Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2022-04-29Select Engine: port shader to use 'GPUShaderCreateInfo'Germano Cavalcante
2022-04-29Cleanup: missing declaration warnings & spelling in commentsCampbell Barton
2022-04-28Cleanup: Overlay: Avoid local variable shadowingClément Foucault
2022-04-28Overlay: Port UDIM Grid shader to shaderCreateInfoClément Foucault
2022-04-28Overlay: Port Grid shader to shaderCreateInfo and other code cleanupClément Foucault
2022-04-28Fix error holding stack memory in a uniformCampbell Barton
2022-04-28EEVEE: Add shader compilation progress in the viewportClément Foucault
2022-04-28GPUMaterial: Rework the deferred compilation to not use double locksClément Foucault
2022-04-27Fix T97235: PBVH draw cache invalidation bugJoseph Eagar
2022-04-27Fix T96434: bad performance with viewport statistics and GPU subdivisionKévin Dietrich
2022-04-27Cleanup: formatKévin Dietrich
2022-04-27Metal: GLSL Compatibility - Hosting default uniform values.Jason Fielder
2022-04-27Fix T96283: last disabled subsurf is used for GPU subdivisionKévin Dietrich
2022-04-25Fix: Incorrect implicit enum conversionHans Goudey
2022-04-25Cleanup: spelling in commentsCampbell Barton
2022-04-24Cleanup: clang-formatCampbell Barton
2022-04-22Cleanup: Clang tidy, unused variable warningsHans Goudey
2022-04-22Cleanup: Remove unused variables, adjust commentsHans Goudey
2022-04-22Fix: Build error on macOS after previous commitHans Goudey
2022-04-22Curves: Further split of curves draw code from particlesHans Goudey
2022-04-21Sculpt: fix missing null pointer checkJoseph Eagar
2022-04-21Commit D14179: Revamp Vertex Paint With C++Joseph Eagar
2022-04-20Revert "Fix GPU subdivision: Crash on adding subdivision surface modifier"Clément Foucault
2022-04-20Cleanup: Rename CD_MLOOPCOL to CD_PROP_BYTE_COLORHans Goudey
2022-04-20Fix GPU subdivision: Crash on adding subdivision surface modifierClément Foucault
2022-04-20Cleanup: spelling in commentsCampbell Barton
2022-04-20Cleanup: clang-formatCampbell Barton
2022-04-19Cleanup: GPUMaterial: Remove GPU_material_is_volume_shaderClément Foucault
2022-04-19DRW: Volume: Fix warning about unused variableClément Foucault
2022-04-19EEVEE: Fix compilation caused by missing fileClément Foucault
2022-04-19GPU: Replace `GPUMaterialVolumeGrid` by `GPUMaterialAttribute`Clément Foucault
2022-04-19Workbench: Volume: Fix errors about unboud textureClément Foucault
2022-04-19DRW: Centralize smoke domain texture managementClément Foucault
2022-04-19Refactor: Move mesh face dot tag out of MVertHans Goudey
2022-04-18Cleanup: Remove incorrect commentHans Goudey
2022-04-18Cleanup: Clang tidyHans Goudey
2022-04-15GPU: Make viewport not acquireable during renderingClément Foucault
2022-04-15EEVEE: Support disabling all lightprobe object contribution in viewportClément Foucault
2022-04-14GPU: Make nodetree GLSL Codegen render engine agnosticClément Foucault
2022-04-14Metal: GLSL shader compatibility 4th passJason Fielder
2022-04-14Metal: GLSL shader compatibility 3rd passJason Fielder
2022-04-14Cleanup: unused argument warningCampbell Barton
2022-04-14Cleanup: Further hair to curves renamingHans Goudey
2022-04-14Curves: Split curve EEVEE/workbench functions from particle hairHans Goudey
2022-04-14Fix T96563: tangents artifacts with GPU subdivisionKévin Dietrich
2022-04-14Fix part of T96596: wrong generated coordinates with GPU subdivisionKévin Dietrich
2022-04-14Fix T97053: on cage GPU subdivision shows subdivided edges as actualKévin Dietrich
2022-04-14Cleanup: Make curve deform argument optionalHans Goudey
2022-04-13Fix some usages of 'GPU_shader_get_uniform_block'Germano Cavalcante
2022-04-13Cover some DNA files with C++ utility macrosSergey Sharybin