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AgeCommit message (Expand)Author
2018-10-31Workbench: Attenuate dithering effect when using viewport renderClément Foucault
2018-10-30Fix T56865: Selection of bones not working properly if the option `In Front` ...mano-wii
2018-10-30Partial fix to T56865: X-ray modes does not work for the weight paint overlay.mano-wii
2018-10-30UI: Make Wireframe size respect DPI settingsClément Foucault
2018-10-30GP: New Fade no active layer overlay optionAntonioya
2018-10-30Object Mode: Grid: Allow more subdivision in orthographic viewsClément Foucault
2018-10-30Object Mode: Grid: Reduce line thickness a tiny bit and apply UI scalingClément Foucault
2018-10-30Eevee: Fix clearcoat materials not recieving AOClément Foucault
2018-10-29Eevee: Fix Sun soft shadows not starting at first sampleClément Foucault
2018-10-29Cleanup: styleCampbell Barton
2018-10-28DRW: Cleanup: Redundant checkClément Foucault
2018-10-28Eevee: Implement jittered soft shadowmapClément Foucault
2018-10-28Eevee: Fix contact shadow creating to overshadowingClément Foucault
2018-10-26Fix T57368: Multi-Object-Mode: Edit Lattice draws only activeDalai Felinto
2018-10-26Eevee: SSS: Fix issue with mac and stencil buffer blittingClément Foucault
2018-10-26Workbench: Fix shadows on macOSClément Foucault
2018-10-25GP: Include option to render layers by view layerAntonioya
2018-10-24Fix mapped mesh display skipping generated facesCampbell Barton
2018-10-24Cleanup: use bmesh index access functionsCampbell Barton
2018-10-23Eevee: Fix lightcache not working for small cachesClément Foucault
2018-10-23Eevee: Fix crash when clicking the lightcache bake button multiple timeClément Foucault
2018-10-23Eevee: Fix crash when bakingClément Foucault
2018-10-23Workbench: Use AntiAliasing in render even if not enabled in the User PrefsClément Foucault
2018-10-23Workbench: Fix Wrong AntiAliasing in rendersClément Foucault
2018-10-23Wireframe: Fix wireframe object drawtype with "in front" draw optionClément Foucault
2018-10-23Xray Mode: Fix wireframe object display type not being correctly occludedClément Foucault
2018-10-23GP: Reduce samples in glowAntonioya
2018-10-23Fix bad origindex layers for editmode modifiersCampbell Barton
2018-10-23DRW: workaround for editmode crash w/ constructive modifiersCampbell Barton
2018-10-23Cleanup: style, warningCampbell Barton
2018-10-22GP: New Time modifierAntonioya
2018-10-22DRW: Fix missing uniform warning in debug modeClément Foucault
2018-10-22DRW: Fix crash on startup for old Nvidia driversClément Foucault
2018-10-21Cleanup: styleCampbell Barton
2018-10-21Cleanup: trailing spaceCampbell Barton
2018-10-21Cleanup: compiler warningsCampbell Barton
2018-10-20GP: Fix duplication when draw strokes in multiple windowsAntonioya
2018-10-20GP: Redesign drawing cache to support particlesAntonioya
2018-10-20Fix Eevee Reflection CubeMap and Irradiance Volume on some Intel gpusmano-wii
2018-10-19Eevee: LightProbes: Fix negative paddingClément Foucault
2018-10-19Fix function using same local variable name as output variableClément Foucault
2018-10-19Fix shadows of sun type lights on some Intel gpusmano-wii
2018-10-19Cleanup: compiler warningsCampbell Barton
2018-10-19Fix T57294: Modifiers cage ignore face visibilityCampbell Barton
2018-10-18Edit Mesh: Decrease the depth bias on verticesClément Foucault
2018-10-17Optimization: Edit Mesh Overlaymano-wii
2018-10-17DRW: Fix DRW_shgroup_create_sub returning source shgroupClément Foucault
2018-10-17EditMesh: Fix uninitialized value causing red outline on edgesClément Foucault
2018-10-17ObjectMode: Fix Outlines being drawn for BBox meshesClément Foucault
2018-10-17ObjectMode: Fix instances with BoundBox drawtype not displayingClément Foucault