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AgeCommit message (Expand)Author
2019-06-29Fix wrong usage of U.ui_scale, drawing code must use U.dpi_facBrecht Van Lommel
2019-06-28GPencil: Rename "Clamp Layer" to "Mask Layer"Antonioya
2019-06-27GPencil: Fix missing Fill area when drawing an strokeAntonioya
2019-06-27Cleanup: fix compiler warningsBrecht Van Lommel
2019-06-27Cleanup: EditMode: Remove uneeded shader depth biasClément Foucault
2019-06-27Fix T66119: Assert editing LatticeClément Foucault
2019-06-27ObjectMode: Fix selection points of LightGridsClément Foucault
2019-06-27DRW: Fix point shaders not using gl_PointSizeClément Foucault
2019-06-27Cleanup: GPencil remove DRW_ prefix for internal functions.Antonioya
2019-06-27GPencil: Fix Control points of primitives clampoed by StencilAntonioya
2019-06-27Eevee: Make use of dual source blending for volumetric resolveClément Foucault
2019-06-27DRW: Add DRW_STATE_BLEND_CUSTOMClément Foucault
2019-06-27Fix T65893: Edit Mesh CullingJeroen Bakker
2019-06-26Fix Workbench Memory LeakJeroen Bakker
2019-06-26DrawManager: Sanatize default_view resetJeroen Bakker
2019-06-26Fix T65958: GPencil glitches in line strokes with alphaAntonioya
2019-06-26DRW: New function to retry stencil_mask valueAntonioya
2019-06-26Fix T65755 "In Front" (X-Ray) doesn't work with wire objectsClément Foucault
2019-06-25TexturePaint: Fix Shader CompilationJeroen Bakker
2019-06-24Fix T65812: Image empty has wrong aspect with limit texture sizeCampbell Barton
2019-06-23GPencil: Cleanup codeAntonioya
2019-06-23Cleanup: unused argsCampbell Barton
2019-06-23Cleanup: unused argsCampbell Barton
2019-06-22GPencil: Fix Fast Drawing and MSAA disabled in previous commitAntonioya
2019-06-22GPencil: Don't use MSAA for background textureAntonioya
2019-06-22Fix T65955: GPencil: drawing shapes on surface causes intense viewport flicke...Antonioya
2019-06-21Revert "Particle system: Move runtime data to runtime field"Sergey Sharybin
2019-06-21Fix T62876: Camera Background ImagesJeroen Bakker
2019-06-21Fix T65745: Bone Selection X-Ray Drawing.Jeroen Bakker
2019-06-21Fix T65960 Crash on entering Edit Mode of BesierCurve with modifiersClément Foucault
2019-06-20Fix sculpt mask not visible in EEVEEPablo Dobarro
2019-06-19Fix T65914: Workbench Transparency FilmJeroen Bakker
2019-06-19Fix T65918 DRW: Crash when add a any modifier to a curveClément Foucault
2019-06-19Fix active face-dot colorCampbell Barton
2019-06-193D View: draw edit-text selection on-top (x-ray)Campbell Barton
2019-06-18MeshBatchCache: Speedup: Do not return valid batch if geometry is emptyClément Foucault
2019-06-18Fix T65631 Eevee: Translucent shader broken in Eevee when AO is enabledClément Foucault
2019-06-18Fix T65689 Geometry overlaps axis selectorClément Foucault
2019-06-18Add a new function to recover the next shading group.Antonioya
2019-06-18TexturePaint: Projection EditJeroen Bakker
2019-06-18Fix T65805 Assert "Too many draw engines enabled at the same time"Clément Foucault
2019-06-17DRW: Make stencil state clearer and distinctClément Foucault
2019-06-17Cleanup: Fix comment typo errorAntonioya
2019-06-17Cleanup: comment spellingCampbell Barton
2019-06-16Fix T65844: wrong eevee hair when vertex colors are used as inputPhilipp Oeser
2019-06-15Cleanup: spellingCampbell Barton
2019-06-15Cleanup: clang-formatCampbell Barton
2019-06-14Fix T64913 Eevee: shader compilation does not reset TAAClément Foucault
2019-06-14Cleanup: DRW: Remove one useless matrix multiplicationClément Foucault
2019-06-14Fix T65569 Eevee: Volumetrics on alphablend surf. not working in rendersClément Foucault