Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2020-01-14Fix T73116 Crash on startup caused by implicit conversion in glslClément Foucault
2020-01-14Fix T71402 EEVEE: Transparent material add volume scatteringClément Foucault
2020-01-14Fix T71532 EEVEE: Hair UV/Color attributes not workingClément Foucault
2020-01-14Fix T72547 Wireframe overlay clipping issuesClément Foucault
2020-01-14Fix T72063: Workbench Sculpt RenderJeroen Bakker
2020-01-13Fix T72152 DRW_debug_sphere Not Working After Overlay RefactorClément Foucault
2020-01-13Fix T73044 Crash in UV editor when changing UV selection modesClément Foucault
2020-01-13Fix T72957 Crash using Eye dropper in Edit mode with X-rayClément Foucault
2020-01-13DRW: Fix stencil being modified by passes that are read onlyClément Foucault
2020-01-13Overlay: Edit Mode: Fix vertices depth test not always onClément Foucault
2020-01-13Fix T67305: Sculptmode Wireframe ColoringJeroen Bakker
2020-01-08Fix T72119: UV/Image Editor theme face colors with no effectmano-wii
2020-01-08Fix T72667: Collection delete hierarchy in edit-mode crashesCampbell Barton
2020-01-07GPencil: Fix unreported memory leakAntonio Vazquez
2020-01-07BMesh: remove BMEditMesh.ob use for draw managerCampbell Barton
2019-12-30Fix T72788: Crash Edit Custom Bone ObjectJeroen Bakker
2019-12-20Cleanup: clang-formatCampbell Barton
2019-12-19Fix T72128: Overlay: Edge indices stacking on top of edge measurementsPhilipp Oeser
2019-12-19Fix T72236: UV Stretching OverlayJeroen Bakker
2019-12-18Fix T72372: color picker is unreliable with large "clip end" valuesmano-wii
2019-12-18Workbench: Force Vertex Colors in Paint ModeJeroen Bakker
2019-12-18Fix T72353: Camera Limits VisibilityJeroen Bakker
2019-12-18Fix T72124: LookDev Sphere RenderingJeroen Bakker
2019-12-17Fix T72507: Depth of bones missing for navigationmano-wii
2019-12-17Cleanup: redundant struct declarationsCampbell Barton
2019-12-17Cleanup: sort struct declarationsCampbell Barton
2019-12-17Cleanup: sort file listsCampbell Barton
2019-12-17Cleanup: compiler warningsCampbell Barton
2019-12-16GPencil: Fix unreported missing onion skin in rendersAntonio Vazquez
2019-12-16Mantaflow [Part 6]: Updates in /blender/sourceSebastián Barschkis
2019-12-16Cleanup: whitespaceCampbell Barton
2019-12-12Add support for tiled images and the UDIM naming schemeLukas Stockner
2019-12-11DrawManager: Disable Clipping in material/rendered modeJeroen Bakker
2019-12-11Add missing draw state check to OVERLAY_edit_mesh_drawRobert Guetzkow
2019-12-11Cleanup: spellingCampbell Barton
2019-12-11Overlay Engine: Armature: Fix bones disapearing with custom bone colorClément Foucault
2019-12-10Fix T72220: Hide Edit OverlaysJeroen Bakker
2019-12-08Fix T72240: GLSL error with some old NVIDIA drivers, causing crash at startupBrecht Van Lommel
2019-12-07UI: Custom Face Orientation ColorsHarley Acheson
2019-12-06Cleanup: clang-formatCampbell Barton
2019-12-06Draw: Removal of MultiSample BuffersJeroen Bakker
2019-12-05Cleanup: Workbench: Remove Double negationClément Foucault
2019-12-05Workbench: Fix missing Clipping state when usint Alt+B clippingClément Foucault
2019-12-05Overlay Engine: Fix unreported crash on startup caused by new shaderClément Foucault
2019-12-05Overlay Engine: Armature: Use Wire AA on custom bone loose edgesClément Foucault
2019-12-05Overlay Engine: Fix bone outline antialiasingClément Foucault
2019-12-05Overlay Engine: Fix crash in select mode with Lock Object Modes offClément Foucault
2019-12-05Cleanup: Silent WarningsJeroen Bakker
2019-12-05Fix T72154: Background Camera ImagesJeroen Bakker
2019-12-05Revert "Fix T71576 Mesh error on mutimaterial Meshes on legacy nvidia drivers"Clément Foucault