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AgeCommit message (Expand)Author
2018-11-26Viewport: implement hiding faces in paint modes.Alexander Gavrilov
2018-11-26GP: New Blend Layers functionalityAntonioya
2018-11-26Workbench: Add Curvature overlay for better visibility of surface detail for ...Lukas Stockner
2018-11-263D View: remove 3D cursorCampbell Barton
2018-11-25Cleanup: Silent compiler warningAntonioya
2018-11-25Cleanup: remove useless redundant NULL check.Bastien Montagne
2018-11-25Local ViewDalai Felinto
2018-11-25Merge branch 'master' into blender2.8Campbell Barton
2018-11-24Fix random color drawing having similar colors for similar names.Brecht Van Lommel
2018-11-23Depsgraph: add a new operation node for computing B-Bone segments.Alexander Gavrilov
2018-11-23DRW: Make non Mesh object wire show in edit modeClément Foucault
2018-11-23DRW: Support Wireframe for metaball objectsClément Foucault
2018-11-23DRW: Support Wireframe for cruve/surface/text objectsClément Foucault
2018-11-23Cleanup: rename bone-select to xrayCampbell Barton
2018-11-23Pose: make pose-bone xray usable in wpaint modeCampbell Barton
2018-11-22Cleanup: newlines in error printsCampbell Barton
2018-11-22Image Empties: Potential Fix for T57696Clément Foucault
2018-11-22Fix T57980: Assert failure in draw manager when opening fileClément Foucault
2018-11-22Eevee: Reflection Plane: Small UI fix and invert facing fadingClément Foucault
2018-11-21Fix T57975: Drawing with Onion Skin enabled crash BlenderAntonioya
2018-11-20Cleanup: unused args, indentationCampbell Barton
2018-11-20GP: Refactor drawing engine to single VBOAntonioya
2018-11-20Fix T57891: Radius of strip hair doesn't scale with object scaleClément Foucault
2018-11-20Fix T57722: Clipped LookDev preview spheresCampbell Barton
2018-11-20Cleanup: style, unusedCampbell Barton
2018-11-19Image Empties: Option to not display the backside of image emptiesJacques Lucke
2018-11-19Workbench: Use non-negative lighting evaluationClément Foucault
2018-11-19Workbench: Performance: Fix performance drop caused by specular lightingClément Foucault
2018-11-19DRW: Make profiling more precise on certain drivers.Clément Foucault
2018-11-19Studio Lights: Big CleanupsClément Foucault
2018-11-19EEVEE: Cleanup: default_world_frag.glslmano-wii
2018-11-19EEVEE: Cleanup remove unused shader.mano-wii
2018-11-19Cleanup: styleCampbell Barton
2018-11-18Fix T57835: Textured-fill layer opacity not workingAntonioya
2018-11-17Fix T53750: Mirrored UV have bad tangent spaceClément Foucault
2018-11-17DRW: Fix object wire appearing when object is drawn as boundsClément Foucault
2018-11-17Cleanup: styleCampbell Barton
2018-11-17Cleanup: correct const usageCampbell Barton
2018-11-17Draw Manager: Fix memory leakmano-wii
2018-11-16Eevee: SSR: Only fade based on reflected pixel positionClément Foucault
2018-11-16Fix crash when rendering a scene first and then goes to eevee preview modes a...mano-wii
2018-11-16Cleanup: removes unused varyingsmano-wii
2018-11-16Minor edits in `effect_ssr_frag.glsl`mano-wii
2018-11-16Cleanup: remove unused variablemano-wii
2018-11-16Edit Mesh: Fixes display of custom normalsClément Foucault
2018-11-16Edit Mesh: Improve mesh cage drawing / fix errors and cleanupClément Foucault
2018-11-15Eevee: Add Filter Quality settingClément Foucault
2018-11-15Eevee: Add Glossy Reflection clampingClément Foucault
2018-11-15Eevee: Add irradiance smoothingClément Foucault
2018-11-15Eevee: Irradiance Grid: Make the influence shape corners roundClément Foucault