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AgeCommit message (Expand)Author
2020-07-30EEVEE: GLSL refactor/cleanupClément Foucault
2020-07-30GPUBatch & GPUImmediate: Use GPUShader instead of using raw OGL handleClément Foucault
2020-07-30Cleanup: warningsCampbell Barton
2020-07-30Cleanup: GPU: Remove GPU_draw.h and move fluid gpu function to DRWClément Foucault
2020-07-30Cleanup: Split gpu_texture_image.c into BKE and IMB modulesClément Foucault
2020-07-30GPU_draw.h: cleanup before splittingClément Foucault
2020-07-29Cleanup: GPU: Move Image based function to GPU_draw.hClément Foucault
2020-07-29GPU: Move gpu_uniformbuffer.c to C++Clément Foucault
2020-07-29Workbench/Eeevee: Minor refactor in smoke draw functionSebastián Barschkis
2020-07-29Fix incorrect flag check in overlay relationship linesCampbell Barton
2020-07-28Cleanup: incorrect spelling of 'manhattan'Campbell Barton
2020-07-27Cleanup: remove outdated commentJacques Lucke
2020-07-27PointCloud: Fix viewport issue when using radius attrib after not using itClément Foucault
2020-07-27GPU: Fix crash and missing texture due to recent C++ portClément Foucault
2020-07-26Cleanup: Image: Rename redundant enum for clarityClément Foucault
2020-07-26GPUTexture: Replace GL textarget enum by Image enumClément Foucault
2020-07-25Pointcloud: workaround for a viewport drawing issueJacques Lucke
2020-07-25Fix T79260: Crash displaying the same mesh in two windowsCampbell Barton
2020-07-21Cleanup: CodeQuality: Replace OB_DRAWXRAY by OB_DRAW_IN_FRONTClément Foucault
2020-07-21Fix T79066: Entering Edit Mode when Viewport Display set as Wire or Bounds le...Jeroen Bakker
2020-07-20Python API: option to use OpenGL context in RenderEngine.renderMiguel Pozo
2020-07-20DRW: draw hook relationship linesCampbell Barton
2020-07-20DRW: overlay engine support for drawing isolated pointsCampbell Barton
2020-07-19Cleanup: spellingCampbell Barton
2020-07-18Cleanup: GPU: Encapsulate clipDistancesClément Foucault
2020-07-18Cleanup: GPU: Encapsulate glViewport callsClément Foucault
2020-07-18GPUTexture: Add better swizzle supportClément Foucault
2020-07-18Cleanup: GPU: rename bglPolygonOffset to GPU_polygon_offsetClément Foucault
2020-07-17Fix T77867: Link Duplicate Object crashes during batch creationJeroen Bakker
2020-07-17Cleanup: silence unused variable warningAnkit Meel
2020-07-17Cleanup: extract draw cache sanity checks to own functionJeroen Bakker
2020-07-16Cleanup: GPU: Move depth/color masks functions to GPU_stateClément Foucault
2020-07-16Cleanup: GPU: Replace all glReadPixels by GPU equivalentClément Foucault
2020-07-16Cleanup: Port glClear calls to GPU module functionsClément Foucault
2020-07-16Cleanup: DRW: remove uneeded double bindClément Foucault
2020-07-16Cleanup: missing CMake headers from source listsCampbell Barton
2020-07-16Cleanup: spellingCampbell Barton
2020-07-15PointCloud: Initial rendering support for WorkbenchClément Foucault
2020-07-15Cleanup: EEVEE: Remove concentric samples.Clément Foucault
2020-07-15Cleanup: EEVEE: Remove unused IRRADIANCE_CUBEMAPClément Foucault
2020-07-15Workbench: Replace viewvecs caculation by DRWViewClément Foucault
2020-07-15DRW: Add glsl math librariesClément Foucault
2020-07-15GPU: Shader: Move IN_OUT define to shader GPU_shader_create_exClément Foucault
2020-07-15DRW: Shader: Fix const correctness and print better debug outputClément Foucault
2020-07-15DRW: Shader: Add DRW_shader_create(_fullscreen)_with_shaderlibClément Foucault
2020-07-15DRW: View: Add ViewVecs calculationClément Foucault
2020-07-15Fix T78369: Sculpt Vertex Colors not rendering in EEVEEPablo Dobarro
2020-07-15Cleanup: remove assignment from a NULL structCampbell Barton
2020-07-15Cleanup: spellingCampbell Barton
2020-07-14Fix T78704: RenderPass normals disapear when view isn't updatedJeroen Bakker