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AgeCommit message (Expand)Author
2022-05-11Cleanup: use '_num' / '_count' suffix instead of '_ct'Campbell Barton
2022-05-11Cleanup: use '_num' suffix, mostly for curves & spline codeCampbell Barton
2022-05-11Cleanup: use '_num' suffix instead of '_size' for CurveGeometryCampbell Barton
2022-05-10DrawManager: Hide lock acquire behind experimental feature.Jeroen Bakker
2022-05-10Merge branch 'blender-v3.2-release'Campbell Barton
2022-05-10Fix T97545 GPU: Crash caused by uncommented quote char in source stringClément Foucault
2022-05-10Merge branch 'blender-v3.2-release'Clément Foucault
2022-05-10EEVEE: Fix missing CLOSURE_DEFAULTClément Foucault
2022-05-10Fix T97985 EEVEE: Shader mixing not working correctly when reusing shader nodesClément Foucault
2022-05-09Fix T97983 EEVEE: Tangent Normal of Curves info behaves differently in EeveeClément Foucault
2022-05-09Cleanup: simplify filling curve batch cache buffersJacques Lucke
2022-05-09Cleanup: use different hardcoded shape to make the root/tip radius usefulJacques Lucke
2022-05-09Fix T97853: Crash with edit mode X-ray and subdivisionHans Goudey
2022-05-09Fix T97853: Crash with edit mode X-ray and subdivisionHans Goudey
2022-05-09Merge branch 'blender-v3.2-release'Jeroen Bakker
2022-05-07EEVEE: Fix missing function implementation for volumetric materialsClément Foucault
2022-05-07Fix T97796 EEVEE: Regression: Alpha clipped materials rendered as alpha hashedClément Foucault
2022-05-07Fix T97881 EEVEE: First Specular and SSS closure not contributing on alpha bl...Clément Foucault
2022-05-06Merge branch 'blender-v3.2-release'Sergey Sharybin
2022-05-06DrawManager: Make instance data persistent.Jeroen Bakker
2022-05-06Cleanup: spelling in comments, use doxygen commentsCampbell Barton
2022-05-05Merge branch 'blender-v3.2-release'Clément Foucault
2022-05-05Cleanup: EEVEE: Fix clang-tidy warnings and unused var warningClément Foucault
2022-05-05DRW: Hair: Fix shader compilation of transform feedback shaderClément Foucault
2022-05-05Cleanup: sort cmake file listsCampbell Barton
2022-05-05Cleanup: spelling in commentsCampbell Barton
2022-05-05Merge branch 'blender-v3.2-release'Germano Cavalcante
2022-05-05Fix T97835: crash when creating hair particle system on MacGermano Cavalcante
2022-05-04Merge remote-tracking branch 'origin/blender-v3.2-release'Kévin Dietrich
2022-05-04Fix T96845: artifacts with GPU subdivision and mirror modifierKévin Dietrich
2022-05-04Merge branch 'blender-v3.2-release'Campbell Barton
2022-05-04Cleanup: quiet strict-prototypes warningCampbell Barton
2022-05-04License headers: add missing license headersCampbell Barton
2022-05-04Cleanup: quiet strict-prototypes warningCampbell Barton
2022-05-03Merge remote-tracking branch 'origin/blender-v3.2-release'Kévin Dietrich
2022-05-03Fix T93179: geonodes UVs and Vertex colors do not work in EEVEEKévin Dietrich
2022-05-03Fix T96338: GPU subdiv crash switching to UV editingKévin Dietrich
2022-05-03Fix T97543: Changing multipass images doesn't update the image.Jeroen Bakker
2022-05-03Fix T97543: Changing multipass images doesn't update the image.Jeroen Bakker
2022-05-03Cleanup: spelling in commentsCampbell Barton
2022-05-02EEVEE: Fix compiler warningClément Foucault
2022-05-02EEVEE: Fix compilation on MSVCClément Foucault
2022-05-02EEVEE: Rewrite: Implement nodetree support with every geometry typesClément Foucault
2022-05-02GPUShader: Remove GPU_SHADER_INSTANCE_VARIYING_COLOR_VARIYING_SIZEClément Foucault
2022-05-01Fix T97545 DRW: Crash cause by invalid `"` char in glsl sourceClément Foucault
2022-05-01GPUShaderCreateInfo: Add validation for overlapping vertex attributeClément Foucault
2022-05-01External Engine: Reuse depth only shader from Basic engineClément Foucault
2022-05-01Basic Engine: Port depth shader (object selection) to shaderCreateInfoClément Foucault
2022-05-01Cleanup: Overlay: Remove unused extern datatoc and shader libraryClément Foucault
2022-05-01Overlay: Port particle display shader to use shaderCreateInfoClément Foucault