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AgeCommit message (Expand)Author
2018-03-25Basic Engine: Remove unneeded use of Framebuffers.Clément Foucault
2018-03-25Clay: Fix alpha problem cause by FXAA pass.Clément Foucault
2018-03-25GPUTexture: Small refactor.Clément Foucault
2018-03-25DRWTexture: Remove DRW_texture_updateClément Foucault
2018-03-25DRW: Remove unecessary push/pull attrib.Clément Foucault
2018-03-22GPUCompositing: Remove entire module.Clément Foucault
2018-03-21Eevee: Fix missing camera animation with CoWSergey Sharybin
2018-03-21Draw manager: Fix missing active camera triangle with CoWSergey Sharybin
2018-03-20DRW: Fix bound_ubo_slots allocation size.Clément Foucault
2018-03-20DRW: Fix ubo binding code.Clément Foucault
2018-03-17Eevee: Volumetrics: Fix crash when using smoke volumes.Clément Foucault
2018-03-17DRW: Fix error in texture binding / unbinding.Clément Foucault
2018-03-17GWN: Vertex Buffer refactor.Clément Foucault
2018-03-17DRW: Move cache time to GPUViewport for profilingClément Foucault
2018-03-16Eevee: Add warning comment about ubo/texture persistence.Clément Foucault
2018-03-16Clay: Small cleanup.Clément Foucault
2018-03-16DRW: Fix/refactor UBO & Texture binding.Clément Foucault
2018-03-16Code cleanup: fix various compiler warnings on clang/macOS.Brecht Van Lommel
2018-03-15Mesh: Batch cache: Fix sculpt update issue.Clément Foucault
2018-03-14Clay: Add FXAA.Clément Foucault
2018-03-14GPUViewport: Fix offscreen multisample syncing.Clément Foucault
2018-03-14Clay: Refactor: Port clay to a deferred pipeline.Clément Foucault
2018-03-14DRW: Add DRW_viewport_invert_size_get for more ease of use.Clément Foucault
2018-03-14GPUTexture: Unlock GL_R16I format.Clément Foucault
2018-03-14Eevee: Fix sequencer rendering.Clément Foucault
2018-03-13Eevee: Render: Add Info messages.Clément Foucault
2018-03-13Eevee: Render: Allow cancel during probe update.Clément Foucault
2018-03-13Eevee: Render: Fix softlock if rendering before lazy shader compil ends.Clément Foucault
2018-03-13Eevee: Fix temporal sampling not resetting.Clément Foucault
2018-03-13Eevee: Fix bad Outlines after probe updates.Clément Foucault
2018-03-12GPUMaterial: Add Material shader cache.Clément Foucault
2018-03-12Eevee: SSS: Fix compilation error.Clément Foucault
2018-03-10Eevee: Planar Reflections: Fix corrupted results in downsampling step.Clément Foucault
2018-03-10Eevee: Planar Reflection: Add refraction support for reflected objects.Clément Foucault
2018-03-10Eevee: Add new clipping UBO.Clément Foucault
2018-03-10Eevee: Make use of the new view matrix UBO.Clément Foucault
2018-03-10DRW: Change UBOs binding logic.Clément Foucault
2018-03-10DRW: Change clip planes API.Clément Foucault
2018-03-10DRW: Add assert for uniform that needs valid data.Clément Foucault
2018-03-10DRW: Put all view-only dependant uniform in a UBO.Clément Foucault
2018-03-10Eevee: Probes: Fix last planar reflections remaining after deletion.Clément Foucault
2018-03-10Eevee: Probes: Add culling for planar probes.Clément Foucault
2018-03-10DRW: Culling: Expose & Add culling functions to engines.Clément Foucault
2018-03-10Eevee: Render: Add cancel supportClément Foucault
2018-03-10DRW: Culling: Fix precision error.Clément Foucault
2018-03-10Eevee: Planar: Add transparent objects.Clément Foucault
2018-03-10Eevee: Planar Probe: Add supersampling jitter.Clément Foucault
2018-03-09Cleanup: iterator macrosCampbell Barton
2018-03-08Eevee: Render: Add progress.Clément Foucault
2018-03-08Eevee: Save and reset matrixstate for probe rendering.Clément Foucault