Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2018-04-17Particles: Hair: Make hair selectable in the 3D view.Clément Foucault
2018-04-17Object Mode: Fix wrong wire color on non-meshes objects.Clément Foucault
2018-04-17Object Mode: Cleanup uneeded texture attachment.Clément Foucault
2018-04-17Merge branch 'blender2.8' into blender2.8-workbenchJeroen Bakker
2018-04-17Workbench: Switching Draw engines based on draw modeJeroen Bakker
2018-04-17Eevee: Render: Fix assert with framebuffer not being bound before read.Clément Foucault
2018-04-17Eevee: Fix AA in render mode.Clément Foucault
2018-04-17Merge branch 'blender2.8' into blender2.8-workbenchJeroen Bakker
2018-04-17Workbench: Draw modesJeroen Bakker
2018-04-17DRW: Fix lightprobe objects outlines.Clément Foucault
2018-04-17DRW: Add DRW_UNIFORM_INT_COPY.Clément Foucault
2018-04-16Object Mode: Outline: Perf: Only do outlines detection if needed.Clément Foucault
2018-04-16Object Mode: Outlines: Use textureGather extension if available.Clément Foucault
2018-04-16Merge branch 'blender2.8' into blender2.8-workbenchJeroen Bakker
2018-04-16Depsgraph: remove EvaluationContext, pass Depsgraph instead.Brecht Van Lommel
2018-04-16DRW: Fix outdated code.Clément Foucault
2018-04-16Object Mode: Rework outline drawing.Clément Foucault
2018-04-16GPU/DRW: Add GPU_R16UI format.Clément Foucault
2018-04-16DRW/GWN: Add callId builtin uniform.Clément Foucault
2018-04-16DRW: Culling: Fix algorithm for asymmetric perspective frustum reconstruction.Germano
2018-04-16Multi-Object EditingCampbell Barton
2018-04-16Fix T54491: Do not avoid the creation of inverted frustum.Germano
2018-04-16DRW: Culling: Reorganize frustum_boundbox_calc to match comments.Germano
2018-04-16Fix unreported error: Algorithm for extracting the Bounding Sphere from an Or...Germano
2018-04-16Fix rBb31ebd8c5c55: the asymmetric furstrum algorithm was still incorrect.Germano
2018-04-16Merge branch 'blender2.8' into blender2.8-workbenchJeroen Bakker
2018-04-16Workbench: Added Object Color to collection_propertiesJeroen Bakker
2018-04-16Fix T54609: Erros in precise BBox extraction algorithmGermano
2018-04-16Merge branch 'blender2.8' into blender2.8-workbenchJeroen Bakker
2018-04-16Cleanup: unused functionCampbell Barton
2018-04-15Eevee: Cleanup remaining shadow geometry references.Clément Foucault
2018-04-15Eevee: Shadows: Transition to individual face rendering.Clément Foucault
2018-04-15DRW: Fix culling algorithm for cascade shadow maps.Clément Foucault
2018-04-15DRW: Override matrices: fix const correctness.Clément Foucault
2018-04-13Merge branch 'blender2.8' into blender2.8-workbenchJeroen Bakker
2018-04-13Workbench: Silhouette shadingJeroen Bakker
2018-04-13DRW: Deferred Shader Compilation: Optimize shaders compilation.Germano
2018-04-13CLAY: Fix prepass shader on certain compiler.Germano
2018-04-13Depsgraph: remove engine type from evaluation context.Brecht Van Lommel
2018-04-10DRW: Deferred Shader Compilation: Don't recreate ogl context.Clément Foucault
2018-04-10DRW: Hair: Use GWN_PRIM_LINE_STRIPS instead of LINESClément Foucault
2018-04-10Draw Manager: Fix lazy compilation on certain hardware.Germano
2018-04-08Clay: Improve loading time.Clément Foucault
2018-04-08Eevee: Reduce loading time.Clément Foucault
2018-04-08DRW: Profiling: Batch BLF strings and add shadowingClément Foucault
2018-04-05Remove workspace object mode, reverts changes w/ 2.8Campbell Barton
2018-04-04Fix Eevee crash with generated coordinates on non-objects.Brecht Van Lommel
2018-04-04Cleanup: simplify fix for T53497, this part is not strictly needed.Brecht Van Lommel
2018-04-04Fix part of T53497: Eevee stuttering on macOS for the first few seconds of us...Brecht Van Lommel
2018-04-03Draw Manager: Improve description of `draw_frustum_boundbox_calc` variablesGermano