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AgeCommit message (Expand)Author
2019-01-23Cleanup: use eGPU prefix for GPU enum typesCampbell Barton
2019-01-23DRW: generalize selecting between regular/clipped shadersCampbell Barton
2019-01-23DRW: changes to object mode engine needed to support clippingCampbell Barton
2019-01-23Cleanup: add BEGIN/END to GPL headersCampbell Barton
2019-01-23License: add missing GPL headersCampbell Barton
2019-01-23DRW: only show hidden geometry when selection is usedCampbell Barton
2019-01-22Fix T60737: Crash workbench renderingCampbell Barton
2019-01-223D View: Support vert & weight paint mask clippingCampbell Barton
2019-01-223D View: Support edit-mesh clipping (only verts)Campbell Barton
2019-01-22Cleanp: use single global for draw managerCampbell Barton
2019-01-22Cleanup: use const argsCampbell Barton
2019-01-22Fix error in last commitCampbell Barton
2019-01-22Cleanup: use DRW_shader_create_from_arraysCampbell Barton
2019-01-22DRW: Add DRW_shader_create_from_arrays utilityCampbell Barton
2019-01-22Cleanup: remove redundant '_sh' suffix, add '_shgrp'Campbell Barton
2019-01-22Cleanup: rename shader containersCampbell Barton
2019-01-21DRW: Fix corner indices order in clipping plane setupClément Foucault
2019-01-21Fix clipping shaders with some AMD/Intel driversCampbell Barton
2019-01-21DRW: Support wire overlay clippingCampbell Barton
2019-01-21Correct freeing builtin shader from recent commitCampbell Barton
2019-01-21DRW: pass clipping to geom shader via 'gl_in'Campbell Barton
2019-01-21Cleanup: remove '_sh' suffixCampbell Barton
2019-01-21DRW: Support edit-mesh clippingCampbell Barton
2019-01-21Cleanup: rename terms count/num to lenCampbell Barton
2019-01-21Cleanup: replace 'ct' w/ 'len'Campbell Barton
2019-01-21DRW: set 4 clipping planes for box-clipCampbell Barton
2019-01-213D View: add back initial clipping supportCampbell Barton
2019-01-21Cleanup: trailing spaceCampbell Barton
2019-01-20Fix T60677: GP vertex groups get messed up, when deleting a groupAntonioya
2019-01-19Cleanup: add trailing commasCampbell Barton
2019-01-18View 3D Grid: Improve precision and reduce code complexityClément Foucault
2019-01-18DRW: Increase frustum culling precisionClément Foucault
2019-01-18DRW: Fix assert when using draw debug APIClément Foucault
2019-01-18Cleanup: styleCampbell Barton
2019-01-17Physically based defaults for Eevee Bloom and ShutterClément Foucault
2019-01-17DRW: Make missing uniform debuging print only onceClément Foucault
2019-01-17DRW: Use name buffer to request uniform location before drawing.Clément Foucault
2019-01-17Fix T60545: Buffer overflow in selection batch creationClément Foucault
2019-01-17GP: Make Close fill strokes visibleAntonioya
2019-01-17Cleanup: de-duplicate loose vert/edge checksCampbell Barton
2019-01-17Fix T60578: Crash selecting after hiding verticesCampbell Barton
2019-01-16GP: Display Stroke for Fill Alt mode alwaysAntonioya
2019-01-15Cleanup: rename BASE_FROMDUPLI -> BASE_FROM_DUPLICampbell Barton
2019-01-15Fix T60504: Armature wire draw type hidden when unselectedCampbell Barton
2019-01-15Cleanup: styleCampbell Barton
2019-01-15Edit Mesh: Improve selected double vertices visibilityClément Foucault
2019-01-15Fix T59482: Creating 2 Particle systems breaks the appClément Foucault
2019-01-14Fix T60476 Loose vertices only partially drawnClément Foucault
2019-01-14Object Mode: Outlines: Add support for thicker outlineClément Foucault
2019-01-14Fix T60332: Lattice objects do not display properly in Edit modeClément Foucault