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AgeCommit message (Expand)Author
2017-05-02Cleanup: use depsgraph for scene/layer accessCampbell Barton
2017-05-02Draw Manager: No need of glScissor for external enginesDalai Felinto
2017-05-02Cycles integration with Draw ManagerDalai Felinto
2017-05-01Eevee: Add support for legacy materials node. (not PBR)Clément Foucault
2017-05-01GPUMaterial: Making material node tree compatible with new drawmanager.Clément Foucault
2017-05-01Mesh Batch Cache: Add support for uv/vcol/tangent data layers.Clément Foucault
2017-05-01Eevee: Change MAX2 to max_ffClément Foucault
2017-05-01Eevee: World nodetree gpumaterial compatibility.Clément Foucault
2017-05-01WITH_CLAY_ENGINE: Should be used for CLAY only, not drawmanagerDalai Felinto
2017-05-01Draw Manager: Fix copy-paste harmless comment "typo"Dalai Felinto
2017-04-29Cleanup: comment blocksCampbell Barton
2017-04-29Cleanup: rename struct for private engine dataCampbell Barton
2017-04-29Draw manager: Style cleanupsDalai Felinto
2017-04-28Disable custom armature colorsCampbell Barton
2017-04-28Hide object center and other info when drawing setsCampbell Barton
2017-04-28Correct comment, we need wire_outline data in this caseCampbell Barton
2017-04-28Draw Manager: pose-mode custom bone displayCampbell Barton
2017-04-27Fix draw manager draw-modes interfering with eachotherCampbell Barton
2017-04-27Draw Manager: basic text overlay supportCampbell Barton
2017-04-27Error in last commitCampbell Barton
2017-04-27Cleanup: split cmake source/headersCampbell Barton
2017-04-273D widgets were obscured by view geometryCampbell Barton
2017-04-27Pose-mode drawing used alpha where it shouldn'tCampbell Barton
2017-04-27Use pose-mode colors for pose-bone drawingCampbell Barton
2017-04-27Cleanup: use doxy groups for armatureCampbell Barton
2017-04-27Fix basic pose-mode select drawingCampbell Barton
2017-04-27Fix/workaround crash with non mesh geometryCampbell Barton
2017-04-26Cleanup: rename select engine -> basicCampbell Barton
2017-04-26Pass graph to depth functionsCampbell Barton
2017-04-26Draw Manager: cleanup, use doxy categoriesCampbell Barton
2017-04-26Draw Manager: use engine drawing for depth drawingCampbell Barton
2017-04-26Last commit broke object-armature selectCampbell Barton
2017-04-26Draw Manager: pose-bone selectionCampbell Barton
2017-04-26Silence eevee warningsDalai Felinto
2017-04-26Pass depsgraph via Context to selection codeDalai Felinto
2017-04-26Depsgraph and selection: Flush selcol on DepsgraphDalai Felinto
2017-04-26Remove show_backface_culling check in select engineCampbell Barton
2017-04-26Cleanup: draw engineCampbell Barton
2017-04-26Draw Manager: add select engineCampbell Barton
2017-04-26Allow new selection in eevee & blender draw modesCampbell Barton
2017-04-26Draw Manager: armature editmode selectionCampbell Barton
2017-04-26Eevee: World default shader.Clément Foucault
2017-04-26Eevee: Disable shadow rendering until we get proper update scheduling.Clément Foucault
2017-04-26Eevee: Fix Square light with non uniform scale.Clément Foucault
2017-04-25Draw Manager: support for selection using enginesCampbell Barton
2017-04-25Eevee: Make default shaders works.Clément Foucault
2017-04-25Draw Manager: clear draw global data after useCampbell Barton
2017-04-25Draw Manager: store context vars per drawCampbell Barton
2017-04-22missing from last commitCampbell Barton
2017-04-22Fix armature drawing ignoring object matrixCampbell Barton