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AgeCommit message (Expand)Author
2018-07-15Post-merge fixes for the groom object type draw code.Lukas Toenne
2018-07-15Post merge fixes.Lukas Toenne
2018-07-15Merge branch 'hair_guides' into hair_guides_groomingLukas Toenne
2018-07-15Merge branch 'blender2.8' into hair_guidesLukas Toenne
2018-07-15Cleanup: split GPU_batchCampbell Barton
2018-07-15WM: rename manipulator to gizmo internallyCampbell Barton
2018-07-12Cleanup: style, duplicate headerCampbell Barton
2018-07-113D View: option not to draw center dotsCampbell Barton
2018-07-11Edit Mesh: Fix missing loose edges if vertex is at local originClément Foucault
2018-07-11Eevee: LightCache: Fix autobake starting when it should notClément Foucault
2018-07-11Cleanup: simplify RNA namesCampbell Barton
2018-07-113D View: any view axis also showing gridCampbell Barton
2018-07-11Fix empty-images not using selection colorCampbell Barton
2018-07-11Manipulator: changes for overlay optionsCampbell Barton
2018-07-103D View: option to hide object overlaysCampbell Barton
2018-07-10Eevee: LightCache: Initial ImplementationClément Foucault
2018-07-10Object Mode: Change Lightprobe display.Clément Foucault
2018-07-10DRW: Add new features from lightcache branchClément Foucault
2018-07-10DrawData: Change drawdata to a generic struct shared accross ID typesClément Foucault
2018-07-103D View: overlay option to show bonesCampbell Barton
2018-07-10Fix T55484: Border zoom fails in Edit-ModeSergey Sharybin
2018-07-10Cleanup: styleCampbell Barton
2018-07-10Merge branch 'blender2.8' into hair_guidesLukas Toenne
2018-07-08Fix crash in lamp preview renderCampbell Barton
2018-07-08Cleanup: rename 'ct' to 'len' for editorsCampbell Barton
2018-07-08Cleanup: rename 'ct' to 'len' for gawainCampbell Barton
2018-07-08Cleanup: rename 'ct' to 'len' for size varsCampbell Barton
2018-07-08Cleanup: abbreviate unsigned types (draw manager)Campbell Barton
2018-07-06Viewport: in Lookdev shading, disable scene lights and world by default.Brecht Van Lommel
2018-07-06UI/Python: rename Lamps to Lights, to follow more standard terminology.Brecht Van Lommel
2018-07-063D View: support object type visibility/selectionCampbell Barton
2018-07-06Fix T55796: Motion Paths are not being drawn as overlayJoshua Leung
2018-07-05Cleanup: flag checksCampbell Barton
2018-07-05Draw Manager: simplify object mask usageCampbell Barton
2018-07-05Refactored into a single optionJeroen Bakker
2018-07-05Refactor: SHOW->HIDEJeroen Bakker
2018-07-05Overlay: enable/disable drawing of specific object types.Jeroen Bakker
2018-07-05Revert "Overlay: enable/disable drawing of specific object types."Jeroen Bakker
2018-07-05Overlay: enable/disable drawing of specific object types.Jeroen Bakker
2018-07-04Fix Pose Mode selection overlay breaking other overlay.Clément Foucault
2018-07-04Weight Paint: draw from original meshCampbell Barton
2018-07-04Eevee: Fix incorrect padding in octahedral mappingClément Foucault
2018-07-03View3D: Remove v3d->zbufClément Foucault
2018-07-03Cleanup: Remove unused variableClément Foucault
2018-07-03Edit Mesh Overlay: Fix floating point instability artifactsClément Foucault
2018-07-03Workbench: Fix wrong shading shadoow direction.Clément Foucault
2018-07-03Revert "GHOST: Delay opengl context initialization"Clément Foucault
2018-07-03Workbench: CleanUp whitespacesJeroen Bakker
2018-07-03Workbench: Fix texture drawingJeroen Bakker
2018-07-03Workbench: Fix ghosting and crash in X-Ray modeJeroen Bakker