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2012-12-10fix for copying markers to other scenes not working with 10 or more scenes. ↵Campbell Barton
Regression from r34115.
2012-11-26style cleanupCampbell Barton
2012-11-26fix for uninitialized memory use with numeric input:Campbell Barton
bevel/inset/marker-move would use uninitialized memory when used as modal operators and pressing backspace after entering values.
2012-11-25Fix #33304: missing 3D view redraw while moving camera markers.Brecht Van Lommel
2012-11-20Bugfix [#33154] Toggle/Enable/Disable channel settings operators inJoshua Leung
DopeSheet/Action Editor Channel menus were not working properly They were not allowing users to choose which setting they affected, which resulted in "protect" (i.e. the same setting as the editability toggle handles) always being used. Also, set hidden flags on a few internally used properties here...
2012-11-09style cleanup: indentationCampbell Barton
2012-11-09Fix crash when copying scene with sequencer's animation using Link Objects ↵Sergey Sharybin
or Link Object Data methods - Don't crash if there's any fcurves created for sequencer but no sequencer itself - Don't copy sequencer's fcurves when copy new scene with linking data/objects method
2012-11-09Axis Colours are now ThemeableJoshua Leung
This commit allows you to set the RGB <-> XYZ axis colours used for things like the mini axis indicator, grid axis indicators, manipulators, transform constraint indicators, F-Curves (when using XYZ to RGB colouring option), and perhaps something else I've missed. Previously, these places all used hardcoded defines (220 * i/j/k), but the readability of these colours was often quite poor, especially when used with certain themes. The settings for these colours can be found under the "User Interface" section of the themes (i.e. same set of colours is used across editors). I could have made these per editor, but since it's unlikely that these will need to be too different across editors in practice (+ being easier to version patch), they are stored under the UI section.
2012-11-06Display warning/info notification after adding properties to a Keying Set usingJoshua Leung
KKEY Previously this would happen silently, so users may not have noticed that these had been added. Let's see how this goes before seeing if a hotkey change is needed to prevent even more errors.
2012-11-01fix for possible buffer overflow in gpu_nodes_get_vertex_attributes() and ↵Campbell Barton
hair_velocity_smoothing() and a unlikely NULL pointer dereference in unlink_material_cb().
2012-10-29Tweak for Group channels using Custom Bone ColorsJoshua Leung
Use the "Selected" color instead of the "Active" color when the group has active status. This should help make the text just a little more legible, though in some cases it still might not be enough.
2012-10-29style cleanupCampbell Barton
2012-10-27style cleanupCampbell Barton
2012-10-27style cleanupCampbell Barton
2012-10-26Big i18n commit: add "reports" from bmesh/readfile/tracking/dynapaint (and a ↵Bastien Montagne
few others), and another bunch of UI messages tweaks/fixes, as well as some BKE_report()<->BKE_reportf()...
2012-10-26style cleanupCampbell Barton
2012-10-23style cleanup: also rename bmesh_decimate.c --> bmesh_decimate_collapse.cCampbell Barton
2012-10-21style cleanup: trailing tabs & expand some non prefix tabs into spaces.Campbell Barton
2012-10-19Fix: Text fields for Generator FModifier were too smallJoshua Leung
This was caused by the x^n labels being far too large. Also, replaced old string functions with "safer" versions
2012-10-18More UI messages and BKE_reportf<->BKE_report fixes...Bastien Montagne
2012-10-16dragging the playhead now uses continuous grab.Campbell Barton
2012-10-10Graph Editor: Added a filtering option for Drivers mode to only show F-CurvesJoshua Leung
with errors This filtering option is useful when rigging and you want to figure out if any of your drivers are not functioning, and/or which one(s) are not, so that you can go through fixing them. It saves you from having to check on each one individually, or going into the console to try to infer which ones are not working.
2012-10-09code cleanup: make header defines more consistent, JOYSENSOR header guard ↵Campbell Barton
had a typo too.
2012-10-05Whitespace editsJoshua Leung
2012-10-04code cleanup: comment verse outliner views, also correct warning in recent ↵Campbell Barton
commit.
2012-10-04Added convenience operator to clear animation (i.e. all keyframes = F-Curves)Joshua Leung
from selected objects and bones
2012-09-30style cleanupCampbell Barton
2012-09-24revert r50837, this assumption is made elsewhere (in ↵Campbell Barton
transform_conversions.c), so better leave it for now, at least with r50836 mask datablocks display in the dope sheet by default now.
2012-09-24don't check the real usercount when drawing masks, this way fake user masks ↵Campbell Barton
can be edited in the dope sheet. (was cause of masks mysteriously not showing in the dope sheet, making masks fake user by default made this more common an issue)
2012-09-20code cleanup: remove unused macros, commet some which may be useful later - ↵Campbell Barton
or good to keep for completeness. quieted some warnings and add flags -Wmissing-include-dirs and -Wno-div-by-zero to cmake/gcc
2012-09-19code cleanup: make shape key api names consistent with our new convention.Campbell Barton
2012-09-16Code cleanup - Remove/update outdated comments and whitespace tweaksJoshua Leung
2012-09-15code cleanup: replace macro for BLI_rect size/center with inline functions.Campbell Barton
2012-09-15quiet -Wmissing-prototypes warnings, and enable this warning by default for ↵Campbell Barton
C with gcc. helps for finding unused functions and making functions static, also did some minor code cleanup.
2012-09-14fixes for NULL checks, remove some redundant checks and add some in that ↵Campbell Barton
have been removed by accident as code has been updated.
2012-09-13code cleanup: reduce calls to CTX_ functions inline, add some docs to mask ↵Campbell Barton
rasterizer.
2012-09-11add some missing NULL checks, a few parts of the code used a pointer then ↵Campbell Barton
checked it for NULL after. also made it more clear that some areas assume the pointer isnt null (remove redundant NULL checks).
2012-09-06support ANIMFILTER_FOREDIT for mask layers, also move deprecated metaball ↵Campbell Barton
types to the end of the switch statement when evaluating metaballs.
2012-09-04code cleanup: move file string defines into BLI_path_utils.h, ↵Campbell Barton
BKE_utildefines is now unused but keep incase we want to add defines there later.
2012-08-27remove incorrect comment, add in useful one.Campbell Barton
2012-08-27fix [#32417] Grease Pencil color change + DopeSheet 'Summary' = crashCampbell Barton
summery wasn't checking fcurve types.
2012-08-25style cleanup: also spellingCampbell Barton
2012-08-23code cleanup: rename BLI_in_rctf() --> BLI_rctf_isect_pt(), to conform with ↵Campbell Barton
our naming convention.
2012-08-21code cleanup: use BLI_RCT_SIZE macroCampbell Barton
2012-08-20macros for rectangle center and sizeCampbell Barton
2012-08-18Typo fix: BKE_sequwnce_get_by_name -> BKE_sequence_get_by_nameJoshua Leung
2012-08-18Bone color groups now get synced too when syncing bone <-> animdata stuffJoshua Leung
For now, the notifiers on bone group color setting won't trigger the necessary color syncing, so it will be necessary to select another bone/object before the view responds properly.
2012-08-18Selecting nodes (and making one active) sets active F-Curve too nowJoshua Leung
2012-08-18Bugfix [#27652] Selecting a bone doesn't update Driver Properties panelJoshua Leung
More specifically, selecting bones didn't update the active F-Curve/Groups. This meant that when editing drivers, it was often easy to accidentally edit the drivers for the wrong bone.
2012-08-17fix own error in recent smoothview cleanup, also correct some cross ↵Campbell Barton
references in bmesh docs.