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2022-08-25Keyframing: replace mat3_to_quat_is_ok with mat4_to_quatCampbell Barton
Added [0] which notes in most cases results are the same but in some cases the result seems better. While true at the time of writing since then mat3_to_quat has been improved and used for nearly all matrix to quaternion conversion. 0: 876cfc837e2f065fa370940ca578983d84c48a11
2022-08-19Cleanup: spelling in commentsCampbell Barton
2022-08-15GPU: replace GLEW with libepoxyChristian Rauch
With libepoxy we can choose between EGL and GLX at runtime, as well as dynamically open EGL and GLX libraries without linking to them. This will make it possible to build with Wayland, EGL, GLVND support while still running on systems that only have X11, GLX and libGL. It also paves the way for headless rendering through EGL. libepoxy is a new library dependency, and is included in the precompiled libraries. GLEW is no longer a dependency, and WITH_SYSTEM_GLEW was removed. Includes contributions by Brecht Van Lommel, Ray Molenkamp, Campbell Barton and Sergey Sharybin. Ref T76428 Differential Revision: https://developer.blender.org/D15291
2022-08-05Merge remote-tracking branch 'origin/blender-v3.3-release'Sybren A. Stüvel
2022-08-05Fix T100093: Channel selection and grouping issuesAmélie Fondevilla
Channel selection in graph editor was broken by rB3c5620aabd33 because the selection took into account grease pencil channels. Such channels are now removed from selection in containers that does not use them (NLA and Graph Editor). Grouping was broken from a similar issue. The grouping operation now completely filters out grease pencil channels since the operator is only defined for f-curve channels. Reviewed By: sybren Maniphest Tasks: T100093 Differential Revision: https://developer.blender.org/D15601
2022-08-04Cleanup: Move RNA path functions into own C++ fileJulian Eisel
NOTE: This is committed to the 3.3 branch as part of D15606, which we decided should go to this release still (by Bastien, Dalai and me). That is because these are important usability fixes/improvements to have for the LTS release. Adds `rna_path.cc` and `RNA_path.h`. `rna_access.c` is a quite big file, which makes it rather hard and inconvenient to navigate. RNA path functions form a nicely coherent unit that can stand well on it's own, so it makes sense to split them off to mitigate the problem. Moreover, I was looking into refactoring the quite convoluted/overloaded `rna_path_parse()`, and found that some C++ features may help greatly with that. So having that code compile in C++ would be helpful to attempt that. Differential Revision: https://developer.blender.org/D15540 Reviewed by: Brecht Van Lommel, Campbell Barton, Bastien Montagne
2022-08-03Fix: Timeline marker names are not correctly clipped in some casesColin Basnett
Timeline marker names are now correctly clipped instead of messily overlapping each other and being unreadable. This change affects all the animation editors (graph editor, NLA, action editor etc.) as well as the VSE. This also makes a change to when text is elevated. In the previous behavior, a marker's text would be elevated if it was selected or if the current frame was <= 4 frames away from the marker. This seems like a completely arbitrary thing (probably added in to alleviate text overlapping for markers that the user would be interested in). This patch changes the behavior such that the marker's text will be elevated if it is either selected or it is the last marker encountered relative to the current frame.
2022-08-02Merge branch 'blender-v3.3-release'Bastien Montagne
2022-08-02Fix Unreported : add F-curves only filter to functions only appliable to ↵Amelie Fondevilla
F-curves channels. The filter was missing in some places that are using channel data as if it was f-curve channel. There seems to be no related issue or bug, but still it would be best to have them there. Reviewed By: sybren Differential Revision: http://developer.blender.org/D15505
2022-07-29Cleanup: Move RNA path functions into own C++ fileJulian Eisel
Adds `rna_path.cc` and `RNA_path.h`. `rna_access.c` is a quite big file, which makes it rather hard and inconvenient to navigate. RNA path functions form a nicely coherent unit that can stand well on it's own, so it makes sense to split them off to mitigate the problem. Moreover, I was looking into refactoring the quite convoluted/overloaded `rna_path_parse()`, and found that some C++ features may help greatly with that. So having that code compile in C++ would be helpful to attempt that. Differential Revision: https://developer.blender.org/D15540 Reviewed by: Brecht Van Lommel, Campbell Barton, Bastien Montagne
2022-07-27Fix T99870 : Prevents crash when rearranging channels in dopesheetAmelie Fondevilla
The function to rearrange channels only works for F-curves channels for now, adding the `FCURVESONLY` filter prevents the function to be called for grease pencil channels, thereby fixing the crash. Reviewed by : sybren Differential Revision: http://developer.blender.org/D15504
2022-07-19Fix T99732: Crash on F3 in the dopesheetAmélie Fondevilla
Adding the `FCURVESONLY` filter in the filter function of the Grease Pencil dopesheet prevents calls to F-curves related functions to grease pencil channels, thereby fixing the crash. Reviewed By: antoniov, sybren Maniphest Tasks: T99732 Differential Revision: https://developer.blender.org/D15490
2022-07-14Cleanup: Rename & refactor several F-curve functionsColin Basnett
Rename and refactor several F-curve key manipulation functions, and move them from `editors` to `blenkernel`. The functions formerly known as `delete_fcurve_key`, `delete_fcurve_keys`, and `clear_fcurve_keys` have been moved from `ED_keyframes_edit.h` to `BKE_fcurve.h` and have been renamed according to hierarchical naming rules. Below is a table of the naming changes. | From | To | | -- | -- | | `delete_fcurve_key(fcu, index, do_recalc)` | `BKE_fcurve_delete_key(fcu, index)` | | `delete_fcurve_keys(fcu)` | `BKE_fcurve_delete_keys_selected(fcu)` | | `clear_fcurve_keys(fcu)` | `BKE_fcurve_delete_keys_all(fcu)` | | `calchandles_fcurve()` | `BKE_fcurve_handles_recalc()` | | `calchandles_fcurve_ex()`| `BKE_fcurve_handles_recalc_ex()` | The function formerly known as `delete_fcurve_key` no longer takes a `do_fast` parameter, which determined whether or not to call `calchandles_fcurve`. Now, the responsibility is on the caller to run the new `BKE_fcurve_handles_recalc` function if they have want to recalculate the handles. In addition, there is now a new static private function called `fcurve_bezt_free` which sets the key count to zero and frees the key array. This function is now used in couple of instances of functionally equivalent code. Note that `BKE_fcurve_delete_keys_all` is just a wrapper around `fcurve_bezt_free`. This change was initially spurred by the fact that `delete_fcurve_keys` was improperly named; this was a good opportunity to fix the location and naming of a few of these functions. Reviewed By: sybren Differential Revision: https://developer.blender.org/D15282
2022-07-12Markers: Make delete confirmation depend on key usedRedMser
Add a 'Delete Confirmation' operator property to the 'Delete Marker' operator. This determines whether the user is asked to confirm the deletion or not. Defaults so that only {key X} ({key Backspace} for industry compatible keymap) prompts for deletion, whereas {key Del} does not show the confirmation popup. This also makes the default keymap for marker deletion consistent with the common delete operators (such as objects and keyframes). Reviewed By: sybren Differential Revision: https://developer.blender.org/D13818
2022-06-30Cleanup: Remove scene frame macros (`CFRA` et al.)Julian Eisel
Removes the following macros for scene/render frame values: - `CFRA` - `SUBFRA` - `SFRA` - `EFRA` These macros don't add much, other than saving a few characters when typing. It's not immediately clear what they refer to, they just hide what they actually access. Just be explicit and clear about that. Plus these macros gave read and write access to the variables, so eyesores like this would be done (eyesore because it looks like assigning to a constant): ``` CFRA = some_frame_nbr; ``` Reviewed By: sergey Differential Revision: https://developer.blender.org/D15311
2022-06-30Animation: Add GP layers in regular DopesheetAmélie Fondevilla
Grease Pencil animation channels are now also shown in the Dopesheet mode of the Dopesheet editor and in the Timeline. Grease pencil related events are now listened not only by container `SACTCONT_GPENCIL` (Grease Pencil Dopesheet), but also `SACTCONT_DOPESHEET` (main Dopesheet), and `SACTCONT_TIMELINE` (timeline). A new Animation Filter flag was added: `ANIMFILTER_FCURVESONLY`. For now this only filters out Grease Pencil Layer channels. **Implemented:** - Preview range set: now only considers selected Grease Pencil keyframes when `onlySel` parameter is true. Not only this allows the operator to work with grease pencil keyframes in main dopesheet, but it also fixes the operator in the Grease Pencil dopesheet. - Translation: allocation (and freeing) of specific memory for translation of Grease Pencil keyframes. - Copy/Paste: call to both Fcurve and GPencil operators, to allow for mixed selection. Errors are only reported when both the FCurve and GPencil functions fail to paste anything. - Keyframe Type change and Insert Keyframe: removed some code here to unify Grease Pencil dopesheet and main dopesheet code. - Jump, Snap, Mirror, Select all/box/lasso/circle, Select left/right, Clickselect: account for Grease Pencil channels within the channels loop, no need for `ANIMFILTER_FCURVESONLY` there. **Not Implemented:** - Graph-related operators. The filter `ANIMFILTER_FCURVESONLY` is naively added to all graph-related operators, meaning more-or-less all operators that used `ANIMFILTER_CURVE_VISIBLE`. - Select linked: is for F-curves channel only - Select more/less: not yet implemented for grease pencil layers. - Clean Keys, Sample, Extrapolation, Interpolation, Easing, and Handle type change: work on Fcurve-channels only, so the `ANIMFILTER_FCURVESONLY` filter is activated Graying out these operators (when no fcurve keyframe is selected) can be done with custom poll functions BUT may affect performance. This is NOT done in this patch. **Dopesheet Summary Selection:** The main summary of the dopesheet now also takes into account Grease Pencil keyframes, using some nasty copy/pasting of code, as explained [on devtalk](https://devtalk.blender.org/t/gpencil-layers-integration-in-main-dopesheet-selection-issue/24527). It works, but may be improved, providing some deeper changes. Reviewed By: mendio, pepeland, sybren Maniphest Tasks: T97477 Differential Revision: https://developer.blender.org/D15003
2022-06-29VSE: Improved Retiming systemRichard Antalik
Patch implements better way to control playback speed than it is possible to do with speed effect. Speed factor property can be set in Time panel. There are 2 layers of control: Option to retime movie to match scene FPS rate. Custom speed factor to control playback rate. Since playback rate is strip property, it is now possible to manipulate strip as normal one even if it is retimed. To facilitate manipulation, some functions need to consider speed factor and apply necessary corrections to strip offset or strip start. These corrections may need to be float numbers, so start and offsets must be float as well. Sound strips now use speed factor instead of pitch. This means, that strips will change length to match usable length. In addition, it is possible to group movie and sound strip and change speed of meta strip.
2022-06-10Cleanup: Clang tidyHans Goudey
2022-06-09Fix T98686: Cant rename local NLA tracks within a local library override ↵Bastien Montagne
data-block. We need a specific exception to general rule 'no rename of anim channels in liboverride data' for the locally-inserted NLA tracks.
2022-06-09Cleanup: return true/false instead of 0/1 when returnin boolean.Bastien Montagne
2022-06-09Cleanup: formatCampbell Barton
2022-06-07Marker drawing: don't restore GPU line widthSybren A. Stüvel
Adhere to the documented use of `GPU_line_width()` and don't restore the previously set line width.
2022-06-07VSE preview transform autokeying improvementsPhilipp Oeser
NOTE: this patch originated in T98015 which was split into multiple reports. While it could be split into multiple patches these are very much related so keeping as one for now This patch fixes the following issues: [1] autokeying transforms in preview only creates keyframes if there is an FCurve already [2] autokeying transforms in preview only creates keyframes for rotation/scale if rotating/scaling around cursor (should keyframe position as well) [3] autokeying transforms in preview does not work during animation playback For [1], a param was added to `ED_autokeyframe_property` which can tweak its default behavior of only creating keyframes on already keyed properties (which was fine because this is mostly called from buttons where this behavior is desired). Callers such as gizmos (or the VSE in our case) can use this additional param so that keyframes are also created on "not-yet-keyframed" properties. For [2], the pivot is checked and position properties also keyed if necessary (which is also consistent with the way objects are keyed in the 3DView) For [3], `animrecord_check_state` was changed to be able to work on scenes as well and the transform system in the VSE preview was made aware of the screen's `animtimer`. NOTE: there are still things to be improved for keyframing in the VSE, the most obvious is probably a `keyframe_insert` operator (with keyingsets) Fixes T98429, T98430, T98431 Maniphest Tasks: T98015, T98431, T98430, T98429 Differential Revision: https://developer.blender.org/D15047
2022-06-07Cleanup: spelling in comments, additional white spaceCampbell Barton
2022-05-27Fix T97974: Marker line affected by NLA strip muteColin Basnett
Fix T97974 by having the marker rendering code explicitly set the required line width. Reviewed By: sybren Differential Revision: https://developer.blender.org/D14890
2022-05-26UI support for showing candidates for string propertiesCampbell Barton
Currently strings are used for cases where a list of identifiers would be useful to show. Add support for string properties to reference a callback to populate candidates to show when editing a string. The user isn't prevented from typing in text not found in this list, it's just useful as a reference. Support for expanding the following strings has been added: - Operator, menu & panel identifiers in the keymap editor. - WM operators that reference data-paths expand using the Python-consoles auto-complete functionality. - Names of keying sets for insert/delete keyframe operators. Details: - `bpy.props.StringProperty` takes an option `search` callback. - A new string callback has been added, set via `RNA_def_property_string_search_func` or `RNA_def_property_string_search_func_runtime`. - Addresses usability issue highlighted by T89560, where setting keying set identifiers as strings isn't practical. - Showing additional right-aligned text in the search results is supported but disabled by default as the text is too cramped in most string search popups where the feature would make sense. It could be enabled as part of other layout tweaks. Reviewed By: brecht Ref D14986
2022-05-18Cleanup: Move strip handle manipulation to time sectionRichard Antalik
2022-05-11Cleanup: use 'num' / 'size' suffix instead of 'sz'Campbell Barton
GPU code used `sz` as an abbreviation for size, as well as a few other places. Use size where this represents a size in bytes, see: T85728.
2022-05-04Cleanup: make formatCampbell Barton
2022-05-03NLA: improve visibility of action & active channelNate Rupsis
Selecting Action channel in NLA now sets the context in the N-panel. The actively selected channel is now also drawn in a different way, so that it's visible which one is selected. Old: - The NLA sidebar didn't refresh with the creation of a new action. - There was no indication of the action channel being selected. New: - NLA side bar now refreshed when keyframes are added (new action is created) - Clicking on the action channel now gives visual indication of being selected Reviewed By: RiggingDojo, sybren Maniphest Tasks: T97372 Differential Revision: https://developer.blender.org/D14820
2022-05-01Updating Graph editor channels pin tool tipNate Rupsis
Reviewed By: Blendify Maniphest Tasks: T97631 Differential Revision: https://developer.blender.org/D14766
2022-04-28VSE: Add option to limit timeline view heightRichard Antalik
When height is limited, it is defined by space occupied by strips, but at least channels 1 to 7 will be always visible. This allows it to easily overview timeline content by zooming out to maximum extent in Y axis and panning in X axis. More channels can be "created" on demand by moving strip to higher channel. When strip is removed and highest channel becomes empty, view will stay as is until it is moved down. Then new highest point is remembered and it is not possible to pan upwards until strip is moved to higher channel. Limiting takes into account height of scrubbing and markers area as well as scrollers. This means that when zoomed out to maximum extent, no strips are obstructed by fixed UI element. Fixes T57976 Reviewed By: Severin Differential Revision: https://developer.blender.org/D14263
2022-04-28Fix T96476: Equalize Handles not working on all keyframesKevin C. Burke
As the default handle type in Blender is 'Auto Clamped' the Equalize Handles operator will often appear to have no affect on the selected keyframes on which it is run. If either of the keyframes' handle types are 'Auto', 'Auto Clamped', or 'Vector', this patch will convert the handles to 'Aligned'. Reviewed By: sybren Maniphest Tasks: T96476 Differential Revision: https://developer.blender.org/D14345
2022-04-26Animation: Sensible frame range for motion pathsColin Marmond
Motion paths can now be initialised to more sensible frame ranges, rather than simply 1-250: - Scene Frame Range - Selected Keyframes - All Keyframes Reviewed By: sybren, looch, dfelinto, pablico Maniphest Tasks: T93047 Differential Revision: https://developer.blender.org/D13687
2022-04-20Cleanup: spelling in commentsCampbell Barton
2022-04-19Cleanup: Use correct capitalization of "F-Curve"Aaron Carlisle
2022-04-15Fix: Missing Null CheckWayde Moss
Introduced by my recent commit: {rB3acbe2d1e933} Lead to crash when insert_keyframe_direct() was called. Keyframing crashed for NLA special properties (influence, animated_time), driven properties, etc.
2022-04-14NLA: Keyframe Remap Through Upper StripsWayde Moss
Add a new operator, "Start Tweaking Strip Actions (Full Stack)", which allows you to insert keyframes and preserve the pose that you visually keyed while upper strips are evaluating, The old operator has been renamed from "Start Tweaking Strip Actions" to "Start Tweaking Strip Actions (Lower Stack)" and remains the default for the hotkey {key TAB}. **Limitations, Keyframe Remapping Failure Cases**: 1. For *transitions* above the tweaked strip, keyframe remapping will fail for channel values that are affected by the transition. A work around is to tweak the active strip without evaluating the upper NLA stack. It's not supported because it's non-trivial and I couldn't figure it out for all transition combinations of blend modes. In the future, it would be nice if transitions (and metas) supported nested tracks instead of using the left/right strips for the transitions. That would allow the transitioned strips to overlap in time. It would also allow N strips to be part of the (previously) left and right strips, or perhaps even N strips being transitioned in sequence (similar to a blend tree). Proper keyframe remapping through all that is currently beyond my mathematical ability. And even if I could figure it out, would it make sense to keyframe remap through a transition? //This case is reported to the user for failed keyframe insertions.// 2. Full replace upper strip that contains the keyed channels. //This case is reported to the user for failed keyframe insertions.// 3. When the same action clip occurs multiple times (colored Red to denote it's a linked strip) and vertically overlaps the tweaked strip, then the remapping will generally fail and is expected to fail. I don't plan on adding support for this case as it's also non-trivial and (hopefully) not a common or expected use case so it shouldn't be much of an issue to lack support here. For anyone curious on the cases that would work, it works when the linked strips aren't time-aligned and when we can insert a keyframe into the tweaked strip without modifying the current frame output of the other linked strips. Having all frames sampled and the strip non-time aligned leads to a working case. But if all key handles are AUTO, then it's likely to fail. //This case is not reported to the user for failed keyframe insertions.// 4. When using Quaternions and a small strip influence on the tweaked Combine strip. This was an existing failure case before this patch too but worth a mention in case it causes confusion. D10504 has an example file with instructions. //This case is not reported to the user for failed keyframe insertions. // 5. When an upper Replace strip with high influence and animator keys to Quaternion Combine (Replace is fine). This case is similar to (4) where Quaternion 180 degree rotation limitations prevent a solution. //This case is not reported to the user for failed keyframe insertions.// Reviewed By: sybren, RiggingDojo Differential Revision: https://developer.blender.org/D10504
2022-04-14Animation: Select markers before/after current frameColin Basnett
Add operator to select markers left/right of the current frame (including the current frame). `bpy.ops.marker.select_leftright(mode='LEFT', extend=False)` `mode` can be either 'LEFT' or 'RIGHT'. The naming and defaults of the above variables match similar operators (e.g., `bpy.ops.nla.select_leftright`) This also adds a new sub-menu to the Marker menu found in animation editors, exposing both the new `bpy.ops.marker.select_leftright` operator as well as the `bpy.ops.marker.select_all` operator. Despite the name "Before Current Frame" and "After Current Frame", it also selects a marker that falls on the current from for both of the modes. This is to match the behavior found in the `nla.select_leftright` operator. RCS: https://blender.community/c/rightclickselect/OgmG/ Reviewed by: sybren, looch Differential Revision: https://developer.blender.org/D14176
2022-04-14Cleanup: Further hair to curves renamingHans Goudey
These were missed in previous passes. Also remove some logic in `draw_hair.c` that was redundant after f31c3f8114616bb8964c8e7.
2022-04-11Fix setting key shortcuts for insert keyframe menu itemsCampbell Barton
It was not possible to assign a shortcut to menu items in the insert key-frame menu going back to version 2.7x. Doing so would replace the current key that opens the insert keyframe menu (I-key by default), instead of binding a key to insert a key-frame for the keying-set referenced by the menu item. Now each menu item can be bound to a key or added to the "Quick Favorites" menu, directly inserting a key-frame for the corresponding keying-set. Note that users must use the operator `anim.keyframe_insert_by_name` when setting up key-shortcuts as `anim.keyframe_insert` is only intended to launch the menu. Keymap Editor: When editing these key-map items in the key-map editor, the keying-set identifier must be used. At the moment the key-map editor doesn't support showing a drop-down list. The identifiers can be used from the tool-tip or the info editor. {F12994924} Details: Use `ANIM_OT_keyframe_insert_by_name` instead of `ANIM_OT_keyframe_insert_menu` for the insert keyframe popup menu to resolve the following issues binding keys to keying sets: - The index of the keying set isn't stable (adding/removing keying sets may change it). - Binding a key to items in the popup menu triggers a popup instead of inserting a key using the keying set from the menu item. While support for using the current operator could be improved, it will still only work for built-in keying sets, so I'd prefer to use an operator that is intended for key-bindings. Besides supporting binding keys to menu items there are no functional changes. Reviewed By: sybren Ref D14289
2022-04-06Fix F-Curve visibility toggle disabled for library overridden rigJulian Eisel
When showing an action data-block added to a library overridden object in the Graph Editor, the visibility toggles would be disabled. Toggling the visibility should be possible still and works with the shortcuts, just the button was incorrectly disabled. Also added the usual disabled hint for the tooltip. Differential Revision: https://developer.blender.org/D14568 Reviewed by: Bastien Montagne
2022-04-05WM: avoid unnecessary undo step creation when duplicatingPratik Borhade
Calling duplicate operation without selecting anything registers an undo step. If nothing is selected (keyframe, curve, object, etc.), cancel the operator execution to prevent undo push. Patch improves following operators: - ACTION_OT_duplicate - GPENCIL_OT_duplicate - GRAPH_OT_duplicate - MESH_OT_duplicate - NODE_OT_duplicate - OBJECT_OT_duplicate Reviewed By: campbellbarton Ref D14511
2022-03-29LibOverride: Massive edits to 'editable' IDs checks in editors code.Bastien Montagne
Add new `BKE_id_is_editable` helper in `BKE_lib_id.h`, that supercedes previous check (simple `ID_IS_LINKED()` macro) for many editing cases. This allows to also take into account 'system override' (aka non-editable override) case. Ref: {T95707}.
2022-03-25Cleanup: use array syntax for sizeof, zero before float suffixCampbell Barton
2022-03-23Revert "Fix T89560: Keymap editor no longer shows keying set dropdown"Campbell Barton
This reverts commit e55f4657f7b7ae8ac915eefd633d08ae56bb3574. It's not intended to support assigning shortcuts to this operator, which could only work for built-in keying sets caused warnings to be reported warnings when exporting key-maps. Prefer D14289, preventing users running into this problem to begin with.
2022-03-22Fix T96624: NLA crash when reordering tracks if no object is selected.Pratik Borhade
Caused by rBc0bd240ad0a1. To avoid crash, make boolean value false if active object data is NULL. Should be backported to 2.93 LTS and 3.1 corrective releases.
2022-03-18Animation: Blend To Default ImplementationChristoph Lendenfeld
Add a new operator to the Graph Editor that blends selected keyframes to their default value. The operator can be accessed from Key>Slider Operators>Blend To Default Value Reviewed by: Sybren A. Stüvel Differential Revision: https://developer.blender.org/D9376 Ref: D9367
2022-03-15Cleanup: correct unbalanced doxy sectionsCampbell Barton
2022-03-14Auto-generate RNA-structs declarations in `RNA_prototypes.h`Julian Eisel
So far it was needed to declare a new RNA struct to `RNA_access.h` manually. Since 9b298cf3dbec we generate a `RNA_prototypes.h` for RNA property declarations. Now this also includes the RNA struct declarations, so they don't have to be added manually anymore. Differential Revision: https://developer.blender.org/D13862 Reviewed by: brecht, campbellbarton