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AgeCommit message (Expand)Author
2022-09-06Merge branch 'blender-v3.3-release'Brecht Van Lommel
2022-09-06Fix T100842: Display Texture Paint UVs option in UV editor not workingBrecht Van Lommel
2022-09-06Update DRW testsGermano Cavalcante
2022-09-06GPU/DRW: Fix testClément Foucault
2022-09-06DRW: remove consistent debug buffer bindClément Foucault
2022-09-06Cleanup: spelling in comments, formatting, move comments into headersCampbell Barton
2022-09-05GPU: convert 'GPU_SHADER_2D_IMAGE_COLOR' to 3DGermano Cavalcante
2022-09-05GPU: remove 'GPU_SHADER_2D_FLAT_COLOR'Germano Cavalcante
2022-09-05Mesh: Remove redundant custom data pointersHans Goudey
2022-09-05Cleanup: Fix unused variable warningsHans Goudey
2022-09-05Fix T81002: Images drawn with the Python gpu module no longer draw on top in ...Germano Cavalcante
2022-09-05Cleanup: make formatBrecht Van Lommel
2022-09-05IDMAnagement: Add owner ID pointer to embedded ones.Bastien Montagne
2022-09-05EEVEE: Fix attributes node on Alpha Clip/Hashed materialsClément Foucault
2022-09-05Merge branch 'blender-v3.3-release'Clément Foucault
2022-09-05Fix T100775: Regression: EEVEE world environment is stretched when using orth...Clément Foucault
2022-09-05Fix T100788 Regression: EEVEE wrong normal map on backfacesClément Foucault
2022-09-02UI: 3D Text CaretHarley Acheson
2022-09-02Cleanup: DRW: Fix warning in release modeClément Foucault
2022-09-02EEVEE: Fix Symbol error in SH_L2 CaculationRaphaelBelmont
2022-09-02EEVEE-Next: Port to new Draw ManagerClément Foucault
2022-09-02DRW-Next: Add uniform attributes (object attributes) supportClément Foucault
2022-09-02Cleanup: EEVEE-Next: Use reference as suggested by MSVCClément Foucault
2022-09-02Cleanup: GPU: UniformAttribute: Improve const correctnessClément Foucault
2022-09-02DRWManager: New implementation.Clément Foucault
2022-09-02Merge branch 'blender-v3.3-release'Clément Foucault
2022-09-02Fix T100377: EEVEE: Regression 3.2 normalmap node brokenClément Foucault
2022-09-02Realtime Compositor: Implement dilate erode nodeOmar Emara
2022-09-02EEVEE-Next: Move weight layer indexes to shader shared.Jeroen Bakker
2022-09-01Metal: Minimum per-vertex stride, 3D texture size + Transform feedback GPUCap...Jason Fielder
2022-09-01GPUMaterial: Make uniform attrib precompute hash and attribute safe nameClément Foucault
2022-09-01Tweak cryptomatte channels naming to improve interoperabilitySergey Sharybin
2022-09-01Fix cryptomatte passes saved lossy into multilayer EXRSergey Sharybin
2022-09-01Cleanup: Remove/replace View Layer macros.Monique Dewanchand
2022-08-31Merge branch 'blender-v3.3-release'Joseph Eagar
2022-08-31Core: Remove color attribute limit from CustomData APIJoseph Eagar
2022-08-31Fix T100700: Compositor crashes when disabled then enabledOmar Emara
2022-08-31Mesh: Move material indices to a generic attributeHans Goudey
2022-08-30Cleanup: Use standard variable name for curve pointsHans Goudey
2022-08-30GPUBatch: Add multi_draw_indirect capability and indirect buffer offsetClément Foucault
2022-08-30Merge branch 'blender-v3.3-release'Philipp Oeser
2022-08-30Fix T93084: Area stretch overlay full red on large scale meshPhilipp Oeser
2022-08-30EEVEE-Next: Register render passes for compositor.Jeroen Bakker
2022-08-28Cleanup: replace NULL with nullptr for C++ filesCampbell Barton
2022-08-27CMake: include missing header filesCampbell Barton
2022-08-26Merge branch 'blender-v3.3-release'Philipp Oeser
2022-08-26Fix T100602: Incoming Vector in world shader for Eevee is invertedPhilipp Oeser
2022-08-26Cleanup: spelling in comments, formatCampbell Barton
2022-08-22EEVEE-Next: Fix shader compilation error.Jeroen Bakker
2022-08-22EEVEE-Next: Fix shader compilation error.Jeroen Bakker