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AgeCommit message (Expand)Author
2018-10-24Fix mapped mesh display skipping generated facesCampbell Barton
2018-10-24Cleanup: use bmesh index access functionsCampbell Barton
2018-10-23Eevee: Fix lightcache not working for small cachesClément Foucault
2018-10-23Eevee: Fix crash when clicking the lightcache bake button multiple timeClément Foucault
2018-10-23Eevee: Fix crash when bakingClément Foucault
2018-10-23Workbench: Use AntiAliasing in render even if not enabled in the User PrefsClément Foucault
2018-10-23Workbench: Fix Wrong AntiAliasing in rendersClément Foucault
2018-10-23Wireframe: Fix wireframe object drawtype with "in front" draw optionClément Foucault
2018-10-23Xray Mode: Fix wireframe object display type not being correctly occludedClément Foucault
2018-10-23GP: Reduce samples in glowAntonioya
2018-10-23Fix bad origindex layers for editmode modifiersCampbell Barton
2018-10-23DRW: workaround for editmode crash w/ constructive modifiersCampbell Barton
2018-10-23Cleanup: style, warningCampbell Barton
2018-10-22GP: New Time modifierAntonioya
2018-10-22DRW: Fix missing uniform warning in debug modeClément Foucault
2018-10-22DRW: Fix crash on startup for old Nvidia driversClément Foucault
2018-10-21Cleanup: styleCampbell Barton
2018-10-21Cleanup: trailing spaceCampbell Barton
2018-10-21Cleanup: compiler warningsCampbell Barton
2018-10-20GP: Fix duplication when draw strokes in multiple windowsAntonioya
2018-10-20GP: Redesign drawing cache to support particlesAntonioya
2018-10-20Fix Eevee Reflection CubeMap and Irradiance Volume on some Intel gpusmano-wii
2018-10-19Eevee: LightProbes: Fix negative paddingClément Foucault
2018-10-19Fix function using same local variable name as output variableClément Foucault
2018-10-19Fix shadows of sun type lights on some Intel gpusmano-wii
2018-10-19Cleanup: compiler warningsCampbell Barton
2018-10-19Fix T57294: Modifiers cage ignore face visibilityCampbell Barton
2018-10-18Edit Mesh: Decrease the depth bias on verticesClément Foucault
2018-10-17Optimization: Edit Mesh Overlaymano-wii
2018-10-17DRW: Fix DRW_shgroup_create_sub returning source shgroupClément Foucault
2018-10-17EditMesh: Fix uninitialized value causing red outline on edgesClément Foucault
2018-10-17ObjectMode: Fix Outlines being drawn for BBox meshesClément Foucault
2018-10-17ObjectMode: Fix instances with BoundBox drawtype not displayingClément Foucault
2018-10-17Eevee: Fix error when using texture coordinate on world shadersClément Foucault
2018-10-17Cleanup: whitespaceCampbell Barton
2018-10-17Fix T56735: Autosmooth option corrupts UVsCampbell Barton
2018-10-17Optimization: Edit Mesh Overlay: Avoid computing fixvec unnecessarily.mano-wii
2018-10-17Fix armature bones spline ik lines offsetDalai Felinto
2018-10-17Fix armature bones ik lines offsetDalai Felinto
2018-10-17Edit Mesh Overlay Geometry Shader: Ignore correction geometry for loops that ...mano-wii
2018-10-16DRW: Fix assert with BoundBox object display modeClément Foucault
2018-10-16GP: Fix Blur shift when add more samplesAntonioya
2018-10-16Fix crash in loose edge checkCampbell Barton
2018-10-16Cleanup: redundant check for hidden edgeCampbell Barton
2018-10-15Eevee: Fix Missing alpha when rendering with DOFClément Foucault
2018-10-15Edit Mesh: Fix missing loop normal displayClément Foucault
2018-10-15Fix related to T55961: Glitch in selecting loose edges on some AMD drives.mano-wii
2018-10-15Edit Mesh: Add comments explaining weirdness in the code.mano-wii
2018-10-15Cleanup: Edit Mesh shader: Remove unecessary varyingClément Foucault
2018-10-15GP: Cleanup styleAntonioya