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AgeCommit message (Expand)Author
2020-08-05EEVEE: Fix previous commitClément Foucault
2020-08-05Merge branch 'blender-v2.90-release'Clément Foucault
2020-08-05Fix T78954 EEVEE: Motion Blur: Bug with hair particles on linked objectsClément Foucault
2020-08-05Merge branch 'blender-v2.90-release'Clément Foucault
2020-08-05Fix T79370 EEVEE: Texture paint does not update during strokeClément Foucault
2020-08-05Merge branch 'blender-v2.90-release'Julian Eisel
2020-08-05Workbench: Fix broken id passClément Foucault
2020-08-05Fix T79509 Workbench: Object color mode broken if more than 4096 objectsClément Foucault
2020-08-05Fix Cycles + grease pencil render failing after recent GPU refactoringBrecht Van Lommel
2020-08-05Merge branch 'blender-v2.90-release'Jeroen Bakker
2020-08-05Fix T77346: GPU Workaround Always Render Using Main ContextJeroen Bakker
2020-08-05Merge branch 'blender-v2.90-release' into masterCampbell Barton
2020-08-05Merge branch 'blender-v2.90-release' into masterCampbell Barton
2020-08-05Merge branch 'blender-v2.90-release' into masterCampbell Barton
2020-08-05EEVEE: LightCache: Add warning if the cache cannot be savedClément Foucault
2020-08-05EEVEE: LightCache: Prevent crash when using a lightcache too bigClément Foucault
2020-08-05Fix T79213 EEVEE: rendering with motion blur can change current frameClément Foucault
2020-08-04Merge branch 'blender-v2.90-release'Bastien Montagne
2020-08-04Merge branch 'blender-v2.90-release' into masterCampbell Barton
2020-08-04Cleanup: typos & co in UI messages (and some other places).Bastien Montagne
2020-08-04Cleanup: unused main argumentCampbell Barton
2020-08-04Fix T79503: Selecting edit-bones while holding Ctrl crashesCampbell Barton
2020-08-04Fix T79493: EEVEE LightProbe DisplayJeroen Bakker
2020-08-03Cleanup: remove trailing space, newlines at eofCampbell Barton
2020-08-02Cleanup: pass const matricesCampbell Barton
2020-08-02Cleanup: pass const matricesCampbell Barton
2020-08-02Merge branch 'blender-v2.90-release' into masterCampbell Barton
2020-08-02Fix UV face dot refresh when toggling sync-selectCampbell Barton
2020-07-31Fluid: Fix missing WITH_FLUID in draw codeSebastián Barschkis
2020-07-30GPU: Fix compilation error (missed one)Clément Foucault
2020-07-30GPU: Fix compilation errorClément Foucault
2020-07-30EEVEE: GLSL refactor/cleanupClément Foucault
2020-07-30GPUBatch & GPUImmediate: Use GPUShader instead of using raw OGL handleClément Foucault
2020-07-30Cleanup: warningsCampbell Barton
2020-07-30Cleanup: GPU: Remove GPU_draw.h and move fluid gpu function to DRWClément Foucault
2020-07-30Cleanup: Split gpu_texture_image.c into BKE and IMB modulesClément Foucault
2020-07-30GPU_draw.h: cleanup before splittingClément Foucault
2020-07-29Cleanup: GPU: Move Image based function to GPU_draw.hClément Foucault
2020-07-29GPU: Move gpu_uniformbuffer.c to C++Clément Foucault
2020-07-29Workbench/Eeevee: Minor refactor in smoke draw functionSebastián Barschkis
2020-07-29Fix incorrect flag check in overlay relationship linesCampbell Barton
2020-07-28Cleanup: incorrect spelling of 'manhattan'Campbell Barton
2020-07-27Cleanup: remove outdated commentJacques Lucke
2020-07-27PointCloud: Fix viewport issue when using radius attrib after not using itClément Foucault
2020-07-27GPU: Fix crash and missing texture due to recent C++ portClément Foucault
2020-07-26Cleanup: Image: Rename redundant enum for clarityClément Foucault
2020-07-26GPUTexture: Replace GL textarget enum by Image enumClément Foucault
2020-07-25Pointcloud: workaround for a viewport drawing issueJacques Lucke
2020-07-25Fix T79260: Crash displaying the same mesh in two windowsCampbell Barton
2020-07-21Cleanup: CodeQuality: Replace OB_DRAWXRAY by OB_DRAW_IN_FRONTClément Foucault