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AgeCommit message (Expand)Author
2020-10-07CleanUp: DrawManager Balanced alloc/free of surface_per_mat cacheJeroen Bakker
2020-10-07CleanUp: Introduce `eMeshBatchDirtyMode` enumJeroen Bakker
2020-10-07Fix T79184: Specular highlight turns object black on some studio lightsClément Foucault
2020-10-06Fix T81459: Memory Leak Cycles Rendered ViewportJeroen Bakker
2020-10-02Cleanup: spellingCampbell Barton
2020-10-02Cleanup: trailing spaceCampbell Barton
2020-10-01Fix T81268: Crash when undo from Sculpt Mode to Edit ModePablo Dobarro
2020-10-01Volumes: support lower resolution in viewportJacques Lucke
2020-09-30Cleanup: convert gforge task ID's to phabricator formatValentin
2020-09-30Cleanup: use angle-brackets for email addressesCampbell Barton
2020-09-30Cleanup: sort struct declarationsCampbell Barton
2020-09-29Volumes: support selection and outlines in viewportJacques Lucke
2020-09-25Fix T81126: Assert going to Texture Paint workspace without a UVMapJeroen Bakker
2020-09-25Fix T81157: Eevee MotionBlur steps setting make ao pass darkerJeroen Bakker
2020-09-22MeshAnalysis: Optimize the detection of intersecting geometryGermano Cavalcante
2020-09-22Fix T81026: Image Editor: Alpha (like Bloom) not showing properlyJeroen Bakker
2020-09-22Fix T80943: return early when field to visualize is NULLJacques Lucke
2020-09-22Fix T81013: Weight Paint Overlay XRay fails with clippingPhilipp Oeser
2020-09-21Fix T80931: Proporional Editing Cursor Draws IncorrectJeroen Bakker
2020-09-21Cleanup: correct naming IMAGE_Z_DEPTHJeroen Bakker
2020-09-19Cleanup: consistent TODO/FIXME formatting for namesCampbell Barton
2020-09-19Cleanup: spellingCampbell Barton
2020-09-19EEVEE: Add support for GGX Multi-scatterClément Foucault
2020-09-18Unify all XYZ symmetry options using Mesh SymmetryPablo Dobarro
2020-09-18Sculpt: Render Mask and Face Sets with modifiers activePablo Dobarro
2020-09-18Overlay: Fade Inactive GeometryPablo Dobarro
2020-09-18LookDev: Lock HDRI rotation to ViewPablo Dobarro
2020-09-18GPencil: Implement Holdout materialsAntonio Vazquez
2020-09-18Fix T80927: UV Edges Not Visible When Repeat Image ActiveJeroen Bakker
2020-09-17Cleanup: warning (missing-braces)Campbell Barton
2020-09-16Fix T79315 Normals Overlays broken with hidden geometryClément Foucault
2020-09-16Cleanup: silence [-Wmissing-braces] warning.Ankit Meel
2020-09-16Fix T78653 Workbench: Broken Depth of Field in Viewport (Mac OSX)Clément Foucault
2020-09-16Cleanup: use uint8_t for various flags in curvesJacques Lucke
2020-09-16Fix T80800: Active UVMap DrawingJeroen Bakker
2020-09-16Fix T80825: UV Editor UV GridJeroen Bakker
2020-09-16Fix building with tests enabledClément Foucault
2020-09-16Fix T80107 Selection: Regression in Box selectionClément Foucault
2020-09-16Fix T75061 Grease Pencil: MacOS: broken Gradient and TextureClément Foucault
2020-09-15Liquid Simulation Display Options (GSoC 2020)Sriharsha Kotcharlakot
2020-09-15Fix T80787: Fix White edges when rendering transparent smokeJeroen Bakker
2020-09-15Cleanup: add missing headers to CMake, formattingCampbell Barton
2020-09-15Revert "Image Editor: Make Rendering of Pure Emissive Colors Optional"Jeroen Bakker
2020-09-15Fix T80746: Image blur in compositor creates halo from alphaJeroen Bakker
2020-09-15Image Editor: Make Rendering of Pure Emissive Colors OptionalJeroen Bakker
2020-09-15Fix Unreported: Repeat Image RegressionJeroen Bakker
2020-09-15CleanUp: Fixed incorrect parameters to GPU_depth_testJeroen Bakker
2020-09-15Workbench: Depth Of Field: Fix regression in look and avoid implicit castClément Foucault
2020-09-15Workbench: Depth Of Field: Fix undefined behavior with using texelFetchClément Foucault
2020-09-14GPU: Add debug groupsClément Foucault