev 'Ball' to 'Sphere'Campbell Barton
2019-05-09DepsGraph: Multi ViewLayer SelectionJeroen Bakker
2019-05-09Fix T64329 Crash when switching to Texture PaintClément Foucault
2019-05-093D Grid: Use View UBO & small cleanupClément Foucault
2019-05-09Fix Crash with armature using custom shapesClément Foucault
2019-05-09Fix T64366 DRW: Crash opening Mr Elephant scene since recent commitClément Foucault
2019-05-09Fix T64296 Z-axis overlay vanishes at scene origin in 3D ViewportClément Foucault
2019-05-09Cleanup: DRW: Remove DRW_pass_freeClément Foucault
2019-05-09DRW: Remove support for NormalMatrixClément Foucault
2019-05-09Fix T64158 Eevee: Mixed SSS shader becomes brighter and brighterClément Foucault
2019-05-09Overlay: Remove use of NormalMatrixClément Foucault
2019-05-08Workbench: Use common_view_lib and remove NormalMatrix usageClément Foucault
2019-05-08Mesh Batch Cache: Fix crash when comming from eevee to wireframe modeClément Foucault