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AgeCommit message (Expand)Author
2017-11-01Draw Manager: Fix crash when trying to order an empty shading group.Clément Foucault
2017-11-01Eevee: Silence warningClément Foucault
2017-10-31Mesh Auto-Smooth Split Normal SupportGermano
2017-10-30Draw Manager: re-enable edit-mesh text overlaymano-wii
2017-10-28Eevee: Volumetric: Fix Sun lamps not working.Clément Foucault
2017-10-27Eevee: Volumetrics: Support Smoke simulation textures.Clément Foucault
2017-10-27Eevee: Volumetrics: Add Volume object support.Clément Foucault
2017-10-27Eevee: Volumetrics: Request aditional frames when no TAA is enabled.Clément Foucault
2017-10-27Eevee: Volumetrics: Add volumetric support to alpha blended meshes.Clément Foucault
2017-10-27Eevee: Overhaul the volumetric system.Clément Foucault
2017-10-27DRW: Add 3D texture support.Clément Foucault
2017-10-26Move background images into the cameraCampbell Barton
2017-10-25Eevee: Fix T53095: Black cube on start and no material updatesClément Foucault
2017-10-16Workspace: Move engines to workspace and Properties Editor cleanupDalai Felinto
2017-10-12Eevee: Contact Shadows: Fix remaining artifacts.Clément Foucault
2017-10-12Object Mode: Grid: Add a non-hard depth test.Clément Foucault
2017-10-11Eevee: Probe: Add Cubemap Resolution option.Clément Foucault
2017-10-11Eevee: Fix light grid being rendered after delete.Clément Foucault
2017-10-11Eevee: Fix TAA color drifting.Clément Foucault
2017-10-11Eevee : Add a workaround for bug with AMD RX VEGA Linux + Mesa DriverClément Foucault
2017-10-11Eevee: Fix hashed and alpha clip transparency.Clément Foucault
2017-10-11Eevee : SSR : Fix incorrect framebuffer issue.Clément Foucault
2017-10-08Eevee: Fix bad defines for volumetric shadowingClément Foucault
2017-10-08Gawain: Make common uniforms become builtinsClément Foucault
2017-10-07Cleanup: style, duplicate includesCampbell Barton
2017-10-07Eevee: Shadows: Add Contact ShadowsClément Foucault
2017-10-07Eevee: Modify the raycast function to be more flexible.Clément Foucault
2017-10-05Draw manager: Avoid unneeded memory malloc/free when attempting to create mis...Sergey Sharybin
2017-10-04Eevee : Fix T52991Clément Foucault
2017-10-03Eevee: Some changes to the Render / Render layers settings panel.Clément Foucault
2017-10-03Object Mode : Fix probe paralax display.Clément Foucault
2017-10-03DRW: Fix Feedbackloop warning.Clément Foucault
2017-10-02Eevee : Fix grid black fill.Clément Foucault
2017-10-02Gawain : Add workaround to fix bad sync of the program_in_use flag.Clément Foucault
2017-10-02Eevee : Fix ghosting from probe data when toggling "only render".Clément Foucault
2017-10-02Eevee : SSR : Make sure to not apply Specular Occlusion to SSR.Clément Foucault
2017-10-02Eevee : Probe Grid : Fix Update tagging.Clément Foucault
2017-10-02Eevee : Probe Cubemap : Fix Broken Display data.Clément Foucault
2017-10-02Eevee : Light Grid : Init grid to black instead of world color.Clément Foucault
2017-10-01Compile fixes for MSVC:Andrea Weikert
2017-10-01Eevee : Add a setting for the number of indirect light bounce.Clément Foucault
2017-09-30Eevee: LightGrid: Fix progressive rendering.Clément Foucault
2017-09-30Object Mode : Add probes data outlines and selectabilityClément Foucault
2017-09-30DRWCache: Add a new regular Quad buffer.Clément Foucault
2017-09-28Eevee: Probe Grid: Clear Grid buffers with world diffuse coefs.Clément Foucault
2017-09-28Eevee: Probe Grid: Add "progressive rendering"Clément Foucault
2017-09-27Eevee : TAA : Fix conflict with outlines.Clément Foucault
2017-09-27Object Mode Engine: Small cleanupClément Foucault
2017-09-27Eevee : TAA : Change post process chain to allow more flexibilityClément Foucault
2017-09-27Eevee: Use fmod instead of floor.Clément Foucault