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2011-03-27subsurf, derived mesh and other misc files: floats were being implicitly ↵Campbell Barton
promoted to doubles, adjust to use floats.
2011-02-27doxygen: blender/editors tagged.Nathan Letwory
2011-02-27pedantic warning cleanup, also remove texspace_edit() since its been added ↵Campbell Barton
using a different method.
2011-02-23doxygen: prevent GPL license block from being parsed as doxygen comment.Nathan Letwory
2011-02-01New Keyframe Type: "Jitter"Joshua Leung
While doing some animation work over the past few days, I found that it would be useful to be able to tag keyframes as a another type yet: "jitter" for fill-in secondary motion (i.e. blinks/hand-keyed camera shake). Of course, what you really use these for is up to you, but this is one more option when you need it :)
2011-01-07remove references to BKE_utildefines where its not needed.Campbell Barton
- move GS() define into DNA_ID.h - add BLI_utildefines as an automatic include with makesrna generated files.
2011-01-07split BKE_utildefines.h, now it only has blender specific defines like GS() ↵Campbell Barton
MAKE_ID, FILE_MAXDIR, moved the generic defines to BLI_utildefines.h. no functional changes.
2011-01-05Bugfix #25494: Lattice keyframes can't be selected in dopesheetJoshua Leung
(summary) Oops.. missed one place
2010-10-17- fixed remaining unused warnings.Campbell Barton
- omit render code from this warning (cmake only), until render branch is merged. - moved -Wunused-parameter warning to apply to all C code in blender (not just ./source/blender), (cmake only).
2010-10-16most unused arg warnings corrected.Campbell Barton
- removed deprecated bitmap arg from IMB_allocImBuf (plugins will need updating). - mostly tagged UNUSED() since some of these functions look like they may need to have the arguments used later.
2010-08-08remove unused includesCampbell Barton
2010-04-05Durian Feature Request for Graph Editor: Border Select (optionally) ↵Joshua Leung
considers handles Early when implementing the Graph Editor in 2.5, a key complaint that was levelled at the old 'IPO Editor' was that it was a constant annoyance that adjacent handles were getting selected in addition to the keyframes, when only the keyframes were intended. I solved this by making this default to only selecting keyframes and ignoring the handles, but this means that it isn't possible to batch move several handles at once. I've now improved this situation by adding an option to the border select operator (involved using Ctrl-B instead of B) which makes the handles get treated separately (as if they were separate verts, as in 2.4x). The default is still to only select keyframes, to have consistency with the DopeSheet... Also performed some more renaming work in the code...
2010-04-02Batch renaming some keyframe editing internals in preparation for more ↵Joshua Leung
generic keyframe editing API, allowing more niceties...
2010-03-25Bugfix #21738: Flatten keys doesn't workJoshua Leung
Flatten handles option was an ugly mix of snap to nearest integer values and set the handles to have the same values as the key. Removed the nearest integer snapping from this, since it doesn't seem that useful in retrospect. It could be restored later if there's any demand for it.
2010-03-23more lint includesCampbell Barton
Only source/blender/editors/ dir, should not give errors on different platforms Only removing: UI_*.h, ED_*.h, WM_*.h, DNA_*.h, IMB_*.h, RNA_*.h, PIL_*.h
2010-03-22spaces -> tabs, (4 spaces == 1 tab, only for white space preceding text)Campbell Barton
2010-03-21Fix syntax for ID keyword.Guillermo S. Romero
2010-02-17Animation Editors - Texture Animation:Joshua Leung
Texture animation is now shown in the animation editors. Texture stacks are shown for each Material/Lamp/World block that uses them. There is currently still a bit of a bug with this which means that unless the owner of the texture stack is animated too, the animation data for the textures won't show up. This will get rectified soon though.
2010-02-12correct fsf addressCampbell Barton
2010-02-09Bugfix: Inserting keyframes from the buttons now ensures that the Graph ↵Joshua Leung
Editor is updated in the process...
2010-02-08fix for segfault when setting handle typeCampbell Barton
2010-02-07DopeSheet and Graph Editors: Select More/Less OperatorsJoshua Leung
This commit introduces the Select More/Less Operators (Ctrl +/-) for keyframes. This works like the ones for curves, by only selecting/deselecting keyframes lying in the same F-Curve. Inter F-Curve selection is not done by this operator. That is the job for another one. This is especially useful for F-Curves set in the 0-1-0 pattern (i.e. 3 keyframes forming localised peaks), where the peaks can be selected by clicking on them individually, and immediately surrounding '0' values are selected too using "Select More".
2010-02-03Bugfix #19970: auto-clamped / auto working strangly in f-curve editorJoshua Leung
Thanks to a great doc from Bassam (slikdigit) on the different types of handles (which should probably become/be part of future 2.5 docs), I've revised the code again so that this works well again. The doc: http://docs.google.com/View?id=dvgkxj6_1d8cpfw79
2010-02-01Bugfix #19970: auto-clamped / auto working strangly in f-curve editorJoshua Leung
Fixed the operators for DopeSheet/Graph Editors responsible for setting the "auto-clamped". This option is actually per F-Curve instead of per handle, and the code here should function like it did in 2.4x However, despite this, it still appears to work oddly IMO. Any comments Bassam or animators familiar with the intentions of this?
2010-01-25Bugfix #20782: Animating two materials on a mesh--only first material's ↵Joshua Leung
keyframes show up in f-curves editor Wrong indices were being used to reference materials, resulting in too few materials showing up. It seems that at some point since coding this in the 2.4 codebase and now, the range has changed from [0, totcol) to [1, totcol].
2009-12-30* Assorted comments/warnings fixes for animation codeJoshua Leung
* Made the dotted lines drawn for markers extend all the way to the top of the relevant views * Shortened the default names for markers
2009-12-28Mesh Animation + Depsgraph Tweaks:Joshua Leung
* Mesh data/settings can now be animated. It is not recommended that geometry be animated directly, but other settings such as autosmooth, etc. can be... * Code cleanups for depsgraph, making sure that drivers get included for all object data types.
2009-12-28Curve/Nurbs/Font Animation Bugfixes:Joshua Leung
* NURBS and Font animation data now appear in the animation editors. * Fixed depsgraph tagging code for determining if the AnimData attached to object data blocks (i.e. animation for curve or lamp data) needs to be tagged for updates on frame changes. This means that animating curve settings now works.
2009-12-24* register operators like other classesCampbell Barton
* operators now return sets (converted into flags) * can't remove bpy_operator_wrap.c since macro's still use the custom register funcs
2009-12-22Assorted F-Curve/Keyframe API stuff (for use with some Sequencer editing):Joshua Leung
* Added function for F-Curves to find the F-Curves in a given list which affect some named data, such as bones, nodes, or sequence strips. * Added a BezTriple offsetting callback to be used with the F-Curve+Keyframe loopers in use for many of the keyframe editing tools.
2009-11-28Bugfix #20127: Crash in dope sheet when opening regression fileJoshua Leung
Was using wrong pointer to action/keyframe data for shapekey expander channels causing crash
2009-11-11Added compositing node support to the animation editorsMatt Ebb
Now when nodes are keyed, they will show up in the dopesheet/graph editor/etc in a new 'Nodetree' category. Still a major problem left, nodes need unique names in order for the rna paths to hold animation data properly...
2009-11-10Math LibBrecht Van Lommel
* Convert all code to use new functions. * Branch maintainers may want to skip this commit, and run this conversion script instead, if they use a lot of math functions in new code: http://www.pasteall.org/9052/python
2009-10-22Graph Editor: Jump to Keyframes Operator now also sets the cursor valueJoshua Leung
2009-10-22Animation Editors: Menu TweaksJoshua Leung
* Submenus displaying the options available for certain operators now will now show the hotkey for the operator on the menu entries. * Added an option for mirroring keyframes in the Graph Editor which makes use of the new cursor
2009-10-13DopeSheet: DopeSheet Summary ChannelJoshua Leung
Added a summary channel that appears as the first channel in the DopeSheet. For now, this is disabled by default, but can be enabled using the 'Summary' toggle in the header between the mode selector and the standard filtering options. This has been done, since there is a possibility that it will make the DopeSheet run a bit slower. In this channel you can do everything that you can normally do with DopeSheet channels (i.e. select, transform, edit, etc). It might be worth noting though that care probably needs to be taken when trying to use Copy/Paste, since that is still a bit fidgety... In the process, I've fixed a few bugs, mostly with selection: - Selecting keyframes in scene summaries wouldn't work - Border select only worked in F-Curve and Group channels
2009-10-06Several fixes:Joshua Leung
* Code for generating 'Object' summary of Keyframes for DopeSheet (which is also used by the TimeLine for getting keyframes to draw) now considers materials, object data, and particles too. * Rearranged the way that keyframing-related settings were presented in the User Preferences. The way the settings were grouped was plain confusing, and based on biased views from the old system. For the record, 'needed'+'visual' are always considered when inserting keyframes, 'always' is for autokeyframing, and default interpolation is only used for newly created F-Curves. * Fixed bug #19472 - Scroll wheel scrolls in the wrong direction for enum-menus that were flipped (i.e. window type menu and 3d-view mode selector).
2009-09-272.5 - Assorted Animation UI/Editing TweaksJoshua Leung
Main Feature: * It is now possible to choose which AnimData block is the 'active' one for editing, and/or select them too. AnimData blocks are generally the dark blue and lighter-blue expanders (i.e. Scene, Object, Camera, Lamp, Curve, Armature, etc.) * Objects are no longer selected/deselected when AKEY is used to toggle selection of channels. This was getting a bit annoying. * Following on from selection of AnimData blocks, it is now possible to select/make active an AnimData block in the animation editors, and change the active action for that block via the 'Animation Data' panel in NLA Editor's properties region. --> Be aware that user-counts are not totally handled correctly there yet, so some funky behaviour might be seen... --> It is possible to assign a new action, or to assign an existing one, allowing to switch between actions as in the past with Actions/IPO Editors... Other tweaks: * Some code tweaks towards making the 'Euler Filter' feature for Graph Editor working sometime soon * Added some backend code for snapping the values of keyframes to a single value. Still need to work out some UI for it though. * Shuffled the code for ACT_OT_new() around, and removed the poll() callback so that it worked in NLA too. * Fixed some more notifier bugs with deleting bones and a few other editmode operations for Armatures.
2009-09-212.5 - Keyframes can now be marked as 'extremes' in addition to 'breakdowns'Joshua Leung
* Extremes are shown as red/pink diamonds * I've changed the order of extremes and breakdowns in the code to make for nicer sizing/ordering. This might break a couple of files out there, but it shouldn't be too many. TODO: Still on my todo is to make these tags more useful (i.e. less likely to be overwritten by keyframing)
2009-09-042.5 - Keyframe Types for DopeSheetJoshua Leung
It is now possible to tag certain keyframes as being 'breakdowns' in the DopeSheet. Breakdown keyframes are drawn as slightly smaller blue diamonds. Simply select the relevant keyframes and use the RKEY hotkey (or from the menus, Key->Keyframe Type) to choose between tagging the keyframe as a 'proper' keyframe and a 'breakdown' keyframe. Notes: * Please note that this feature does not currently imply anything about breakdowns moving around keyframes or behaving any differently from any other type of keyframe * In future, if there is any such need, more keyframe types could be added, though this is not really likely at all
2009-06-12NLA SoC: Fixes for crashes when selecting keyframes in object channels in ↵Joshua Leung
DopeSheet
2009-05-082.5 - Restored Various Tools using MarkersJoshua Leung
* Added back a few Marker-API tools * Restored column select tools using markers (some of these aren't working right yet though).
2009-05-082.5 - Assorted animation code cleanupsJoshua Leung
* Replaced a few duplicated enums that were also defined for some RNA properties already with the RNA ones. * Start of cleanup of markers code in preparation for getting the rest of the editing code involving markers working again
2009-04-152.5 PoseLib - First steps to get PoseLib to work in 2.5Joshua Leung
* Cleaned up Keyframing API to get eliminate some of the problems faced during the original implementation of PoseLib, thus reducing code redundancy. * Added new Animato evaluation functions specifically for use by PoseLib. * Replaced parts of PoseLib code which relied on old animation system to the equivalent code for Animato. Notice the much cleaner + saner + compact code! Next step is to operatorfy the PoseLib tools (while maintaining possibility for an API to some things) :)
2009-04-12Action Editor: Selection tools cleanupJoshua Leung
* Cleaned up the code for selecting keyframes * Click-column-select (Alt-RMB) now works * Also, moved a function used in both Action/DopeSheet and Graph editors to the Animation module
2009-04-10Action Editor - Part 2 of Code CleanupsJoshua Leung
Nothing much to see here... there's still a few things to recode a bit nicer...
2009-03-01Graph Editor: Added operator to 'bake' keyframe-based F-Curves to be ↵Joshua Leung
composed of samples. This operator can be activated using the 'Alt-C' hotkey for now, and operates on selected + editable F-Curves. This is currently still highly experimental, and does crash I've implemented this as a way to test out the FPoints/samples code, which will be used to provide better support of the dense F-Curves which result from importing Mocap/BVH data. These should use considerably less memory + have a few additional benefits over keyframes when they're working in a stable fashion.
2009-01-28Graph Editor: Bringing back editing tools Joshua Leung
* Snap + Mirror Keyframes (Shift-S and Shift-M) * Set Handle/Interpolation type * Snap current frame to selected keyframes (Ctrl-Shift-S) from the DopeSheet * Toggle visibility of all handles (Ctrl H) from AnimSys2 branch also ported
2009-01-27Graph Editor: Joshua Leung
* Cleaned up code for borderselect with BKEY. There's still a bug here where y-values don't seem to be getting properly checked, so nothing seems to happen. * Set up some code for transforming keyframes. It currently uses the wrong code though (i.e. it uses the code for Action Editor which is 1D not 2D, and doesn't have some of the special checks needed). More work on this later.
2009-01-262.5 DopeSheet/Action Editor Joshua Leung
* Made the various datatypes in the DopeSheet get shown again (NOTE: some of the types that don't get conversions to Animato yet may need some further checking). * Did some code cleanup to allow F-Curve channels to always show RNA-based names correctly