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AgeCommit message (Expand)Author
2020-09-15Fix T80746: Image blur in compositor creates halo from alphaJeroen Bakker
2020-09-15Image Editor: Make Rendering of Pure Emissive Colors OptionalJeroen Bakker
2020-09-15Fix Unreported: Repeat Image RegressionJeroen Bakker
2020-09-15CleanUp: Fixed incorrect parameters to GPU_depth_testJeroen Bakker
2020-09-15Workbench: Depth Of Field: Fix regression in look and avoid implicit castClément Foucault
2020-09-15Workbench: Depth Of Field: Fix undefined behavior with using texelFetchClément Foucault
2020-09-14GPU: Add debug groupsClément Foucault
2020-09-14Fix T80770: UV Image Editor: Display Texture Paint UVs Not WorkingJeroen Bakker
2020-09-14DrawManager: Resolve Assert in Image EngineJeroen Bakker
2020-09-14DRW: Fix wrong use of GPU_blendClément Foucault
2020-09-14Cleanup: DRWManager: Remove deprecated pass_state functionsClément Foucault
2020-09-14Fix T80603 Workbench: Inverted alpha when renderingClément Foucault
2020-09-13Fix T80023 Invisible objects or glitches with object 'in front' + 'X-ray'Clément Foucault
2020-09-13CleanUp: Code foldingJeroen Bakker
2020-09-13Cleanup: spelling, update function name in commentsCampbell Barton
2020-09-12Fix remaining GL calls/type preventing from building due to recent cleanupClément Foucault
2020-09-12GPU: Fix wrong state before python callbacksClément Foucault
2020-09-12Cleanup: Remove GLEW dependencies outside of GL moduleClément Foucault
2020-09-12GPU: Add Image Load Store extension supportClément Foucault
2020-09-11GPUTexture: Return NULL texture if data grid is NULL tooSebastián Barschkis
2020-09-11Cleanup: make formatJacques Lucke
2020-09-11Image Editor: Smooth Wire User PreferencesJeroen Bakker
2020-09-11Use DrawManager for Image/UV EditorJeroen Bakker
2020-09-10Fix T79737: ERROR ACCESS VIOLATION when switching to eevee rendered viewAristotelis Dossas
2020-09-10Cleanup: spellingCampbell Barton
2020-09-09Fix T79038: Blender freezes on vertex paint on linked mesh dataJeroen Bakker
2020-09-09Cleanup: Rename public "bUnit" functionsHans Goudey
2020-09-08GPU: Extract GPU Base Test caseJeroen Bakker
2020-09-08DrawManager: Fixed memory leak in test casesJeroen Bakker
2020-09-08DrawManager: Move tests in namespaceJeroen Bakker
2020-09-08Cleanup: DRW: Replace 0 by NULL in GPU_context_create callsClément Foucault
2020-09-08GPUImmediate: Make activation / deactivation implicitClément Foucault
2020-09-08fix flushClément Foucault
2020-09-08GPUFramebuffer: Make GPU_framebuffer_read_depth more flexibleClément Foucault
2020-09-07GPU: Rename gpu_extensions to gpu_capabilitiesClément Foucault
2020-09-07EEVEE: Try to allocate the lightcache and use fallback if failureClément Foucault
2020-09-07GPUExtensions: GL backend isolationClément Foucault
2020-09-07Fix T78225: Vertex Colors not showing in edit modePablo Dobarro
2020-09-07Cleanup: include missing header files in CMakeCampbell Barton
2020-09-07EEVEE: Shaders testsJeroen Bakker
2020-09-07Cleanup: spellingCampbell Barton
2020-09-06Cleanup: GPUVertBuf: Replace GPU_vertbuf_create by GPU_vertbuf_callocClément Foucault
2020-09-06GPUVertBuf: Make GPUVertBuf private to the GPU moduleClément Foucault
2020-09-06GPUIndexBuf: GL backend IsolationClément Foucault
2020-09-05Cleanup: spellingCampbell Barton
2020-09-05GPUTexture: Change texture creation APIClément Foucault
2020-09-05Cleanup: GPUTexture: Remove use of GPU_texture_create_nDClément Foucault
2020-09-05GPUTexture: Implement back 3D texture resizeClément Foucault
2020-09-05Cleanup: EEVEE: Use correct array size and use equals_v2v2_intClément Foucault
2020-09-05GPUTexture: Remove bind to edit callsClément Foucault