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AgeCommit message (Expand)Author
2019-12-17Cleanup: redundant struct declarationsCampbell Barton
2019-12-17Cleanup: sort struct declarationsCampbell Barton
2019-12-17Cleanup: sort file listsCampbell Barton
2019-12-17Cleanup: compiler warningsCampbell Barton
2019-12-16GPencil: Fix unreported missing onion skin in rendersAntonio Vazquez
2019-12-16Mantaflow [Part 6]: Updates in /blender/sourceSebastián Barschkis
2019-12-16Cleanup: whitespaceCampbell Barton
2019-12-12Add support for tiled images and the UDIM naming schemeLukas Stockner
2019-12-11DrawManager: Disable Clipping in material/rendered modeJeroen Bakker
2019-12-11Add missing draw state check to OVERLAY_edit_mesh_drawRobert Guetzkow
2019-12-11Cleanup: spellingCampbell Barton
2019-12-11Overlay Engine: Armature: Fix bones disapearing with custom bone colorClément Foucault
2019-12-10Fix T72220: Hide Edit OverlaysJeroen Bakker
2019-12-08Fix T72240: GLSL error with some old NVIDIA drivers, causing crash at startupBrecht Van Lommel
2019-12-07UI: Custom Face Orientation ColorsHarley Acheson
2019-12-06Cleanup: clang-formatCampbell Barton
2019-12-06Draw: Removal of MultiSample BuffersJeroen Bakker
2019-12-05Cleanup: Workbench: Remove Double negationClément Foucault
2019-12-05Workbench: Fix missing Clipping state when usint Alt+B clippingClément Foucault
2019-12-05Overlay Engine: Fix unreported crash on startup caused by new shaderClément Foucault
2019-12-05Overlay Engine: Armature: Use Wire AA on custom bone loose edgesClément Foucault
2019-12-05Overlay Engine: Fix bone outline antialiasingClément Foucault
2019-12-05Overlay Engine: Fix crash in select mode with Lock Object Modes offClément Foucault
2019-12-05Cleanup: Silent WarningsJeroen Bakker
2019-12-05Fix T72154: Background Camera ImagesJeroen Bakker
2019-12-05Revert "Fix T71576 Mesh error on mutimaterial Meshes on legacy nvidia drivers"Clément Foucault
2019-12-05Overlay Engine: Outlines: Fix occluded alpha being too lowClément Foucault
2019-12-05Overlay Engine: Outlines: Bypass antialias path when not neededClément Foucault
2019-12-05Fix T71576 Mesh error on mutimaterial Meshes on legacy nvidia driversClément Foucault
2019-12-05Fix T72175: DrawManager Crash Large ObjectsJeroen Bakker
2019-12-05Overlay Engine: Cleanup & enable line AA on in front passesClément Foucault
2019-12-05Overlay Engine: Add back selectability of planar lightprobe data planeClément Foucault
2019-12-05Overlay Engine: LightProbe: Simplify drawing of irradiance grid dataClément Foucault
2019-12-05Overlay Engine: Outline: Simplify drawing codeClément Foucault
2019-12-05Overlay Engine: Simplify outline rendering by using the antialiasing passClément Foucault
2019-12-04Fix T72076: Edit mode circle selection inconsistency with animationmano-wii
2019-12-04Fix T72157: Overlay Hide Bone Relationship LinesJeroen Bakker
2019-12-04Fix T72130: Wireframe Visible After DisablingJeroen Bakker
2019-12-03Overlay Engine: Fix T72147 Blender crashes when Lock Object Modes offClément Foucault
2019-12-03Overlay: Armature: Fix Crash entering armature edit modeClément Foucault
2019-12-03Fix T72134: Adaptive UVs does not affect strokes that are already drawnAntonio Vazquez
2019-12-03DrawManager: Bounding Box DrawingJeroen Bakker
2019-12-03Overlay: Wireframe: Improve Z-fighting / missing information stipplingClément Foucault
2019-12-03Overlay: Wireframe: Fix Edges not being culled correctlyClément Foucault
2019-12-02Overlay: Fix vertex discard issue on Nvidia hardwareClément Foucault
2019-12-02Overlay: Wireframe: Fix missing loose edges in object modeClément Foucault
2019-12-02Overlays: Fix dashed curves and loose edgesClément Foucault
2019-12-02Fix T72114 Overlays: Curves are not drawing anymore (objectmode)Clément Foucault
2019-12-02Overlay: Armature: Fix Crash when selecting in edit armature modeClément Foucault
2019-12-02Overlay Engine: Make thickwires (linesize > 1.0) using the Wire AA passClément Foucault