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2021-01-26UI: Current Frame Marker CleanupHarley Acheson
Draw current frame marker in a single pass. Differential Revision: https://developer.blender.org/D10217 Reviewed by Hans Goudey
2021-01-25Cleanup: pass 'rctf' rectangle to 2D box drawing functionsCampbell Barton
Passing 4x arguments for the rectangle, mixed in with round-box radius & color wasn't very readable. Instead, pass a `rctf` as the first argument to UI box drawing functions.
2021-01-20Cleanup: clang-formatCampbell Barton
2021-01-19Fix T84784: Time Remapping not displaying in the timelinePhilipp Oeser
Caused by rBbbb2e0614fc3. Oversight to not take the remapped framelength into account. Maniphest Tasks: T84784 Differential Revision: https://developer.blender.org/D10134
2020-10-14UI: New option to invert search filter in DopesheetAntonio Vazquez
A lot of animator request an option to invert the filter of the dopesheet channels. This patch adds that invert filter option. This is not for Grease Pencil only, affect to all modes. {F8983328} Note: I have seen the new button has a rounded borders on the left. It would be better get rectangle shape, but not sure how to do it. Reviewed By: campbellbarton, pepeland Maniphest Tasks: T81676 Differential Revision: https://developer.blender.org/D9182 c68a2a
2020-08-18Cleanup: GPUState: remove double GPU_blend callsClément Foucault
2020-08-18GPUState: GPU_blend final API renamingClément Foucault
We now use GPU_blend for enabling / disabling blending and explicitly set the blend equation.
2020-08-18Cleanup: GPUState: Replace blend func separate by enumClément Foucault
2020-06-26Fix for T78191: Timeline lines changing thicknessHarley Acheson
Fixes issue where lines in timeline are sometimes double-width when hovering in area. Differential Revision: https://developer.blender.org/D8116 Reviewed by Brecht Van Lommel
2020-06-23Performance: Draw play head as an overlayJeroen Bakker
When playing back animations a playhead is updated in all the animation editors. The drawing of the playhead is part of the drawing of the main region `RGN_TYPE_WINDOW` that redraws the whole region. This change will draw the play head and window scrollers when updating the screen. This affects the Action editor, Timeline, Graph editor, NLA editor and Sequence editor. There is noticeable speedup when using complex animation files. Spring 02_020_A.anim.blend fps went from 11.8 to 12.5 when showing a timeline and a action editor on a Ryzen 1700. * When playing back animation the markers don't jump up/down when near the frame. This could be added back. Reviewed By: Brecht van Lommel Differential Revision: https://developer.blender.org/D8066
2020-06-15Fix T77116: Current frame indicator text color hardcodedHans Goudey
Draw the text with the "header text highlight" theme color, which is rarely used, making it a good candidate for this special case. Differential Revision: https://developer.blender.org/D7897
2020-04-03Cleanup: use abbreviated names for unsigned types in editorsCampbell Barton
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2020-03-06Cleanup: Rename ARegion variables from ar to regionJulian Eisel
The old convention was easy to confuse with ScrArea. Part of https://developer.blender.org/T74432. This is mostly a batch rename with some manual fixing. Only single word variable names are changed, no prefixed/suffixed names. Brecht van Lommel and Campbell Barton both gave me a green light for this convention change. Also ran clan clang format on affected files.
2020-02-15Cleanup: mixed camel/snake caseCampbell Barton
2020-01-10Cleanup: ARegion.sizex/y should not be used to access region sizeJulian Eisel
This should only be used to change and recalculate region sizes in a DPI independent way. To get the size with DPI applied, ARegion.winx/y should be used instead. Added note on this in comment.
2019-05-28Cleanup: use time scrub instead of scrubbingCampbell Barton
Renaming was only done to ED_time_scrub_ui.h, function names and struct members used term 'scrubbing' which is ambiguous.
2019-05-14Cleanup: rename ED_scrubbing.h to ED_time_scrub_ui.hJacques Lucke
Also renames the corresponding .c file.