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AgeCommit message (Expand)Author
2018-01-22Cleanup: commendsCampbell Barton
2018-01-22Cleanup: reuse camera frame arraysCampbell Barton
2018-01-22DRW: Object Mode: Fix bad camera display in camera viewClément Foucault
2018-01-22Eevee: Probes: Add support for intensity tweak.Clément Foucault
2018-01-22Eevee: Fix grid lighting disappearing when adding a new cubemap probe.Clément Foucault
2018-01-22Clay: Performance: Disable AO codepath if not necessary.Clément Foucault
2018-01-22DRW: Make the lamp widgets lines stippled.Clément Foucault
2018-01-22DRW: Remove unused material uniforms.Clément Foucault
2018-01-22Eevee: SSR: Optimize the AO out when not enabled.Clément Foucault
2018-01-22Eevee: Put all constant uniforms in a global UBO.Clément Foucault
2018-01-19Correct view3d_draw_bgpic_test declarationCampbell Barton
2018-01-19Fix T53788: Camera animation not workingSergey Sharybin
2018-01-19Eevee: Fix translucency light powers.Clément Foucault
2018-01-18Eevee: Volumetrics: Update/fix the lamp power convertion.Clément Foucault
2018-01-18Eevee: Implement Sun area lighting and few fixes/opti.Clément Foucault
2018-01-18Eevee: Optimize rectangle area light.Clément Foucault
2018-01-18Eevee: Use inversesqrt() when possible.Clément Foucault
2018-01-18Eevee: Implement new LTC algorithm for Sphere Lights.Clément Foucault
2018-01-17Eevee: Perf: Update noises (in utilTex) via GPU drawing.Clément Foucault
2018-01-17DRW: Add DRW_framebuffer_create() function.Clément Foucault
2018-01-17Cleanup: replace BLI_dynstr w/ BLI_string_joinNCampbell Barton
2018-01-17Revert "Fix use-after free in DRW_shader_create_with_lib"Campbell Barton
2018-01-17Fix assert in mesh batch conversionCampbell Barton
2018-01-17Fix use-after free in DRW_shader_create_with_libCampbell Barton
2018-01-17Eevee: Update lightprobes when deleting or linking a new world datablockClément Foucault
2018-01-17Eevee: SSS: Fix OpenGL error when enabling TRANSLUCENCY but not SSSS.Clément Foucault
2018-01-17DRW: Codestyle refactor: Use macro to create shader libs.Clément Foucault
2018-01-17Eevee: SSR: Fix artifacts at object/background limits.Clément Foucault
2018-01-16Eevee: Fix Hashed Alpha.Clément Foucault
2018-01-16Eevee: AO: Removes samples and denoise options.Clément Foucault
2018-01-16Eevee: Add macro to sample noise in utilTex.Clément Foucault
2018-01-16Eevee: SSR: Derive the brdf bias from the trace quality.Clément Foucault
2018-01-16Eevee: Fix SSRefraction noise.Clément Foucault
2018-01-16Eevee: SSR: Enhance the halfres raytrace.Clément Foucault
2018-01-16Eevee: SSR: Optimise Texture fetches and solve noise issue.Clément Foucault
2018-01-16Eevee: SSR: Remove ray count and use integer texture for hit coord.Clément Foucault
2018-01-16Eevee: Fix noise correlation in the blue noise update.Clément Foucault
2018-01-16DRW: Change framebuffer texture creation.Clément Foucault
2018-01-16Draw manager: Cleanup, use full name for depsgraph variableSergey Sharybin
2018-01-16Draw manager: Make depsgraph a part of draw stateSergey Sharybin
2018-01-16Draw manager: Make update context aware of what depsgraph causes updateSergey Sharybin
2018-01-15Fix: Mesh Edit Mode Shader: Correct artifacts that appeared on edges of edit ...Germano
2018-01-15Fix unreported: Eevee Principled Shader: Crash because Intel does not like de...Germano
2018-01-15GPU Texture: Add GL_RG16I format.Clément Foucault
2018-01-12Draw Manager: Edit Mode Shader: Remove `#ifdef GPU_INTEL`Germano
2018-01-12Eevee: Fix motion blur alpha being > 1.0Clément Foucault
2018-01-12Eevee: Fix Motion blur not working in OGL render.Clément Foucault
2018-01-11Edit Mode Overlay Shaders: remove loose comment left by last commitGermano
2018-01-11Fix error weird sliding vertices appearing in edit mode with some Intel GPUsGermano
2018-01-11DRW: Fix T53583 Armature instances not drawing.Clément Foucault