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AgeCommit message (Expand)Author
2018-12-30Cleanup: warnings (clang)Campbell Barton
2018-12-29Fix T59675: Motion path frame numbers at wrong positionsJacques Lucke
2018-12-28GP: Rename GP_STROKE_RECALC_CACHE to GP_STROKE_RECALC_GEOMETRYAntonioya
2018-12-28GP: Avoid Onion calculation when play animationAntonioya
2018-12-27Fix T59799: texture paint mode crash for object with no materials.Brecht Van Lommel
2018-12-27Cleanup: styleCampbell Barton
2018-12-25GP: Remove duplicate code moving to single functionAntonioya
2018-12-24Fix/cleanup another bunch of UI messages issues.Bastien Montagne
2018-12-24Fix T59799: crash entering texture paint mode.Brecht Van Lommel
2018-12-24Cleanup: First batch of UI messages fixes (typos, final points...).Bastien Montagne
2018-12-21Workbench: Fix crash when using more than one metaballClément Foucault
2018-12-21Fix T59608: Curves invisible in object modeClément Foucault
2018-12-21Fix inconsistent/broken Cycles object visibility for instances.Brecht Van Lommel
2018-12-21RNA: naming, user-preferences -> preferencesCampbell Barton
2018-12-213D View: add object color drawing optionCampbell Barton
2018-12-21Cleanup: macro hygiene, line lengthCampbell Barton
2018-12-21Mesh Batch Cache: Fix missing flag for looptris indexbuf generationClément Foucault
2018-12-21Workbench: Fix wrong TEXTURE_DRAWING_ENABLED check and rework drawing logicClément Foucault
2018-12-20Fix T59648: Linking material to greasepencil object causes crashAntonioya
2018-12-20GP: Changes in API to make internal updateAntonioya
2018-12-20Mesh Batch Cache: Fix uninitialized loop variableClément Foucault
2018-12-20Cleanup: argument wrapping indentationCampbell Barton
2018-12-19Fix (unreported): Wireframe fails in the sculpt mode on some AMD GPUs.mano-wii
2018-12-19Fix T59273: Text object disappears when Fill Mode is set to NoneJacques Lucke
2018-12-19Fix T59578: enabling "vertex group weights" in edit mode results in crashClément Foucault
2018-12-19Fix T59237: Instancing on a path doesn't do anythingSergey Sharybin
2018-12-19DNA: move back-face culling to shading popoverCampbell Barton
2018-12-19GP: Improve z-depth for Blur FXAntonioya
2018-12-19Mesh Batch Cache: Port loose_edges to batch requestClément Foucault
2018-12-19Edit Mode: Show loose edges if in draw type is wireClément Foucault
2018-12-19Wireframe Overlay: Make use of colorTransform when transforming an objectClément Foucault
2018-12-19Mesh Batch Cache: Cleanup / Reorder function for more consistencyClément Foucault
2018-12-18Workbench: Fix crash when sculpting with a multi material meshClément Foucault
2018-12-18Mesh Batch Cache: Port edge_detection to batch requestClément Foucault
2018-12-18DRW: Cleanup / Renaming of mesh batch cache functionsClément Foucault
2018-12-18Mesh Batch Cache: Port all_edges batch to batch requestClément Foucault
2018-12-18DRW: Fix flat object not being selectable in wireframe viewClément Foucault
2018-12-18Fix crash with armature custom bone in wireframe modeClément Foucault
2018-12-18Fix T59484: Particles Lattice deform failsPhilipp Oeser
2018-12-18Fix T59529: Auto smooth not workingClément Foucault
2018-12-18DRW: Instance: Makes it possible to have instances of a non-init batchClément Foucault
2018-12-18Armature: temp workaround for crash caused by custom bone drawingClément Foucault
2018-12-18Fix edit-mode wire color being used for other objectsCampbell Barton
2018-12-18Fix 3D view depth buffer ignoring overlay optionCampbell Barton
2018-12-18Mesh Batch Cache: Port vertex paint surface to batch requestClément Foucault
2018-12-18Mesh Batch Cache: Port weight paint surface to batch requestClément Foucault
2018-12-18DRW: Polygon Offset: Also offset lines and pointsClément Foucault
2018-12-18Weight Paint Overlay: Refactor wire drawingClément Foucault
2018-12-17Fix error when Blender starts - variable not initializatedAntonioya
2018-12-17DRW: Fix vertex paint using original object for batch cacheClément Foucault