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2014-03-31Code cleanup: use boolCampbell Barton
2014-02-07ListBase API: add utility api funcs for clearing and checking emptyCampbell Barton
2014-01-07Armatures Editmode: option to recalculate roll from the angle to the parentCampbell Barton
2013-12-20UI: restore confirmation popups for delete operators.Brecht Van Lommel
It turned out this was leading to accidental deleting in some cases when the info message was missed by users. Fixes T37801.
2013-12-17'Transform' Python Function for armature, curve and lattice.Campbell Barton
patch by Paolo Acampora with some edits.
2013-11-29Fix errors and inconsistencies in confirmation popup removal.Brecht Van Lommel
* Improve some clip editor messages * Remove popup for metastrips, seems unnecessary * Renamed some variables for consistency * Avoid unnecessary call to CTX_DATA_COUNT Reviewed By: sergey, campbellbarton, aligorith Differential Revision: http://developer.blender.org/D44
2013-11-25Code Cleanup: rename vars for detecting change to be more consistentCampbell Barton
rename change/is_change/is_changed/modified -> changed also use bools over int/short/char and once accidental float.
2013-11-25UI: remove unnecessary confirmation popupsEmanuel Claesson
This makes a number of operators no longer ask for confirmation, rather it will show an info message after performing the operation. Ref T37422 for decision. In particular, these were changed: * Delete objects, bones, keyframes, masks, mask curves, motion tracks, markers. * Clear and delete keyframes in the 3D view. * Align bone to parents. * Separate bones from armature. * Group/ungroup metastrips in sequencer. * Copy/paste objects to/from buffer. Reviewed By: brecht, dingto Differential Revision: http://developer.blender.org/D35
2013-11-16code cleanup: armature functionsCampbell Barton
- added BKE_pose_channel_get_mirrored (matching editmode function ED_armature_bone_get_mirrored) - editbone_name_exists -> ED_armature_bone_find_name
2013-11-06code cleanup: typo and warning when openmp's disabled.Campbell Barton
2013-10-31code cleanup: spellingCampbell Barton
2013-10-29style cleanupCampbell Barton
2013-10-29patch [#37218] Split operator for armaturesCampbell Barton
from Henrik Aarnio (hjaarnio)
2013-10-29patch [#37231] Bone fill sets bone to connected, even if neither of its ↵Campbell Barton
points is at the tail point of points it's connecting. from Henrik Aarnio (hjaarnio)
2013-10-26rename give_cursor to ED_view3d_cursor3d_getCampbell Barton
2013-07-25adjust createSpaceNormalTangent so it can take values from a matrix without ↵Campbell Barton
having to negate the plane first. also add ED_armature_ebone_to_mat3/4 since there were quite a few places that did this inline.
2013-02-28code cleanup: includesCampbell Barton
2013-02-28Properly prefixing name of exproted armature APIJoshua Leung
2013-02-28Code cleanupsJoshua Leung
* Replace magic numbers with enum-defines * Remove superfluous return; statements (used as last statements in a few "static void" methods) * Remove some old unused/commented out stuff
2013-02-28Code Maintenance - Splitting up Armature/Pose Editing FilesJoshua Leung
This commit splits editarmature.c and poseobject.c into several files, such that certain types of functionality are (mostly) self-contained within particular files (instead of being mixed in with other functionality in a large file). In particular, this was done so that: 1) Armature EditMode tools are now in the armature_*.c files only, and Pose Mode tools in pose_*.c files only. - In one or two cases, this hasn't been possible as the two modes rely on much of the same shared infrastructure. 2) The "clear loc/rot/scale" operators and pose show/hide are no longer housed in editarmature.c 3) Selection operators, Transform operators, structural (add/delete) operators, and supporting utilities for the modes (enter/exit/roll-calculations) are not all interleaved in an ad-hoc manner Notes: * I've tried to ensure that the history of the new files has been maintained by doing svn copy {editarmature.c/poseobject.c} {armature_*.c/pose_*.c} Unfortunately, this means that the diffs are a bit messy. * There should be no functional/logic changes here. Just code moving around and cosmetic comment tweaks where needed. * #includes have largely been untouched for now, but could be cleaned up later * CMake changes untested, but should work in theory.