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AgeCommit message (Expand)Author
2022-02-11Fix excessive re-creation of VR viewport texturesPeter Kim
2022-02-10Fix T95666: Crash when attempting multires linear subdivideSergey Sharybin
2022-02-10Fix invalid creation of partial image updaterSergey Sharybin
2022-02-06Fix: Displaying any point cloud in the viewport causes crashHans Goudey
2022-02-04Fix T95467: Textures disappear when going to Edit Mesh on Solid Texture modeSergey Sharybin
2022-02-04Image Editor: Fix slowdown with 8b colormanaged images.Jeroen Bakker
2022-02-04Fix T95284 Workbench: "World" Cavity Type Doesn't Render AnythingClément Foucault
2022-02-04Compositor: Backdrop mode changes node grid.Jeroen Bakker
2022-02-02Draw Manager: Marked work around code.Jeroen Bakker
2022-02-02Workaround for VSE memory leak.Jeroen Bakker
2022-02-02Cleanup: Use correct identifier for ShaderParameters.Jeroen Bakker
2022-02-01Silence draw manager warning.Jeroen Bakker
2022-02-01Cleanup: Remove unused datatoc definitions.Jeroen Bakker
2022-02-01Partial Fix: Showing Compositor Backdrop in node editor.Jeroen Bakker
2022-02-01Fix T95376: Fix crash when switching to UV workspace.Jeroen Bakker
2022-01-31Image editor: Fix drawing artifacts with render results.Jeroen Bakker
2022-01-31Fix T95299: Empty render results show transparency checkerboard.Jeroen Bakker
2022-01-31Image Editor: Fix background drawing of empty tiles.Jeroen Bakker
2022-01-28Image Engine: Remove unused shader parameter Color.Jeroen Bakker
2022-01-28Image Engine: Use GPUShaderCreateInfo.Jeroen Bakker
2022-01-28Image engine: Remove unused parameter.Jeroen Bakker
2022-01-28Image Engine: Fix issue show alpha flag not reset.Jeroen Bakker
2022-01-28Draw: Remove unused code in image engine shader.Jeroen Bakker
2022-01-28Draw: Remove unused shader.Jeroen Bakker
2022-01-28DrawManager: Image engine support huge images.Jeroen Bakker
2022-01-28Cleanup: spelling in commentsCampbell Barton
2022-01-27DRW: Fix some issues with DRW_gpu_wrapper.hhClément Foucault
2022-01-27Cleanup: Clang tidyHans Goudey
2022-01-27DRW: Fix DRW_gpu_wrapper.hhClément Foucault
2022-01-27Cleanup: Fix const correctness warningClément Foucault
2022-01-27Cleanup: Add more const correctness to some functionsClément Foucault
2022-01-27GPUShaderCreateInfo: Remove push_constant indexingClément Foucault
2022-01-27Cleanup: Workbench: Remove extern shader stringsClément Foucault
2022-01-26DRW: Fix builtin uniform name mismatchClément Foucault
2022-01-26GPUShader: Add GLSL source modification pass to support enumsClément Foucault
2022-01-26D13910: Workbench: Port shaders to use GPUShaderCreateInfoClément Foucault
2022-01-25Workbench: Use GPU_ARB_gpu_shader5 instead of GL variantClément Foucault
2022-01-25GLShader: Fix buffer overflow caused by workaround uniformClément Foucault
2022-01-25Cycles: add Point Info nodeBrecht Van Lommel
2022-01-25Draw: Migrate hair refine compute shader to use create info.Jeroen Bakker
2022-01-25Fix depsgraphs sharing IDs via evaluated edit meshSergey Sharybin
2022-01-24Add workaround for broken interface query functions on Intel HD Graphics 4400...Clment Foucault
2022-01-24GPU subdiv: reduce memory usage for point IBOKévin Dietrich
2022-01-24GPU subdiv: fix unitialized dataKévin Dietrich
2022-01-24Cleanup: sort cmake file listsCampbell Barton
2022-01-24Cleanup: sort struct forward declarationsCampbell Barton
2022-01-24Cleanup: spelling in commentsCampbell Barton
2022-01-20Fix T94726: crash with GPU subdivision on a custom bone shapeKévin Dietrich
2022-01-20Subdivision: add support for vertex creasingKévin Dietrich
2022-01-17Revert "Revert "GPUShaderCreateInfo for interface abstraction""Jeroen Bakker