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AgeCommit message (Expand)Author
2019-06-25TexturePaint: Fix Shader CompilationJeroen Bakker
2019-06-24Fix T65812: Image empty has wrong aspect with limit texture sizeCampbell Barton
2019-06-23GPencil: Cleanup codeAntonioya
2019-06-23Cleanup: unused argsCampbell Barton
2019-06-23Cleanup: unused argsCampbell Barton
2019-06-22GPencil: Fix Fast Drawing and MSAA disabled in previous commitAntonioya
2019-06-22GPencil: Don't use MSAA for background textureAntonioya
2019-06-22Fix T65955: GPencil: drawing shapes on surface causes intense viewport flicke...Antonioya
2019-06-21Revert "Particle system: Move runtime data to runtime field"Sergey Sharybin
2019-06-21Fix T62876: Camera Background ImagesJeroen Bakker
2019-06-21Fix T65745: Bone Selection X-Ray Drawing.Jeroen Bakker
2019-06-21Fix T65960 Crash on entering Edit Mode of BesierCurve with modifiersClément Foucault
2019-06-20Fix sculpt mask not visible in EEVEEPablo Dobarro
2019-06-19Fix T65914: Workbench Transparency FilmJeroen Bakker
2019-06-19Fix T65918 DRW: Crash when add a any modifier to a curveClément Foucault
2019-06-19Fix active face-dot colorCampbell Barton
2019-06-193D View: draw edit-text selection on-top (x-ray)Campbell Barton
2019-06-18MeshBatchCache: Speedup: Do not return valid batch if geometry is emptyClément Foucault
2019-06-18Fix T65631 Eevee: Translucent shader broken in Eevee when AO is enabledClément Foucault
2019-06-18Fix T65689 Geometry overlaps axis selectorClément Foucault
2019-06-18Add a new function to recover the next shading group.Antonioya
2019-06-18TexturePaint: Projection EditJeroen Bakker
2019-06-18Fix T65805 Assert "Too many draw engines enabled at the same time"Clément Foucault
2019-06-17DRW: Make stencil state clearer and distinctClément Foucault
2019-06-17Cleanup: Fix comment typo errorAntonioya
2019-06-17Cleanup: comment spellingCampbell Barton
2019-06-16Fix T65844: wrong eevee hair when vertex colors are used as inputPhilipp Oeser
2019-06-15Cleanup: spellingCampbell Barton
2019-06-15Cleanup: clang-formatCampbell Barton
2019-06-14Fix T64913 Eevee: shader compilation does not reset TAAClément Foucault
2019-06-14Cleanup: DRW: Remove one useless matrix multiplicationClément Foucault
2019-06-14Fix T65569 Eevee: Volumetrics on alphablend surf. not working in rendersClément Foucault
2019-06-14Eevee: Fix Contact shadows with Translucent BSDFClément Foucault
2019-06-14Fix T65647 EEVEE: Contact shadows "Softness" settings darkens objectsClément Foucault
2019-06-14Cleanup: sort structsCampbell Barton
2019-06-13Fix T59275: generated texture coordinates don't stick to mesh for shape keysBrecht Van Lommel
2019-06-13Fix T65669 Bones in Envelope Display break apart after selecting boneClément Foucault
2019-06-13Cleanup: clang-formatAntonioya
2019-06-13GPencil: Reorganize blend shaderAntonioya
2019-06-13GPencil: Remove blend_opacity from shaderAntonioya
2019-06-13Particle system: Move runtime data to runtime fieldSergey Sharybin
2019-06-13Cleanup: clang-formatCampbell Barton
2019-06-12GPencil: Fix clamp alpha problems when using Regular blendAntonioya
2019-06-12Cleanup: spelling in commentsCampbell Barton
2019-06-11Fix/Cleanup: I18N: Bad usage of IFACE_ instead of TIP_.Bastien Montagne
2019-06-11Edit Mode: Fix face alpha being too strong in xray modeClément Foucault
2019-06-11Fix T65406 Edit Mode: Edge selection is below wireframe overlayClément Foucault
2019-06-07Fix T64625: Eevee image textures with alpha have dark edgesBrecht Van Lommel
2019-06-07Eevee: Try to fix NaN caused by normal maps + bentnormalsClément Foucault
2019-06-07DrawManager: OpenGL State Image RenderingJeroen Bakker