Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2018-04-16Multi-Object EditingCampbell Barton
2018-04-16Fix T54491: Do not avoid the creation of inverted frustum.Germano
2018-04-16DRW: Culling: Reorganize frustum_boundbox_calc to match comments.Germano
2018-04-16Fix unreported error: Algorithm for extracting the Bounding Sphere from an Or...Germano
2018-04-16Fix rBb31ebd8c5c55: the asymmetric furstrum algorithm was still incorrect.Germano
2018-04-16Fix T54609: Erros in precise BBox extraction algorithmGermano
2018-04-16Cleanup: unused functionCampbell Barton
2018-04-15Eevee: Cleanup remaining shadow geometry references.Clément Foucault
2018-04-15Eevee: Shadows: Transition to individual face rendering.Clément Foucault
2018-04-15DRW: Fix culling algorithm for cascade shadow maps.Clément Foucault
2018-04-15DRW: Override matrices: fix const correctness.Clément Foucault
2018-04-13DRW: Deferred Shader Compilation: Optimize shaders compilation.Germano
2018-04-13CLAY: Fix prepass shader on certain compiler.Germano
2018-04-13Depsgraph: remove engine type from evaluation context.Brecht Van Lommel
2018-04-10DRW: Deferred Shader Compilation: Don't recreate ogl context.Clément Foucault
2018-04-10DRW: Hair: Use GWN_PRIM_LINE_STRIPS instead of LINESClément Foucault
2018-04-10Draw Manager: Fix lazy compilation on certain hardware.Germano
2018-04-08Clay: Improve loading time.Clément Foucault
2018-04-08Eevee: Reduce loading time.Clément Foucault
2018-04-08DRW: Profiling: Batch BLF strings and add shadowingClément Foucault
2018-04-05Remove workspace object mode, reverts changes w/ 2.8Campbell Barton
2018-04-04Fix Eevee crash with generated coordinates on non-objects.Brecht Van Lommel
2018-04-04Cleanup: simplify fix for T53497, this part is not strictly needed.Brecht Van Lommel
2018-04-04Fix part of T53497: Eevee stuttering on macOS for the first few seconds of us...Brecht Van Lommel
2018-04-03Draw Manager: Improve description of `draw_frustum_boundbox_calc` variablesGermano
2018-04-02Partial fix for T54491: Use a more accurate solution to calculate the frustum...Germano
2018-03-30DRW: Add BLF_batch_reset to be able to use BLF inside DRW.Clément Foucault
2018-03-29EEVEE: Fix bad framebuffer configurationClément Foucault
2018-03-29Cleanup, silence compiler warning in release buildSergey Sharybin
2018-03-29Draw manager: Make particle code drawing closer to old viewportSergey Sharybin
2018-03-29Draw manager: Make evaluation context a part of context stateSergey Sharybin
2018-03-29Draw manager: Use C99 struct initializationSergey Sharybin
2018-03-29Draw manager: Use utility functions for dealing with state memsetSergey Sharybin
2018-03-29Draw manager: Cleanup, early outputSergey Sharybin
2018-03-28Clay: Remove warning.Clément Foucault
2018-03-28DRW: Opti: Make cursor use batch instead of immediate API.Clément Foucault
2018-03-27Eevee Shaders: Fix "No matching overloaded function"Germano
2018-03-26Eevee: Use named EEVEE_EffectsFlag for effects flag.Clément Foucault
2018-03-26Eevee: Fix feedback loop warning.Clément Foucault
2018-03-25DRW: Fix crash/broken Metaballs display.Clément Foucault
2018-03-25DRW: Rename DRW_shgroup_uniform_buffer into DRW_shgroup_uniform_texture_refClément Foucault
2018-03-25DRW: Remove mentions of DRWInterface.Clément Foucault
2018-03-25GPUFramebuffer: Refactor (Part 2)Clément Foucault
2018-03-25Basic Engine: Remove unneeded use of Framebuffers.Clément Foucault
2018-03-25Clay: Fix alpha problem cause by FXAA pass.Clément Foucault
2018-03-25GPUTexture: Small refactor.Clément Foucault
2018-03-25DRWTexture: Remove DRW_texture_updateClément Foucault
2018-03-25DRW: Remove unecessary push/pull attrib.Clément Foucault
2018-03-22GPUCompositing: Remove entire module.Clément Foucault
2018-03-21Eevee: Fix missing camera animation with CoWSergey Sharybin