Age | Commit message (Expand) | Author |
2017-12-01 | Depsgraph: Cleanup, naming | Sergey Sharybin |
2017-11-29 | Eevee: Fix default shader. | Clément Foucault |
2017-11-29 | Draw manager: Cleanup, use lower case prefix for private functions | Sergey Sharybin |
2017-11-29 | External engine: Cleanup, use lower case prefix for private functions | Sergey Sharybin |
2017-11-29 | Eevee engine: Cleanup, use lower case prefix for private functions | Sergey Sharybin |
2017-11-29 | Clay engine: Cleanup, use lower case prefix for private functions | Sergey Sharybin |
2017-11-29 | Basic engine: Cleanup, use lower case prefix for private functions | Sergey Sharybin |
2017-11-29 | Eevee: Cleanup, avoid unneeded goto | Sergey Sharybin |
2017-11-29 | Eevee: Cleanup, split long probe refresh function | Sergey Sharybin |
2017-11-29 | Eevee: Cleanup, avoid too much nested indentation | Sergey Sharybin |
2017-11-29 | Eevee: Stop depsgraph update callback form allocating unneeded memory | Sergey Sharybin |
2017-11-29 | Draw manager: Cleanup, naming | Sergey Sharybin |
2017-11-29 | Eevee: Cleanup, naming | Sergey Sharybin |
2017-11-29 | Draw manager: Cleanup, indentation in preprocessor | Sergey Sharybin |
2017-11-29 | Draw manager: Listen to depsgraph's ID update callbacks | Sergey Sharybin |
2017-11-29 | Eevee: Set engine data needs update to false when everything is up to date | Sergey Sharybin |
2017-11-28 | Draw manager: Pass explicit context to DEG scene update callback | Sergey Sharybin |
2017-11-28 | Cleanup: naming | Sergey Sharybin |
2017-11-28 | Cleanup, naming of engine type variable | Sergey Sharybin |
2017-11-25 | Eevee: Fix Defered AO defines | Clément Foucault |
2017-11-25 | Eevee: Fix SSS mixing with transparent bsdf | Clément Foucault |
2017-11-25 | Eevee: Add SSS support in probes | Clément Foucault |
2017-11-25 | Eevee: SSS: Add separated Albedo option. | Clément Foucault |
2017-11-24 | Eevee: Fix SSR adding too much light. | Clément Foucault |
2017-11-24 | Eevee: Refactor of lit_surface_frag.glsl | Clément Foucault |
2017-11-23 | Rename any instance of scene layer or render layer in code with view layer | Dalai Felinto |
2017-11-22 | Eevee : Fix error with volumetrics. | Clément Foucault |
2017-11-22 | Eevee : SSS : Add Translucency support. | Clément Foucault |
2017-11-20 | Cleanup: line length, right shift | Campbell Barton |
2017-11-20 | Cleanup: BLI headers first | Campbell Barton |
2017-11-19 | Eevee : Fix bug with SSS and SSR active node selection | Clément Foucault |
2017-11-17 | Cleanup: warnings | Campbell Barton |
2017-11-16 | Fix T51210: Draw Manager: Support for Metaball Drawing | Germano |
2017-11-14 | Eevee: SSS: Fix SSS with Add Shader node. | Clément Foucault |
2017-11-14 | Eevee: Add SSS objects to probe rendering. | Clément Foucault |
2017-11-14 | Fix Opengl Error with glBlitFramebuffer | Clément Foucault |
2017-11-14 | Cleanup: remove BLI_blenlib from ghash header | Campbell Barton |
2017-11-14 | Eevee: SSS: Add Quality settings. | Clément Foucault |
2017-11-14 | Eevee: Initial Separable Subsurface Scattering implementation. | Clément Foucault |
2017-11-14 | DRW: Better stencil support. | Clément Foucault |
2017-11-14 | GPUMaterial : Add sss_data to Closure struct. | Clément Foucault |
2017-11-11 | GPUFramebuffer: Add possibility to blit stencil buffer. | Clément Foucault |
2017-11-09 | Rename Scene macros back to their original _NEW less names | Dalai Felinto |
2017-11-09 | Cleanup: Use full name for scene_layer in draw | Sergey Sharybin |
2017-11-06 | DRW: Fix compilation error. | Clément Foucault |
2017-11-06 | Merge branch 'master' into blender2.8 | Bastien Montagne |
2017-11-06 | Eevee: Remove uses of DRW_shgroup_call_dynamic_add_empty in shadows and probe... | Clément Foucault |
2017-11-06 | DRW: Use pseudo persistent memory pool for the rendering data structure. | Clément Foucault |
2017-11-06 | Fix T51604: Support Auto-Smooth in Edit-Mesh | Germano |
2017-11-01 | Eevee: Fix Black volumetrics. | Clément Foucault |