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AgeCommit message (Expand)Author
2021-04-23Fix T78845: Eevee wrong material selection.Jeroen Bakker
2021-04-20Fix T87440 EEVEE: Specular Light Viewport Render Pass wrong behaviorClément Foucault
2021-04-20EEVEE: Fix unreported memory leak when toggling AO on/offClément Foucault
2021-04-20Fix T87369 EEVEE: Ambient Oclussion: Firefly caused by degenerated normalClément Foucault
2021-04-20Fix T87541 EEVEE: AO causes black outline around objects and NaN pixelsClément Foucault
2021-04-14GPencil: Invert color offsetting for Single and Object modeAntonio Vazquez
2021-04-14Fix T87406: Stroke color when using object color modeFalk David
2021-04-11Cleanup: clang-formatCampbell Barton
2021-04-09Fix T87150: bad points appearance in orthographic viewPhilipp Oeser
2021-04-08Cleanup: Use const arguments for volume codeHans Goudey
2021-04-08Cleanup:Germano Cavalcante
2021-04-08Fix previous commit: wrong `is_mesh_verts_only` checkGermano Cavalcante
2021-04-08Fix T86762: Inconsistent show of result of modifier Screw in edit modeGermano Cavalcante
2021-04-08EEVEE: Ensure Reflection: Use new implementationClément Foucault
2021-04-08Fix T81707: Spline IK Joints "Floating" above curveSebastian Parborg
2021-04-02Fix T84520: Make the different weight paint code paths exclusive to each otherSebastian Parborg
2021-03-30Cleanup/Refactor: Unify functions that redraw the depth bufferGermano Cavalcante
2021-03-30Armature: Add Display Axis OffsetScott Wilson
2021-03-22Cleanup: clang-format, trailing spaceCampbell Barton
2021-03-21Cleanup: spelling, doxygen comment formattingCampbell Barton
2021-03-21Fix T86660 EEVEE: Undefined behaviour in specular_occlusionClément Foucault
2021-03-19EEVEE: Volumetrics: Add back support for light clampClément Foucault
2021-03-19EEVEE: Volumetrics: Add support for soft volumetric shadowsClément Foucault
2021-03-19EEVEE: Volumetrics: Add Area light shape supportClément Foucault
2021-03-19EEVEE: Volumetrics: Add special attenuation volume for lightsClément Foucault
2021-03-19EEVEE: Volumetrics: Fix sun volumetric shadowClément Foucault
2021-03-19EEVEE: Lights: Add Volume and diffuse light power sliderClément Foucault
2021-03-18Fix T86448 EEVEE: SSRefraction Depth regressionClément Foucault
2021-03-18Fix T86219: Compositor backdrop not using Color Management ViewPhilipp Oeser
2021-03-18Cleanup: spellingCampbell Barton
2021-03-16Fix T86612 EEVEE: Wrong AmbientOcclusion on refractive materialsClément Foucault
2021-03-15EEVEE: Contact Shadow: Fix self intersection issuesClément Foucault
2021-03-15Cleanup: EEVEE: Remove unused variableClément Foucault
2021-03-15Fix T86542: Crash going to UV editing workspace with an instancer thatPhilipp Oeser
2021-03-15Fix T86370: Select color for glow is invertedFalk David
2021-03-14EEVEE: Specular Occlusion: Avoid overdarkening on smooth surfacesClément Foucault
2021-03-14Cleanup: EEVEE: Replace `brightness()` by `max_v3()`Clément Foucault
2021-03-14Cleanup: EEVEE: Remove unused mipmapping on main color bufferClément Foucault
2021-03-14Cleanup: EEVEE: Silence warningClément Foucault
2021-03-14EEVEE: RenderPass: Fix Ambient Occlusion passClément Foucault
2021-03-14Cleanup: EEVEE: Remove the horizon search layered shaderClément Foucault
2021-03-14EEVEE: Planar reflections: Fix ambient occlusion broken in reflectionsClément Foucault
2021-03-13EEVEE: ScreenSpaceReflections: Avoid outputing NaNsClément Foucault
2021-03-13Fix T86476 EEVEE: SSS material with variable radius can produce NaNsClément Foucault
2021-03-13EEVEE: Fix wrong sss component being affected by alphaClément Foucault
2021-03-13EEVEE: ScreenSpaceReflections: Add back multi ray-hitpoint reuseClément Foucault
2021-03-13EEVEE: ScreenSpaceReflections: Increase depth thresholdClément Foucault
2021-03-13EEVEE: ScreenSpaceReflections: Jitter starting texelClément Foucault
2021-03-13EEVEE: Fix split commitClément Foucault
2021-03-13Cleanup: EEVEE: Remove SSR shader variationsClément Foucault